Spider Build 1.0


Tatum

 

Posted

I was requested to work up a tough as nails hard hitting Crab build.

Build Notes:

1. Budget was loosely set at 2 billion...... I hope the key word there is "loosely" However it should be affordable if you make lower bids and wait a week for IO orders to fill.

2. This is not a defense cap build. I know a lot of people swear by capping "Defense Vs all". In my honest opinion I've found the best thing to do is layer your armor. Defense/Resistance/Hitpoints

3. Stealth is in this build it gives a suppressed +def value of roughly 3%. This pushes all defense numbers up over 32.5% from there you can cap defense at anytime by using 1 small Luck inspiration.

4. This is in NO WAY a leveling build. (Exemp at your own risk!!!)

5. This build has accolades turned on If you don't have them yet go get them while your waiting for IO orders to come in. The +Hitpoints are important.

6. Patron power set was not discussed..... The reason I went with Leviathan is the combo on [Venom Grenade] + [Bile Spray]. Venom Grenade gives -20% resistance debuff to all damage types except Toxic which gets a whopping -40% debuff. Bile Spray is pure toxic damage. Feel free to swap it for the Ghost Widow Patron set.... I recommend trying Leviathan first. What other character would you ever have that would take it (Stalkers not included).

7. This Spider has the Hitpoints of a tank (2200). Its sad though that soldiers don't get a patron armor shield. Resistance simply can't be buffed up like it can with the squishier Archtypes. The resists are between 30-50% (they will take the edge off, but still sting). You will mostly rely on your Hitpoints to soak any damage coming through defense.

8. This Build is designed for Cardiac Radial Boost

9. Enjoy it looks fun =)

Villain Plan by Mids' Villain Designer 1.90
http://www.cohplanner.com/

Click this DataLink to open the build!

Spider: Level 50 Natural Arachnos Soldier
Primary Power Set: Crab Spider Soldier
Secondary Power Set: Crab Spider Training
Power Pool: Speed
Power Pool: Concealment
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Leviathan Mastery

Villain Profile:
Level 1: Slice -- Mako-Acc/Dmg(A), Mako-Acc/EndRdx/Rchg(5), Mako-Acc/Dmg/EndRdx/Rchg(5), Dmg-I(9), Hectmb-Dam%(11)
Level 1: Crab Spider Armor Upgrade -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(37)
Level 2: Longfang -- Dev'n-Acc/Dmg(A), Dev'n-Acc/Dmg/Rchg(3), Dev'n-Acc/Dmg/EndRdx/Rchg(3), Ruin-Acc/Dmg(11), Ruin-Acc/EndRdx/Rchg(17), Ruin-Acc/Dmg/Rchg(23)
Level 4: Wolf Spider Armor -- ResDam-I(A), S'fstPrt-ResKB(9)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(7), RechRdx-I(7)
Level 8: Stealth -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(36)
Level 10: Tactical Training: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(37), LkGmblr-Def/EndRdx(37)
Level 12: Arm Lash -- Erad-Dmg(A), Erad-Acc/Rchg(13), Erad-Dmg/Rchg(13), Erad-Acc/Dmg/Rchg(15), Erad-Acc/Dmg/EndRdx/Rchg(15), Erad-%Dam(17)
Level 14: Assault -- EndRdx-I(A)
Level 16: Tactical Training: Assault -- EndRdx-I(A)
Level 18: Venom Grenade -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(19), Posi-Dmg/Rchg(19), Posi-Dmg/Rng(21), Posi-Acc/Dmg/EndRdx(21)
Level 20: Combat Training: Offensive -- Acc-I(A)
Level 22: Mental Training -- Run-I(A)
Level 24: Fortification -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(25), TtmC'tng-ResDam/EndRdx/Rchg(25)
Level 26: Frenzy -- Oblit-Dmg(A), Oblit-Acc/Rchg(27), Oblit-Dmg/Rchg(27), Oblit-Acc/Dmg/Rchg(29), Oblit-Acc/Dmg/EndRdx/Rchg(29), Oblit-%Dam(31)
Level 28: Serum -- Numna-EndRdx/Rchg(A), Numna-Heal/Rchg(31), Numna-Heal/EndRdx/Rchg(31), Mrcl-Heal/EndRdx(33), Mrcl-Heal/Rchg(33), Mrcl-Heal/EndRdx/Rchg(33)
Level 30: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(34), LkGmblr-Def/EndRdx/Rchg(34)
Level 32: Boxing -- B'Snap-Acc/Dmg(A), B'Snap-Dmg/EndRdx(40), B'Snap-Acc/Rchg(40), T'Death-Dam%(43), Mako-Dam%(46)
Level 35: Tough -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(36), TtmC'tng-EndRdx(36)
Level 38: Summon Spiderlings -- C'Arms-Acc/Rchg(A), C'Arms-Acc/Dmg(39), C'Arms-Acc/Dmg/Rchg(39), C'Arms-EndRdx/Dmg/Rchg(39), ExRmnt-Acc/Dmg/Rchg(40)
Level 41: Spirit Shark -- Dev'n-Acc/Dmg(A), Dev'n-Acc/Dmg/Rchg(42), Dev'n-Acc/Dmg/EndRdx/Rchg(42), Ruin-Acc/Dmg(42), Ruin-Acc/Dmg/Rchg(43), Ruin-Dmg/Rchg(43)
Level 44: Bile Spray -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(45), Posi-Dmg/Rchg(45), Posi-Dmg/Rng(45), Posi-Acc/Dmg/EndRdx(46), Ragnrk-Acc/Rchg(46)
Level 47: Call Reinforcements -- C'Arms-Acc/Rchg(A), C'Arms-Acc/Dmg(48), C'Arms-Acc/Dmg/Rchg(48), C'Arms-EndRdx/Dmg/Rchg(48), ExRmnt-Dmg/EndRdx(50)
Level 49: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(50), LkGmblr-EndRdx/Rchg(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Conditioning
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Mrcl-Rcvry+(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(23), P'Shift-End%(34)
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Set Bonus Totals:

  • 3% DamageBuff(Smashing)
  • 3% DamageBuff(Lethal)
  • 3% DamageBuff(Fire)
  • 3% DamageBuff(Cold)
  • 3% DamageBuff(Energy)
  • 3% DamageBuff(Negative)
  • 3% DamageBuff(Toxic)
  • 3% DamageBuff(Psionic)
  • 4.875% Defense(Smashing)
  • 4.875% Defense(Lethal)
  • 4.563% Defense(Fire)
  • 4.563% Defense(Cold)
  • 6.125% Defense(Energy)
  • 6.125% Defense(Negative)
  • 3% Defense(Psionic)
  • 6.75% Defense(Melee)
  • 4.563% Defense(Ranged)
  • 6.125% Defense(AoE)
  • 1.8% Max End
  • 60% Enhancement(RechargeTime)
  • 27% Enhancement(Accuracy)
  • 5% FlySpeed
  • 281.11 HP (26.25%) HitPoints
  • 5% JumpHeight
  • 5% JumpSpeed
  • Knockback (Mag -8)
  • Knockup (Mag -8)
  • MezResist(Immobilize) 4.4%
  • MezResist(Sleep) 4.4%
  • MezResist(Stun) 2.2%
  • MezResist(Terrorized) 3.3%
  • 14% (0.245 End/sec) Recovery
  • 76% (4.078 HP/sec) Regeneration
  • 3.15% Resistance(Fire)
  • 3.15% Resistance(Cold)
  • 5% RunSpeed
  • 2% XPDebtProtection



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