Claws/Regen Build


AWRocketman

 

Posted

Quote:
Originally Posted by Bohmfalk View Post
I'll look into that. Do you remember how much global +rec bonuses you had at the time?
Similar to what I have now - about 155% with Hasten going.


Current:
Fridgerato - Traps/Ice (Frdm)
Gadgetron - Grav/TA (Lbrty)

Ice/Kin Guide

 

Posted

Quote:
Originally Posted by AWRocketman View Post
Similar to what I have now - about 155% with Hasten going.
I mean recovery, not recharge :-)


Topher Wade lvl 50 Claws/Regen
The Crimson Heroes Society SG
Chaos Faction VG

Official Naturalized Citizen of Justice since 2007

 

Posted

Quote:
Originally Posted by Bohmfalk View Post
I mean recovery, not recharge :-)
I think 238%. I tried to reconstruct my build and this is what I came up with. Basically I had all the purple +rec bonuses, the Numina proc and the Miracle proc along with two-slotted Stamina and QR.

My latest build has three-slotted Stamina and QR with the Perf Shifter taking the third slot in each. I can run the four toggles plus Tactics with limited issues. In long fights I may need to drop Tactics for a bit, but in all fights so far (no AVs) I've only seen my endurance drop to about 2/3. In my previous build I was regularly seeing sub-50% without Tactics running. I actually resorted to turning off Maneuvers to keep up.


Current:
Fridgerato - Traps/Ice (Frdm)
Gadgetron - Grav/TA (Lbrty)

Ice/Kin Guide

 

Posted

Quote:
Originally Posted by AWRocketman View Post
My gut tells me you'll have endurance issues in a protracted fight. I was running Weave, Tough, Integration and Maneuvers with two-slotted Stamina and Quick Recovery. I had to add in a third slot in each for the Performance Shifter +end proc.
Endurance isn't going to be the problem.

He has no defense to speak of outside of Shadow Meld and Moment of Glory. An AV can and WILL flatten you before you can react with a heal if you have no consistent defense. Marauder, for example, hits like a truck if you don't have any resistance to his attacks, and even with Resilience and Tough he'll still be hitting really hard. If he hits with 2 attacks back to back before you can hit a heal (or when your heals aren't up) you're going to be toast.

You only have a 50% up time on Shadow Meld, and much less than that on MoG. That's going to equal 30 seconds or so out of every minute that AV gets to hit you more or less at will. In all likelyhood, that AV will land a lethal combination in a gap when you have little defense and none of your heals are up. You'll probably pull it off eventually, with enough persistence, but don't expect to go out and start stomping AVs on your first try at them.

And don't even TRY the Psionic using AVs, they will slaughter you. MoG gives no Psionic defense, and that 50% uptime on Shadow Meld is not going to help you against them....because all those psionic hits that will be coming in while it's down will be slowing the bejeezus out of you. With the recharge slows (that /Regen is VERY vulnerable to) that Psi users crank out, it will be a short fight, and not in your favor.


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

Posted

Why is Swipe taken instead of Strike? (swipe is minor damage)
Is Weave really helpful? (last I checked it was less than 2% defense unslotted)
What's Shadow Mold, I never saw it in Mid's Hero Designer Program?


 

Posted

Quote:
Originally Posted by Pet77 View Post
Why is Swipe taken instead of Strike? (swipe is minor damage)

Since I never use either, it doesn't really matter to me which is taken, it's just a placeholder for sets.

Quote:
What's Shadow Mold, I never saw it in Mid's Hero Designer Program?
It's Shadow Meld, a power from Soul Mastery. Gives like 30% def for a short period.


Topher Wade lvl 50 Claws/Regen
The Crimson Heroes Society SG
Chaos Faction VG

Official Naturalized Citizen of Justice since 2007

 

Posted

Quote:
Originally Posted by Bohmfalk View Post
Since I never use either, it doesn't really matter to me which is taken, it's just a placeholder for sets.



It's Shadow Meld, a power from Soul Mastery. Gives like 30% def for a short period.
Wow.. Swipe/Strike are never used?

I guess my old level 50 Claw/Regen scrapper needs fixing


 

Posted

Quote:
Originally Posted by ClawsandEffect View Post
Endurance isn't going to be the problem.

He has no defense to speak of outside of Shadow Meld and Moment of Glory. An AV can and WILL flatten you before you can react with a heal if you have no consistent defense. Marauder, for example, hits like a truck if you don't have any resistance to his attacks, and even with Resilience and Tough he'll still be hitting really hard. If he hits with 2 attacks back to back before you can hit a heal (or when your heals aren't up) you're going to be toast.

You only have a 50% up time on Shadow Meld, and much less than that on MoG. That's going to equal 30 seconds or so out of every minute that AV gets to hit you more or less at will. In all likelyhood, that AV will land a lethal combination in a gap when you have little defense and none of your heals are up. You'll probably pull it off eventually, with enough persistence, but don't expect to go out and start stomping AVs on your first try at them.

And don't even TRY the Psionic using AVs, they will slaughter you. MoG gives no Psionic defense, and that 50% uptime on Shadow Meld is not going to help you against them....because all those psionic hits that will be coming in while it's down will be slowing the bejeezus out of you. With the recharge slows (that /Regen is VERY vulnerable to) that Psi users crank out, it will be a short fight, and not in your favor.
Do you know how much defense a good AV-hunter needs? And what type of def should be focused on, or should it be all around def?


Topher Wade lvl 50 Claws/Regen
The Crimson Heroes Society SG
Chaos Faction VG

Official Naturalized Citizen of Justice since 2007