Paragon Protectors as Doppelgangers


Memphis_Bill

 

Posted

As the title says; why not have an option, be it in AE and/or an official arc, to face off against a Paragon Protector that matches your body type and powersets? Crey are finding ways to clone heroes all the time, and this seems that it should be possible with the new doppelganger tech.

I'd further this on to suggest power colouring in AE, as Doppelgangers really do increase the need for it. But I do recall a dev saying it was being looked into. Whether or not that's still the case however, I have no idea.


 

Posted

I like this idea. /Signed


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Posted

There's at least one mission in particular - long existing in the game - that needs to take advantage of this, if possible.


 

Posted

Quote:
Originally Posted by Memphis_Bill View Post
There's at least one mission in particular - long existing in the game - that needs to take advantage of this, if possible.
Make that two, including Moment.

Personally, I always felt that the Paragon Protectors were a massive cop-out. They're supposed to resemble known super heroes that they are clones of, but all they resemble are super heroes in motorcycle helmets. I'd say either just draw a dopelganger from some random player in the system for each and every Protector you meet, or otherwise give them a large pool of about 50 unique super hero costumes in the same vein as the Safeguard/Mayhem characters and let the game pick from one of them. I'd even let them come with names, like the named bosses from the Prisoners.

Sure, it would ruin an Architect Arc I made, but it'd improve Crey VASTLY.


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