I19 EMP/RAD Build - Optimizations needed!


DarkPaladinLoki

 

Posted

Heres what I've got - any pointers/optimizations I can make (Besides Cosmic Burst still being gimped). Also, not sure what else to upgrade

Thanks!!

Hero Plan by Mids' Hero Designer 1.90
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Healing Wingz: Level 50 Mutation Defender
Primary Power Set: Empathy
Secondary Power Set: Radiation Blast
Power Pool: Speed
Power Pool: Flight
Power Pool: Leadership
Power Pool: Concealment
Ancillary Pool: Power Mastery

Hero Profile:
Level 1: Healing Aura

  • (A) Doctored Wounds - Heal
  • (3) Doctored Wounds - Heal/Endurance
  • (5) Doctored Wounds - Endurance/Recharge
  • (9) Doctored Wounds - Recharge
  • (15) Doctored Wounds - Heal/Recharge
  • (21) Doctored Wounds - Heal/Endurance/Recharge
Level 1: Neutrino Bolt
  • (A) HamiO:Centriole Exposure
  • (11) Apocalypse - Chance of Damage(Negative)
  • (17) Touch of Lady Grey - Chance for Negative Damage
  • (23) Shield Breaker - Chance for Lethal Damage
  • (37) Gladiator's Javelin - Chance of Damage(Toxic)
  • (39) Analyze Weakness - Chance for +ToHit
Level 2: Heal Other
  • (A) Doctored Wounds - Heal/Endurance
  • (3) Doctored Wounds - Endurance/Recharge
  • (5) Doctored Wounds - Heal/Recharge
  • (9) Doctored Wounds - Heal/Endurance/Recharge
  • (17) Doctored Wounds - Heal
  • (21) Doctored Wounds - Recharge
Level 4: Irradiate
  • (A) Armageddon - Damage/Recharge
  • (11) Armageddon - Accuracy/Damage/Recharge
  • (23) Armageddon - Accuracy/Recharge
  • (25) Armageddon - Damage/Endurance
  • (31) Armageddon - Chance for Fire Damage
  • (31) Achilles' Heel - Chance for Res Debuff
Level 6: Hasten
  • (A) Recharge Reduction IO
  • (7) Recharge Reduction IO
  • (7) Recharge Reduction IO
Level 8: Hover
  • (A) Freebird - FlySpeed
  • (31) Freebird - +Stealth
  • (48) Luck of the Gambler - Recharge Speed
  • (50) Kismet - Accuracy +6%
Level 10: Clear Mind
  • (A) Recharge Reduction IO
Level 12: Fortitude
  • (A) HamiO:Membrane Exposure
  • (13) HamiO:Membrane Exposure
  • (13) HamiO:Membrane Exposure
  • (15) Luck of the Gambler - Recharge Speed
Level 14: Resurrect
  • (A) Recharge Reduction IO
Level 16: Maneuvers
  • (A) Luck of the Gambler - Recharge Speed
Level 18: Recovery Aura
  • (A) Recharge Reduction IO
  • (19) Recharge Reduction IO
  • (19) Recharge Reduction IO
Level 20: Electron Haze
  • (A) Positron's Blast - Accuracy/Damage
  • (25) Positron's Blast - Accuracy/Damage/Endurance
  • (29) Positron's Blast - Damage/Recharge
  • (29) Positron's Blast - Damage/Range
  • (36) Positron's Blast - Chance of Damage(Energy)
  • (39) Touch of Lady Grey - Defense Debuff/Recharge
Level 22: Assault
  • (A) Endurance Reduction IO
Level 24: Tactics
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (46) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
Level 26: Regeneration Aura
  • (A) Doctored Wounds - Heal/Endurance
  • (27) Doctored Wounds - Endurance/Recharge
  • (27) Doctored Wounds - Heal/Recharge
  • (34) Doctored Wounds - Heal/Endurance/Recharge
  • (37) Doctored Wounds - Heal
  • (37) Doctored Wounds - Recharge
Level 28: Cosmic Burst
  • (A) Accuracy IO
  • (40) Accuracy IO
  • (42) Damage Increase IO
  • (43) Damage Increase IO
  • (43) Defense Debuff IO
  • (45) Defense Debuff IO
Level 30: Stealth
  • (A) Defense Buff IO
Level 32: Adrenalin Boost
  • (A) Doctored Wounds - Heal
  • (33) Doctored Wounds - Heal/Endurance/Recharge
  • (33) Doctored Wounds - Heal/Recharge
  • (33) Doctored Wounds - Endurance/Recharge
  • (34) Doctored Wounds - Heal/Endurance
  • (34) Efficacy Adaptor - EndMod/Recharge
Level 35: Neutron Bomb
  • (A) Ragnarok - Damage/Recharge
  • (36) Ragnarok - Accuracy/Damage/Recharge
  • (36) Ragnarok - Accuracy/Recharge
  • (39) Ragnarok - Damage/Endurance
  • (40) Ragnarok - Chance for Knockdown
  • (40) Defense Debuff IO
Level 38: Invisibility
  • (A) Endurance Reduction IO
Level 41: Power Build Up
  • (A) Adjusted Targeting - To Hit Buff
  • (42) Adjusted Targeting - To Hit Buff/Recharge
  • (42) Adjusted Targeting - Recharge
  • (43) Adjusted Targeting - To Hit Buff/Endurance
Level 44: Temp Invulnerability
  • (A) Aegis - Psionic/Status Resistance
  • (45) Aegis - Resistance/Endurance/Recharge
  • (45) Aegis - Resistance
Level 47: Conserve Power
  • (A) Recharge Reduction IO
Level 49: Aim
  • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
  • (50) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (50) Gaussian's Synchronized Fire-Control - To Hit Buff
------------
Level 1: Brawl
  • (A) Damage Increase IO
Level 1: Sprint
  • (A) Run Speed IO
Level 2: Rest
  • (A) Recharge Reduction IO
Level 1: Vigilance
Level 4: Ninja Run
Level 2: Swift
  • (A) Run Speed IO
Level 2: Hurdle
  • (A) Jumping IO
Level 2: Health
  • (A) Panacea - +Hit Points/Endurance
  • (46) Numina's Convalescence - +Regeneration/+Recovery
Level 2: Stamina
  • (A) Performance Shifter - Chance for +End
  • (48) Performance Shifter - EndMod
  • (48) Performance Shifter - EndMod/Recharge
------------
Set Bonus Totals:
  • 2% DamageBuff(Smashing)
  • 2% DamageBuff(Lethal)
  • 2% DamageBuff(Fire)
  • 2% DamageBuff(Cold)
  • 2% DamageBuff(Energy)
  • 2% DamageBuff(Negative)
  • 2% DamageBuff(Toxic)
  • 2% DamageBuff(Psionic)
  • 3.125% Defense(Fire)
  • 3.125% Defense(Cold)
  • 1.563% Defense(AoE)
  • 16% Enhancement(Heal)
  • 68.75% Enhancement(RechargeTime)
  • 48% Enhancement(Accuracy)
  • 15% FlySpeed
  • 57.23 HP (5.627%) HitPoints
  • 15% JumpHeight
  • 15% JumpSpeed
  • MezResist(Terrorized) 8.8%
  • 10.5% (0.175 End/sec) Recovery
  • 8% (0.34 HP/sec) Regeneration
  • 11.66% Resistance(Fire)
  • 11.66% Resistance(Cold)
  • 1.26% Resistance(Energy)
  • 1.26% Resistance(Negative)
  • 3.78% Resistance(Toxic)
  • 6.78% Resistance(Psionic)
  • 20% RunSpeed


 

Posted

In Health I'd go with Miracle, then Numina's then the Panacea ... you don't need any of these when your Auras are up, they all pale by comparison. When your Aura's are down you'll be wanting +recovery first and foremost. Personally I'd be unlikely to devote any slots beyond the base to Health on a team oriented build and it would get the Miracle.

As you say get Cosmic Burst solidly ED capped for the damage first then worry about anything else. It hits like a freight train ... make it do so. I like 5 Apocalypse and the Stun (or Stun/Endred) Absolute Amazement here. If nothing else 5 Decimations and a Stun or proc here.

If you need slots for something both HA and HO do fine with just 5 slots.

I couldn't play mine without some sort of -kb protection. Unless I missed it (the datalink doesn't seem to work for me for i19, data chunk works fine though) I didn't see any.

I'd probably not use the GSFC in Aim ... I'd rather have it back quickly and hence slot for recharge in some fashion, Membrane, To Hit/Rech from Adj Targeting, or the GSFC triple (or even just a straight up Recharge IO). Likewise slot to emphasize Endred over Recharge in Tactics, a Cyto works very well here. I'd be rather tempted to 4 slot Tactics and 3 slot PBU (emphasizing the rech in PBU of course). Minimum slots might be 3 Cyto's in Tactics and 3 Membranes in PBU. Whether the investment in those 6 HO's is worth it is a much more personal choice and of course lacks any set bonuses.

Slot Endred over Defbuff in Stealth. The value of the defense is minimal compared to other +def choices or when your Auras are up. And the end cost if using it to stealth a mission or whatnot is probably of more (if again fairly trivial) value. Or maybe this would be a good place for a -kb Karma or another LotG +7.5%

Few randoms thoughts for you, hope it helps.


 

Posted

I have to agree about the slotting for aim...the proc has a 5% chance of going off when you activate, which means once every 20 activations, and even then it is a SHORT buff. I have it slotted in FA on my scrapper, and even with an autopower I rarely actually notice the build up.


Don't mistake coincidence for fate.
Tyrant Kaiser Necro/Pois ~ 50
Moriyama Emp/Dark ~ 50
Divine Leliel Claws/Invuln ~ 50
Divine Zeruel Dark Melee/SR20DET ~ 50
Lil Mori Fire/Kin ~ 39
Wii: 1567 8323 2516 8943
XBox Live Gamertag: Loki 240SX

 

Posted

The Gaussian's proc is definitely better placed in a click power than in a toggle. If it's in a toggle then it's very likely to go off when you don't need it, whereas in aim or build up you can be pretty sure that when it goes off it'll be at a time when you want it.

Also, the panacea +hp proc will cause green healing numbers to fly over your head randomly. If that sounds annoying or obnoxious to you, then you should replace it with something else.

I pulled back the build's usage of defense debuffing. As long as tactics is running you'll have a 95% chance to hit +4 enemies, and defender tactics should be strong enough to get your teammates up to that same level of accuracy. I also switched invisibility with vengeance. You'll hit the stealth cap using stealth + the stealth proc, so the power won't be useful and vengeance can take the same slotting that invisibility had.

10.9% defense to melee and ranged, 15.6% area, 1319 hit points (with accolades), 93.75%
recharge bonus, capped final to-hit against +4 enemies.

Hero Plan by Mids' Hero Designer 1.91
http://www.cohplanner.com/

Click this DataLink to open the build!

Healing Wingz: Level 50 Mutation Defender
Primary Power Set: Empathy
Secondary Power Set: Radiation Blast
Power Pool: Speed
Power Pool: Flight
Power Pool: Leadership
Power Pool: Concealment
Ancillary Pool: Power Mastery

Hero Profile:
Level 1: Healing Aura -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(3), Dct'dW-Rchg(9), Dct'dW-Heal/Rchg(15), Dct'dW-Heal/EndRdx/Rchg(21)
Level 1: Neutrino Bolt -- HO:Nucle(A), Apoc-Dam%(3), GJ-Dam%(5), Achilles-ResDeb%(7), LdyGrey-%Dam(11), ShldBrk-%Dam(17)
Level 2: Heal Other -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal/Rchg(5), Dct'dW-Heal/EndRdx/Rchg(9), Dct'dW-Heal(17), Dct'dW-Rchg(21)
Level 4: Irradiate -- Armgdn-Dmg/Rchg(A), Armgdn-Acc/Dmg/Rchg(11), Armgdn-Acc/Rchg(23), Armgdn-Dmg/EndRdx(23), Armgdn-Dam%(25), LdyGrey-%Dam(31)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(7)
Level 8: Hover -- HO:Micro(A), Frbd-Stlth(19), LkGmblr-Rchg+(31)
Level 10: Clear Mind -- RechRdx-I(A)
Level 12: Fortitude -- LkGmblr-Rchg+(A), HO:Membr(13), HO:Membr(13), HO:Membr(15)
Level 14: Resurrect -- RechRdx-I(A)
Level 16: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(43), LkGmblr-Def/EndRdx(46), LkGmblr-Def/EndRdx/Rchg(46)
Level 18: Recovery Aura -- RechRdx-I(A), RechRdx-I(19)
Level 20: Electron Haze -- Posi-Dmg/EndRdx(A), Posi-Acc/Dmg/EndRdx(25), Posi-Dmg/Rchg(29), Posi-Dmg/Rng(29), Posi-Dam%(36), LdyGrey-%Dam(39)
Level 22: Assault -- EndRdx-I(A)
Level 24: Tactics -- GSFC-ToHit/EndRdx(A), GSFC-ToHit(27), GSFC-ToHit/Rchg/EndRdx(34)
Level 26: Regeneration Aura -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal/Rchg(27), Dct'dW-Heal/EndRdx/Rchg(34), Dct'dW-EndRdx/Rchg(37), Dct'dW-Rchg(37)
Level 28: Cosmic Burst -- Apoc-Dmg(A), Apoc-Dmg/Rchg(31), Apoc-Acc/Dmg/Rchg(37), Apoc-Acc/Rchg(39), Apoc-Dmg/EndRdx(40), Dsrnt-I(42)
Level 30: Stealth -- LkGmblr-Rchg+(A)
Level 32: Adrenalin Boost -- Dct'dW-Rchg(A), Dct'dW-Heal/EndRdx/Rchg(33), Dct'dW-Heal/Rchg(33), Dct'dW-EndRdx/Rchg(33), Dct'dW-Heal/EndRdx(34)
Level 35: Neutron Bomb -- Ragnrk-Dmg/Rchg(A), Ragnrk-Acc/Dmg/Rchg(36), Ragnrk-Acc/Rchg(36), Ragnrk-Dmg/EndRdx(39), Ragnrk-Knock%(40), LdyGrey-%Dam(40)
Level 38: Vengeance -- LkGmblr-Rchg+(A)
Level 41: Power Build Up -- RechRdx-I(A), RechRdx-I(42)
Level 44: Temp Invulnerability -- Aegis-Psi/Status(A), Aegis-ResDam/EndRdx/Rchg(45), Aegis-ResDam/EndRdx(45), Aegis-ResDam(45), Aegis-ResDam/Rchg(48)
Level 47: Aim -- GSFC-ToHit(A), GSFC-ToHit/Rchg(48), GSFC-ToHit/Rchg/EndRdx(48), GSFC-Rchg/EndRdx(50), GSFC-ToHit/EndRdx(50), GSFC-Build%(50)
Level 49: Conserve Power -- RechRdx-I(A)
------------
Level 1: Brawl -- Dmg-I(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Vigilance
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Panac-Heal/+End(A), Numna-Regen/Rcvry+(46)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(42), P'Shift-EndMod/Acc(43), P'Shift-EndMod/Rchg(43)



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