PB build crit, please




I19 got me playing my PB again, which I had barely touched since I10. I've decided to make use of the builds fuction to make a human-only build and a dwarf/nova build. But I'm not in the habit of going crazy with IOs etc, so I'm probably doing something wrong with this that I could do better.

Hows this for the human-only build?

Hero Plan by Mids' Hero Designer 1.90

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Alice Travers(Human): Level 50 Natural Peacebringer
Primary Power Set: Luminous Blast
Secondary Power Set: Luminous Aura
Power Pool: Speed
Power Pool: Fighting

Hero Profile:
Level 1: Gleaming Bolt -- Decim-Build%(A), Dev'n-Hold%(31), Achilles-ResDeb%(34), LdyGrey-%Dam(36)
Level 1: Incandescence -- ImpSkn-Status(A)
Level 2: Gleaming Blast -- Dev'n-Acc/Dmg/EndRdx/Rchg(A), Dev'n-Acc/Dmg(3), Dev'n-Dmg/Rchg(3), Dev'n-Acc/Dmg/Rchg(5), Dev'n-Dmg/EndRdx(5)
Level 4: Essence Boost -- Numna-Heal(A), Numna-EndRdx/Rchg(36), Numna-Heal/Rchg(36), Numna-Heal/EndRdx/Rchg(48)
Level 6: Radiant Strike -- Mako-Acc/Dmg/EndRdx/Rchg(A), Mako-Dmg/EndRdx(7), Mako-Acc/Dmg(7), Mako-Dmg/Rchg(13), Mako-Acc/EndRdx/Rchg(17)
Level 8: Shining Shield -- Aegis-Psi/Status(A), Aegis-ResDam(9), Aegis-ResDam/EndRdx(9), Aegis-ResDam/EndRdx/Rchg(50)
Level 10: Thermal Shield -- ImpSkn-Status(A), Aegis-ResDam(11), Aegis-ResDam/EndRdx/Rchg(11), Aegis-ResDam/EndRdx(50)
Level 12: Build Up -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(13), AdjTgt-ToHit/EndRdx/Rchg(48)
Level 14: Quantum Shield -- ImpSkn-Status(A), Aegis-ResDam(15), Aegis-ResDam/EndRdx/Rchg(15), Aegis-ResDam/EndRdx(50)
Level 16: Hasten -- RechRdx-I(A), RechRdx-I(17)
Level 18: Incandescent Strike -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(19), C'ngImp-Dmg/Rchg(19), C'ngImp-Acc/Dmg/Rchg(21), C'ngImp-Acc/Dmg/EndRdx(21), C'ngImp-Dmg/EndRdx/Rchg(23)
Level 20: Pulsar -- Stpfy-Acc/Stun/Rchg(A), Stpfy-Stun/Rng(23), Stpfy-Acc/EndRdx(25), Stpfy-EndRdx/Stun(25), Stpfy-Acc/Rchg(27)
Level 22: Reform Essence -- Numna-Heal/Rchg(A), Numna-EndRdx/Rchg(37), Numna-Heal(37), Numna-Heal/EndRdx/Rchg(48)
Level 24: Conserve Energy -- RechRdx-I(A), RechRdx-I(27)
Level 26: Boxing -- Mako-Acc/EndRdx/Rchg(A)
Level 28: Tough -- TtmC'tng-ResDam(A), TtmC'tng-EndRdx(29), ImpSkn-Status(29)
Level 30: Weave -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(31), LkGmblr-Rchg+(31)
Level 32: Photon Seekers -- SvgnRt-Acc/Dmg(A), SvgnRt-Dmg/EndRdx(33), SvgnRt-Acc/EndRdx(33), SvgnRt-Acc/Dmg/EndRdx(33), SvgnRt-Acc(34), SvgnRt-PetResDam(34)
Level 35: Proton Scatter -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(37), Posi-Dmg/Rchg(40), Posi-Dmg/Rng(42), Posi-Acc/Dmg/EndRdx(42), Posi-Dam%(42)
Level 38: Light Form -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/Rchg(39), TtmC'tng-ResDam/EndRdx/Rchg(39), TtmC'tng-ResDam/EndRdx(39), TtmC'tng-EndRdx/Rchg(40), ImpSkn-Status(40)
Level 41: Luminous Detonation -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(43), Posi-Dmg/Rchg(43), Posi-Dmg/Rng(43), Posi-Acc/Dmg/EndRdx(45), Posi-Dam%(45)
Level 44: Restore Essence -- Mrcl-Rcvry+(A)
Level 47: Glowing Touch -- Numna-Heal/EndRdx/Rchg(A)
Level 49: Quantum Flight -- EndRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Cosmic Balance
Level 1: Energy Flight -- Flight-I(A)
Level 10: Combat Flight -- Flight-I(A)
Level 4: Ninja Run
Level 2: Swift -- Flight-I(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(45), Numna-Heal/EndRdx(46)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(46), P'Shift-EndMod/Rchg(46)

Some notes...

1) I wish to fight in Combat Flight ALL the time, so I skipped Solar Flare as I understand you can't use it while flying.
2) Didn't take Dawn Strike because I'm not a fan of the End crash.
3) How are Proton Scatter and Luminous Detonation these days? I never took them before because I heard they were rubbish, but I need more AOE. Yes I know it's crazy to say that after discounting the two best AOEs in the set.
4) No purples or PVP IOs planned as I'm not made of money.
5) Current alpha slot is Cardiac Radial Boost.

Still working on the Dwarf/Nova build. 2 quick questions..

1) If I slot a human power with set IOs, will set bonuses carry over to Dwarf/Nova form?
2) Would slotting Dwarf form attacks with damage procs increase damage better than damage IOs would?


"The Hamidon is a what what of what?" - Brian the mission guy.



1) If I slot a human power with set IOs, will set bonuses carry over to Dwarf/Nova form?


2) Would slotting Dwarf form attacks with damage procs increase damage better than damage IOs would?

It depends, but the short answer here is probably "yes". Provided your build has enough recharge where there is no downtime between any of the 3 Dwarf attacks you'll probably get more overall damage with procs. Of course, you could have an extra proc in each and have decent damage slotting once you're 50 and go musculature instead of cardiac with the Alpha slot.

About your AoE...you're going to be limited at best. Proton Scatter and Luminous Detonation are pretty weak so your AoE is going to be relatively impotent....especially with no Solar Flare. You'll need to be a single target specialist unless you give in and go Nova.



This is one of my current builds that I use for PvE on a all human PB.

1. Gleaming Bolt
2. Glinting Eye
3. Gleaming Blast
4. Luminous Detonation
5. Build Up
6. Incandescent Strike
7. Proton Scatter

Secondary (3 shields, 2 heals and 1 tier 9)
1. Incandescence
2. Shining Shield
3. Essence Boost
4. Thermal Shield
5. Quantum Shield
6. Reform Essence
7. Quantum Flight
8. Light Form
9. Conserve Energy

Power Pools
1. Hasten
2. Super Speed

*Leaping (Acro is what is needed to help increase KB protection.)
1. Combat Jump
2. Super Jump
3. Acrobatics

1. Maneuvers
2. Tactics
3. Vengeance

I never felt the need to get tough and weave on my PB. When I am on a team I just wait for the team buffs from Cosmic Balance. I am not much of a flier, so I picked Super Speed and Super Jump for my travel powers.

Proton Sentry Peacebringer:lvl 50+++ - Human Build / Triform Build
Quasar Sentry Warshade:lvl 50+- Human Build / Triform Build
Red Katipo Arachnos Soldier:lvl 50+++ - Crab Build / Bane Build
Black Katipo Arachnos Widowlvl 50+++ - Fortunata Build / Night Widow Build



Liking the builds, both very similar to what I use for mine. I was actually at the stage of trying to decide whether to keep her or strip her IO's for other toons, but I think these builds have given me an incentive to continue with her again.

For White Dwarf Strike I would definitely use procs. It's quick recharge so should churn out some reasonable damage and it's quite a cheap one to proc up as well. With good recharge you could proc up the second attack too, not sure I would do the third one as it seems too big a recharge to make it worthwhile.

I would also chuck another proc in Gleaming Bolt .. the one from the Shield set, can't remember if it's breaker or wall .. I'm guessing breaker.

I'm curious about the AOE's too .. looking at the numbers, luminous and proton just look so weak .. are they more effective then they look on paper? or would it be better to just specialize in ST attacks more?

My own build is more similar to Big_Soto's and I've used his PVP build as a guideline and inspiration to build my own human-only PB. But, I have a few of questions..

1) Why no Photon Seekers? The damage looks very good on them and would there not be quicker kills if using Radiant + Photons, rather than the 2 AOE's?

2) Why vengeance? Is it not better to have a power to help kill quicker and hopefully then not lose any team member?

3) Why weave? I get why Tough is used and it makes a lot of sense with the nice res% stacking with the PB shields and in pvp it's a blank res% which is great. But is the def% really worth the slot?

4) With fighting is it worth taking Radiant Strike too? or is boxing not that good?

5) Is concealment worth it on PB's (mostly for zone pvp) or do we assume everyone can see us anyway?

My power pools are speed, leaping, leadership, so I'm trying to decide whether to go for Fighting or Concealment or whether to maybe take the AOE's instead.

In general, how effective are the status resist IO's in helping against mezzes? I've been using them, but couldn't really tell a lot of difference with them, so now I'm starting to wonder it wouldn't be better to use them for something else.

Also, what about Assault? or is it too tight to run it with all our other toggles?

EDIT: I'm slotting Radiant/Incandescant with 5 Crushing Impacts and 1 Explosive Strike Dmg% .. is this still worthwhile with the slow recharge? or should I 6 slot crushing impact for the psi resist?