Big Tech Problem


Father Xmas

 

Posted

I know that when a zone is full like on the Ritki Raids, there can be some lag. But after all this time since the Ritki Raid was first introduced...you'd think you'd find a way to lessen the lag. Multiple copies of a zone don't fix the problem, it just makes it where people can't participate in a raid if that zone if full.

It would be nice if on a raid, I hit a power...it works. It would also be nice if b/c of lag my powers don't take 3 times as long to activate...and 4 times as long to recharge. And /sync don't help.

Ritki Raid lag elimination would be good for everyone. And this problem isn't just for the raids.....it's also for zone event. Zombie and ritki zone attacks also suffer from this fate. If a zone is full, lag goes to 1fps and powers activation and recharge time is significantly hendered. In my opinion, this is a bug that is long overdue to be fixed.


 

Posted

bump


 

Posted

Not sure what kind of answer you are expecting from a board that is

Quote:
Discuss technical questions and/or bugs here! This is NOT a forum where official technical/QA support is available. To report a bug use the /bug command in game. For technical assistance email support@coh.com.
The devs rarely explain themselves here. Server based lag is server based. Only solution are faster servers but a trade off needs to be made between common server load and extremes like a Rikti raid where the majority of players congregate to one area to get Bosses versus spread throughout the zone. Not sure if the fastest servers on the market can handle the load during a RR on Virtue or Freedom.


Father Xmas - Level 50 Ice/Ice Tanker - Victory
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