Inv/???
My main is an Inv/Ice. you get one cone "Frost" early on, and later you get a wonderful Foot stomping AOE in Frozen Aura.
you also have a great hold in freezing touch, and Ice patch does wonders for some MOBs. All in all with the slows, holds, and damage I think it makes you more survivable.
[color=gold][b][size=5]♪ Sometimes you feel like a Tank, Sometimes you don't! ♪[/size][/color][/b]
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Well, looking at Electric Melee in Mids, i can see why it's not very popular to pair with invuln: an AoE which does disorient (which makes foes wander away from you, which results in you losing Defense, vis-a-vis Invincibility), and a KB power, to boot. The damage is also low, thanks to effects like -end and sleep built into each power.
But ya know what? Forget all that. If this is a concept you think you'd enjoy playing, then GO FOR IT. It's not going to be massively underpowered, you'll just need to learn how to leverage the set's disadvantages and unique properties!
-STEELE =)
Allied to all sides so that no matter what, I'll come out on top!
Oh, and Crimson demands you play this arc-> Twisted Knives (MA Arc #397769)
Starting a new alt, but I'm not sure of the way to go.
I was leaning towards Inv/Elec mostly for concept, but I don't see much of anything about that combo on the forums. Are the two sets counterproductive somewhere along the lines?
The other option I was thinking of was Inv/Dark, which I know synergizes well, but lacks AoE.
Tales of Judgment. Also here, instead of that other place.
good luck D.B.B.