Well I haven't played a Widow before and wanted to get a build in place. I am reasonably certain that this will play just fine, but wondering if there are improvements that can be made.
My biggest question is am I going to miss out on Eviscerate? I wanted to fit it in, but it didn't seem like it would go.
The primary attack chain for hard targets will be:
follow up --> Strike --> Slash --> Gloom
The primary attack chain for groups will be to run in:
Spin --> Move out --> Dart Burst --> Psychic Scream --> Move in
Should be capped without hide and over with it. I didn't want to rely on the hide bonus and will take lvl 35 IOs so things should be a little less than reported. So any improvements or glaring errors you see?
Painted Lady: Level 50 Natural Arachnos Widow Primary Power Set: Night Widow Training Secondary Power Set: Widow Teamwork Power Pool: Leadership Power Pool: Speed Ancillary Pool: Soul Mastery
Well I haven't played a Widow before and wanted to get a build in place. I am reasonably certain that this will play just fine, but wondering if there are improvements that can be made.
My biggest question is am I going to miss out on Eviscerate? I wanted to fit it in, but it didn't seem like it would go.
The primary attack chain for hard targets will be:
follow up --> Strike --> Slash --> Gloom
The primary attack chain for groups will be to run in:
Spin --> Move out --> Dart Burst --> Psychic Scream --> Move in
Should be capped without hide and over with it. I didn't want to rely on the hide bonus and will take lvl 35 IOs so things should be a little less than reported. So any improvements or glaring errors you see?
Villain Plan by Mids' Villain Designer 1.81
http://www.cohplanner.com/
Click this DataLink to open the build!
Painted Lady: Level 50 Natural Arachnos Widow
Primary Power Set: Night Widow Training
Secondary Power Set: Widow Teamwork
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Poison Dart -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(13), Decim-Dmg/Rchg(15), Decim-Acc/EndRdx/Rchg(15), Decim-Acc/Dmg/Rchg(17)
Level 1: Combat Training: Defensive -- LkGmblr-Rchg+(A)
Level 2: Strike -- C'ngImp-Acc/Dmg/EndRdx(A), C'ngImp-Dmg/EndRdx(3), C'ngImp-Dmg/Rchg(3), C'ngImp-Acc/Dmg/Rchg(7), C'ngImp-Dmg/EndRdx/Rchg(34)
Level 4: Tactical Training: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(5), LkGmblr-Def/EndRdx(5), LkGmblr-Def/EndRdx/Rchg(7)
Level 6: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(9), LkGmblr-Def/EndRdx(9), LkGmblr-Def/EndRdx/Rchg(11)
Level 8: Follow Up -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(13), Mako-Dam%(17), Mako-Dmg/Rchg(33), Mako-Acc/EndRdx/Rchg(33), Mako-Acc/Dmg/EndRdx/Rchg(34)
Level 10: Indomitable Will -- S'fstPrt-ResDam/Def+(A), Aegis-Psi/Status(43)
Level 12: Spin -- Oblit-Dmg(A), Oblit-Acc/Rchg(19), Oblit-Dmg/Rchg(19), Oblit-Acc/Dmg/Rchg(21), Oblit-Acc/Dmg/EndRdx/Rchg(21), Oblit-%Dam(29)
Level 14: Dart Burst -- Det'tn-Acc/Dmg(A), Det'tn-Dmg/EndRdx(29), Det'tn-Dmg/Rchg(31), Det'tn-Dmg/Rng(31), Det'tn-Acc/Dmg/EndRdx(31)
Level 16: Lunge -- C'ngImp-Acc/Dmg/Rchg(A), C'ngImp-Dmg/EndRdx(34), C'ngImp-Dmg/Rchg(36), C'ngImp-Acc/Dmg/EndRdx(36), C'ngImp-Dmg/EndRdx/Rchg(36)
Level 18: Slash -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(25), C'ngImp-Dmg/Rchg(40), C'ngImp-Acc/Dmg/Rchg(40), C'ngImp-Acc/Dmg/EndRdx(42)
Level 20: Mask Presence -- LkGmblr-Def/EndRdx(A)
Level 22: Foresight -- LkGmblr-Rchg+(A), LkGmblr-Def(23), LkGmblr-Def/EndRdx(23), LkGmblr-Def/EndRdx/Rchg(27)
Level 24: Mind Link -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(25), LkGmblr-Def/EndRdx/Rchg(27), LkGmblr-Def/Rchg(37)
Level 26: Mental Training -- Run-I(A)
Level 28: Hasten -- RechRdx-I(A), RechRdx-I(42), RechRdx-I(42)
Level 30: Smoke Grenade -- DarkWD-ToHitDeb(A), DarkWD-ToHitDeb/Rchg(33), DarkWD-ToHitdeb/Rchg/EndRdx(40), DarkWD-Rchg/EndRdx(43)
Level 32: Psychic Scream -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(37), Posi-Dmg/Rng(39), Posi-Dmg/Rchg(39), Posi-Acc/Dmg/EndRdx(39)
Level 35: Tactical Training: Assault -- EndRdx-I(A)
Level 38: Assault -- EndRdx-I(A), EndRdx-I(43)
Level 41: Gloom -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(46), Decim-Dmg/Rchg(46), Decim-Acc/EndRdx/Rchg(46), Decim-Acc/Dmg/Rchg(50)
Level 44: Darkest Night -- DarkWD-ToHitDeb(A), DarkWD-ToHitdeb/Rchg/EndRdx(45), DarkWD-ToHitDeb/EndRdx(45), DarkWD-ToHitDeb/Rchg(45)
Level 47: Soul Tentacles -- GravAnch-Hold%(A), GravAnch-Immob/Rchg(48), GravAnch-Acc/Immob/Rchg(48), GravAnch-Acc/Rchg(48), GravAnch-Immob/EndRdx(50)
Level 49: Placate -- RechRdx-I(A)
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Level 1: Brawl -- Empty(A), Empty(11), Empty(50)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- Empty(A), Empty(37)
Level 1: Conditioning
Level 4: Ninja Run
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