Ninja/Storm/Soul no purples


Dark_Impact

 

Posted

Except the Pet proc. Also I put two Acc/Dam HOs in the pets, but other than that just rares/uncommons. I thought it'd be fun to open up with Soul Tentacles, then appear in the middle of the mob, TC + OG + FR + Snow Storm + Hurricane + LS would make for some debuffed dead mobs. Anybody else make a ninja/storm and like it?

Villain Plan by Mids' Villain Designer 1.803
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Level 50 Magic Mastermind
Primary Power Set: Ninjas
Secondary Power Set: Storm Summoning
Power Pool: Teleportation
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Call Genin -- HO:Nucle(A), HO:Nucle(3), BldM'dt-Dmg/EndRdx(3), BldM'dt-Acc/Dmg/EndRdx(5)
Level 1: Gale -- FrcFbk-Rechg%(A)
Level 2: O2 Boost -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(7), Dct'dW-Heal/Rchg(9), Dct'dW-Heal/EndRdx/Rchg(9), Dct'dW-Heal(11)
Level 4: Snow Storm -- EndRdx-I(A), EndRdx-I(5), ImpSwft-Dam%(7)
Level 6: Train Ninjas -- EndRdx-I(A), EndRdx-I(17)
Level 8: Recall Friend -- RechRdx-I(A)
Level 10: Steamy Mist -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam(11), TtmC'tng-ResDam/EndRdx/Rchg(19), LkGmblr-Rchg+(19), LkGmblr-Def/EndRdx(21), LkGmblr-Def(43)
Level 12: Call Jounin -- HO:Nucle(A), HO:Nucle(13), BldM'dt-Acc/Dmg/EndRdx(13), BldM'dt-Dmg/EndRdx(15), LdyGrey-%Dam(15), Achilles-ResDeb%(17)
Level 14: Teleport -- TSM'n-EndRdx(A), TSM'n-Rng(34), TSM'n-Stlth(34)
Level 16: Freezing Rain -- LdyGrey-Rchg/EndRdx(A), UndDef-Rchg/EndRdx(46)
Level 18: Smoke Flash -- EndRdx-I(A), EndRdx-I(36)
Level 20: Hurricane -- DarkWD-ToHitDeb(A), DarkWD-ToHitdeb/Rchg/EndRdx(23), DarkWD-Rchg/EndRdx(23), DarkWD-ToHitDeb/EndRdx(25)
Level 22: Team Teleport -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(25), Zephyr-ResKB(34)
Level 24: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx/Rchg(36), LkGmblr-Def/EndRdx(37)
Level 26: Oni -- HO:Nucle(A), HO:Nucle(27), BldM'dt-Dmg/EndRdx(27), BldM'dt-Acc/Dmg/EndRdx(31), S'bndAl-Build%(33), Hold-I(33)
Level 28: Thunder Clap -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(29), Stpfy-Acc/EndRdx(29), Stpfy-Stun/Rng(31), Stpfy-Acc/Stun/Rchg(31)
Level 30: Tactics -- AdjTgt-ToHit(A), AdjTgt-ToHit/EndRdx/Rchg(37), AdjTgt-ToHit/Rchg(37), AdjTgt-EndRdx/Rchg(40), AdjTgt-ToHit/EndRdx(43)
Level 32: Kuji In Zen -- EndRdx-I(A), EndRdx-I(33)
Level 35: Tornado -- ExRmnt-+Res(Pets)(A), SvgnRt-PetResDam(36), EdctM'r-PetDef(40), C'Arms-+Def(Pets)(40)
Level 38: Lightning Storm -- Thundr-Dmg/EndRdx(A), Thundr-Dmg/EndRdx/Rchg(39), Thundr-Acc/Dmg/EndRdx(39), Thundr-Dmg/Rchg(39)
Level 41: Dark Embrace -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam(42), TtmC'tng-EndRdx(42), S'fstPrt-ResDam/Def+(42)
Level 44: Oppressive Gloom -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(45), Stpfy-Acc/EndRdx(45), Stpfy-Stun/Rng(45), Stpfy-Acc/Stun/Rchg(46)
Level 47: Soul Tentacles -- Enf'dOp-EndRdx/Immob(A), Enf'dOp-Acc/EndRdx(48), Enf'dOp-Immob/Rng(48), Enf'dOp-Acc/Immob/Rchg(48), Enf'dOp-Acc/Immob(50)
Level 49: Combat Jumping -- LkGmblr-Rchg+(A), Ksmt-ToHit+(50), Krma-ResKB(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Supremacy
Level 2: Ninja Run
Level 1: Swift -- Run-I(A)
Level 1: Hurdle -- Jump-I(A)
Level 1: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(46)
Level 1: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Rchg(21), P'Shift-EndMod(43)



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Posted

Mine's only 28 or so, but I love it. Storm's controls and de-buffs actually let ninjas stay alive. I rerolled from ninja/pain because it was always a falling behind game of whack-a-mole keeping them healed.


 

Posted

Mine is 45 at the moment and is a beast. You slotting and mine are very close. Just some slots here and there that I have different. You really don't need any additional slots in the buff powers.


No one pays attention to me, cause I listen to the voices in my head.