MA/NIN build for review
Anyone? Bueller? Bueller?
American-Dynamo 50 MA/SR: Freedom
2 RWZ challenges, 4 AV's solo'ed no temps, no insp
Caltrops does minimal damage, if you really want to slot it with Ragnaroks though, replace the Accuracy/Recharge (you lose 2 seconds) with the Chance for Knockdown. Now you can hit them when they're down
"I used to make diddly squat, but I've been with the company for 16 years and have had plenty of great raises. Now I just make squat" -- Me
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Thanks for the reply and the idea. Caltrops are mostly there to mule another purp set, but thats a very good idea thanks.
American-Dynamo 50 MA/SR: Freedom
2 RWZ challenges, 4 AV's solo'ed no temps, no insp
Your heal at 44, and placate at 49? That's a LONG time to put off two great powers--unless you never ever plan on exemping at all--bad idea. Since you're not slotting leadership pool, I would leave that for last (well, I wouldn't actually take it personally, but I don't know what your plan is with this build, so that's just me).
Also, I don't have mids on this computer, so I can't say this with certainty, but you don't seem to have any knockback protection IO's on this build. /Ninjutsu has no knockback protection, so if a breeze comes along you'll be flying away.
Hello and thanks for taking the time to check out my build.
This is my first foray into Stalkerdom having mostly played Scrappers, but I'm a big MA fan and wanted to check it out on something other than a scrapper.
The below build does not have much restriction on influence, hence some pricey items. Never worked with NIN before and if I am missing something glaring please let me know.
Thanks
Villain Plan by Mids' Villain Designer 1.803
http://www.cohplanner.com/
Click this DataLink to open the build!
Nightstriker: Level 50 Natural Stalker
Primary Power Set: Martial Arts
Secondary Power Set: Ninjitsu
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Body Mastery
Villain Profile:
Level 1: Storm Kick -- Hectmb-Dmg/Rchg(A), Hectmb-Dmg/EndRdx(3), Hectmb-Dmg(3), Hectmb-Acc/Rchg(5), Hectmb-Acc/Dmg/Rchg(5)
Level 1: Hide -- LkGmblr-Rchg+(A), SW-ResDam/Re TP(7), SW-Def(7), SW-Def/EndRdx(50)
Level 2: Ninja Reflexes -- LkGmblr-Rchg+(A), RedFtn-Def(9), RedFtn-Def/EndRdx(9), RedFtn-EndRdx(11), RedFtn-Def/EndRdx/Rchg(11), RedFtn-Def/Rchg(13)
Level 4: Danger Sense -- LkGmblr-Rchg+(A), RedFtn-EndRdx(13), RedFtn-Def(15), RedFtn-Def/EndRdx(15), RedFtn-Def/Rchg(17), RedFtn-Def/EndRdx/Rchg(17)
Level 6: Assassin's Blow -- T'Death-Dam%(A), T'Death-Dmg/EndRdx/Rchg(19), T'Death-Acc/Dmg(19), T'Death-Dmg/EndRdx(21), T'Death-Dmg/Rchg(21), T'Death-Acc/Dmg/EndRdx(23)
Level 8: Focus Chi -- GSFC-Rchg/EndRdx(A), GSFC-ToHit/Rchg/EndRdx(23), GSFC-ToHit/Rchg(25), GSFC-ToHit(25), GSFC-Build%(27), GSFC-ToHit/EndRdx(27)
Level 10: Caltrops -- Ragnrk-Dmg/EndRdx(A), Ragnrk-Dmg(39), Ragnrk-Dmg/Rchg(42), Ragnrk-Acc/Dmg/Rchg(42), Ragnrk-Acc/Rchg(50)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(29), RechRdx-I(29)
Level 14: Hurdle -- Jump-I(A)
Level 16: Kuji-In Rin -- EndRdx-I(A)
Level 18: Health -- Mrcl-Rcvry+(A), Mrcl-Heal(31), Mrcl-Heal/EndRdx(31)
Level 20: Stamina -- P'Shift-Acc/Rchg(A), P'Shift-EndMod/Acc/Rchg(31), P'Shift-EndMod/Rchg(33), P'Shift-EndMod(33), P'Shift-EndMod/Acc(33), P'Shift-End%(34)
Level 22: Boxing -- Amaze-ToHitDeb%(A), Amaze-EndRdx/Stun(34), Amaze-Acc/Rchg(34), Amaze-Acc/Stun/Rchg(36), Amaze-Stun/Rchg(36)
Level 24: Tough -- GA-3defTpProc(A), S'fstPrt-ResDam/Def+(36), GA-ResDam(37)
Level 26: Weave -- GftotA-Def(A), GftotA-Def/EndRdx(37), LkGmblr-Def/EndRdx(37), LkGmblr-Def(39), LkGmblr-Rchg+(39)
Level 28: Cobra Strike -- C'ngImp-Dmg/EndRdx(A), C'ngImp-Acc/Dmg/Rchg(40), C'ngImp-Acc/Dmg(40), C'ngImp-Acc/Dmg/EndRdx(40), C'ngImp-Dmg/EndRdx/Rchg(42)
Level 30: Super Speed -- Run-I(A)
Level 32: Eagles Claw -- C'ngImp-Dmg/EndRdx/Rchg(A), C'ngImp-Acc/Dmg/EndRdx(43), C'ngImp-Acc/Dmg(45), C'ngImp-Dmg/EndRdx(45), C'ngImp-Dmg/Rchg(45), Hectmb-Dam%(46)
Level 35: Blinding Powder -- CoPers-Conf%(A), CoPers-Conf(43), CoPers-Conf/Rchg(43), CoPers-Acc/Conf/Rchg(46), CoPers-Acc/Rchg(46), CoPers-Conf/EndRdx(50)
Level 38: Assault -- EndRdx-I(A)
Level 41: Maneuvers -- EndRdx-I(A)
Level 44: Kuji-In Sha -- Numna-Regen/Rcvry+(A), Numna-Heal(48), Numna-Heal/EndRdx(48), RechRdx-I(48)
Level 47: Superior Conditioning -- EndMod-I(A)
Level 49: Placate -- Range-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Assassination
Level 4: Ninja Run
American-Dynamo 50 MA/SR: Freedom
2 RWZ challenges, 4 AV's solo'ed no temps, no insp