Best Katana/Regeneration Build?


besixdouze

 

Posted

Hi all,

I was wondering if you could help me locate the best build for my character. She is a mutation scrapper named "Blithe Hornet" whose primary power is the katana and secondary power is regeneration. Her travel power(s) is/are combat jumping and super jump.

I seem to mostly play on teams (which is probably fitting for a scrapper--soloing can take a long time and seems to be a nuisance).

I'm currently at level 20/21 (don't remember). Can someone direct me to a guide on here that has the four stages and what powers/slots to choose (both initially and the three respecs later in the game)?


 

Posted

I'm not sure about guides but this is a build that an poster named Umbral made a while back.

Hero Plan by Mids' Hero Designer 1.81
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Scrapper
Primary Power Set: Katana
Secondary Power Set: Regeneration
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Gambler's Cut -- Hectmb-Dmg/Rchg(A), Hectmb-Acc/Dmg/Rchg(3), Hectmb-Acc/Rchg(3), Hectmb-Dmg/EndRdx(5), Hectmb-Dam%(5), Achilles-ResDeb%(7)
Level 1: Fast Healing -- Heal-I(A)
Level 2: Reconstruction -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal/Rchg(7), Dct'dW-Heal/EndRdx/Rchg(9), Dct'dW-Heal(9), Dct'dW-Rchg(11)
Level 4: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod(11), EndMod-I(13)
Level 6: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(13)
Level 8: Divine Avalanche -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(15), C'ngImp-Acc/Dmg/Rchg(15), C'ngImp-Acc/Dmg/EndRdx(17), C'ngImp-Dmg/EndRdx/Rchg(17), LkGmblr-Rchg+(19)
Level 10: Dull Pain -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(19), Dct'dW-Heal/EndRdx/Rchg(21), Dct'dW-Heal(21), Dct'dW-Rchg(23)
Level 12: Flashing Steel -- Oblit-Dmg(A), Oblit-Acc/Rchg(23), Oblit-Dmg/Rchg(25), Oblit-Acc/Dmg/Rchg(25), Oblit-Acc/Dmg/EndRdx/Rchg(27), Oblit-%Dam(27)
Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(29), Zephyr-ResKB(29)
Level 16: Integration -- RgnTis-Regen+(A), Heal-I(31), Panac-Heal/+End(31), Panac-Heal(31)
Level 18: The Lotus Drops -- Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(34)
Level 20: Hasten -- RechRdx-I(A), RechRdx-I(34), RechRdx-I(36)
Level 22: Boxing -- Acc-I(A)
Level 24: Tough -- GA-3defTpProc(A), HO:Ribo(36), HO:Ribo(36)
Level 26: Soaring Dragon -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(37), T'Death-Dmg/Rchg(37), T'Death-Acc/Dmg/EndRdx(39), T'Death-Dmg/EndRdx/Rchg(39), T'Death-Dam%(39)
Level 28: Instant Healing -- Panac-Heal/EndRedux(A), Panac-EndRdx/Rchg(40), Panac-Heal/Rchg(45), Panac-Heal/EndRedux/Rchg(45), Panac-Heal(46)
Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(40), HO:Enzym(42)
Level 32: Golden Dragonfly -- Armgdn-Dmg/Rchg(A), Armgdn-Acc/Dmg/Rchg(37), FotG-ResDeb%(40), Armgdn-Acc/Rchg(42), Armgdn-Dmg/EndRdx(42), Armgdn-Dam%(43)
Level 35: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(46), HO:Enzym(50)
Level 38: Moment of Glory -- LkGmblr-Rchg+(A), LkGmblr-Def/Rchg(43), RechRdx-I(43), RechRdx-I(46)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Physical Perfection -- P'Shift-End%(A), P'Shift-EndMod(45)
Level 47: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(48), GSFC-ToHit/Rchg/EndRdx(48), GSFC-Rchg/EndRdx(48), GSFC-ToHit/EndRdx(50), GSFC-Build%(50)
Level 49: Resilience -- S'fstPrt-ResDam/Def+(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Level 4: Ninja Run



Code:
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Virtue: @Santorican

Dark/Shield Build Thread

 

Posted

Quote:
Originally Posted by besixdouze View Post
Hi all,

I was wondering if you could help me locate the best build for my character. She is a mutation scrapper named "Blithe Hornet" whose primary power is the katana and secondary power is regeneration. Her travel power(s) is/are combat jumping and super jump.

I seem to mostly play on teams (which is probably fitting for a scrapper--soloing can take a long time and seems to be a nuisance).

I'm currently at level 20/21 (don't remember). Can someone direct me to a guide on here that has the four stages and what powers/slots to choose (both initially and the three respecs later in the game)?

Uh....
First, welcome to CoH!

Second, the respecs are optional: You do not HAVE to use them, and it is quite possible to build a toon and play it all the way up and then have great success at 50 all on the same build.

Third, you should get a copy of Mid's hero builder (see post above for the output of the Mid's program.)

That said, katana/regen is a potent combination. Katana does quite good single target damage combined with adequate levels of mitigation (knockdown). Parry can grant you very high levels of defense against melee and lethal damage, which helps a LOT at the expense of lowering your damage some.

Regen is a very active set, you will need to manually activate your 'main three' heals, reconstruction, dull pain, and instant healing. This means you need to be alert and active at all times, which some people like a lot, others less so.

It is a very good combination, you will like it, IF you like very busy, active playstyles.