YABT: Bot/Dark (Yet Another Build Thread)


Perversity

 

Posted

Breaking out an old, neglected character, pre-IO's so slotted with mostly 53 SOs. Looking build comments from those that have more recent experience with this combo -- which would be nearly everyone. :-)

Tankermindish build. No specific application, generic solo/team/AV build. Last two empty slots are for Health (Miracle/Numina proc) and Stamina (Perf Shifter proc and endmod).

What I'm not sure of is:

1 I think it's softcapped for all positional and smash/lethal. What have I screwed up with the build?
2 are the other pet aura uniques worth enough to slot, and if so what should I lose?
3 is provoke underslotted, esp for accuracy?
4 tough is unslotted, it just opens weave. Is it useful enough to pull slots from somewhere else?
5 do you think end will be much of an issue?

Thanks for any insight!

Villain Plan by Mids' Villain Designer 1.81
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Technology Mastermind
Primary Power Set: Robotics
Secondary Power Set: Dark Miasma
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Presence
Ancillary Pool: Mu Mastery

Villain Profile:
Level 1: Battle Drones -- BldM'dt-Acc/Dmg:35(A), BldM'dt-Dmg/EndRdx:35(3), BldM'dt-Acc/EndRdx:35(7), BldM'dt-Acc:35(11), BldM'dt-Dmg:35(15), BldM'dt-Acc/Dmg/EndRdx:35(23)
Level 1: Twilight Grasp -- Nictus-Heal/HP/Regen/Rchg:35(A), Nictus-Acc/Heal:35(3), Nictus-Acc/EndRdx/Heal/HP/Regen:35(7), Nictus-Acc/EndRdx/Rchg:35(11), Nictus-Heal:35(48)
Level 2: Tar Patch -- RechRdx-I:50(A), RechRdx-I:50(40)
Level 4: Darkest Night -- SipInsght-ToHitDeb:35(A), SipInsght-Acc/ToHitDeb:35(5), SipInsght-Acc/Rchg:35(5), SipInsght-ToHitDeb/EndRdx/Rchg:35(9), SipInsght-Acc/EndRdx/Rchg:35(25)
Level 6: Equip Robot -- EndRdx-I:50(A)
Level 8: Combat Jumping -- LkGmblr-Def/EndRdx:35(A), LkGmblr-Def:35(9), LkGmblr-Rchg+:35(34)
Level 10: Boxing -- Acc-I:50(A)
Level 12: Protector Bots -- S'bndAl-Dmg/EndRdx:50(A), S'bndAl-Dmg:50(13), S'bndAl-Acc/Dmg/Rchg:50(13), SvgnRt-PetResDam:35(15), HO:Lyso(19), HO:Lyso(23)
Level 14: Super Jump -- Zephyr-Travel:35(A), Zephyr-Travel/EndRdx:35(40)
Level 16: Shadow Fall -- RedFtn-Def/EndRdx:35(A), RedFtn-Def/Rchg:35(17), RedFtn-Def/EndRdx/Rchg:35(17), RedFtn-Def:35(19), RedFtn-EndRdx:35(25), LkGmblr-Rchg+:35(31)
Level 18: Tough -- EndRdx-I:50(A)
Level 20: Weave -- LkGmblr-Def/EndRdx/Rchg:35(A), LkGmblr-Def/EndRdx:35(21), LkGmblr-Def:35(21), LkGmblr-Rchg+:35(50)
Level 22: Fearsome Stare -- SipInsght-ToHitDeb:35(A), SipInsght-Acc/ToHitDeb:35(33), SipInsght-Acc/Rchg:35(43), SipInsght-ToHitDeb/EndRdx/Rchg:35(46), SipInsght-Acc/EndRdx/Rchg:35(48)
Level 24: Maneuvers -- LkGmblr-Def/EndRdx:35(A), LkGmblr-Def:35(33), LkGmblr-Def/EndRdx/Rchg:35(34), LkGmblr-Rchg+:35(37)
Level 26: Assault Bot -- BldM'dt-Acc:35(A), BldM'dt-Dmg:35(27), BldM'dt-Acc/Dmg:35(27), BldM'dt-Dmg/EndRdx:35(29), BldM'dt-Acc/EndRdx:35(31), BldM'dt-Acc/Dmg/EndRdx:35(31)
Level 28: Howling Twilight -- Amaze-Stun/Rchg:50(A), Amaze-Acc/Rchg:50(29), Amaze-Stun:50(34), Amaze-Acc/Stun/Rchg:50(40), Amaze-EndRdx/Stun:50(42)
Level 30: Tactics -- GSFC-ToHit:35(A), GSFC-ToHit/Rchg:35(33), GSFC-ToHit/Rchg/EndRdx:35(36), GSFC-Rchg/EndRdx:35(37), GSFC-ToHit/EndRdx:35(42), GSFC-Build%:35(46)
Level 32: Upgrade Robot -- EndRdx-I:50(A)
Level 35: Provoke -- Zinger-Acc/Rchg:35(A), Zinger-Taunt/Rchg:35(36), Zinger-Taunt/Rchg/Rng:35(36), Zinger-Taunt/Rng:35(37)
Level 38: Dark Servant -- Cloud-ToHitDeb:30(A), Cloud-Acc/Rchg:30(39), Cloud-ToHitDeb/EndRdx/Rchg:30(39), Cloud-Acc/EndRdx/Rchg:30(39)
Level 41: Charged Armor -- Aegis-ResDam/EndRdx:35(A), Aegis-ResDam:35(42), S'fstPrt-ResKB:30(43), S'fstPrt-ResDam/Def+:30(43)
Level 44: Electrifying Fences -- Enf'dOp-Acc/Rchg:35(A), Enf'dOp-EndRdx/Immob:35(45), Enf'dOp-Acc/EndRdx:35(45), Enf'dOp-Acc/Immob/Rchg:35(45), Enf'dOp-Immob/Rng:35(46), Enf'dOp-Acc/Immob:35(48)
Level 47: Assault -- EndRdx-I:50(A)
Level 49: Repair -- RechRdx-I:50(A), Empty(50), Empty(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- ULeap-Stlth:35(A)
Level 2: Rest -- Empty(A)
Level 1: Supremacy
Level 0: Ninja Run
------------

Set Bonus Totals:

  • 15.81% Defense(Smashing)
  • 15.81% Defense(Lethal)
  • 11.75% Defense(Fire)
  • 11.75% Defense(Cold)
  • 8.625% Defense(Energy)
  • 8.625% Defense(Negative)
  • 3% Defense(Psionic)
  • 13.63% Defense(Melee)
  • 14.25% Defense(Ranged)
  • 14.88% Defense(AoE)
  • 4.5% Max End
  • 60% Enhancement(RechargeTime)
  • 5% Enhancement(Heal)
  • 60% Enhancement(Accuracy)
  • 81.32 HP (10.13%) HitPoints
  • 11% (0.184 End/sec) Recovery
  • 56% (1.877 HP/sec) Regeneration
  • 10% Resistance(Smashing)
  • 10% Resistance(Lethal)
  • 13.78% Resistance(Fire)
  • 13.78% Resistance(Cold)
  • 10% Resistance(Energy)
  • 11.88% Resistance(Negative)
  • 10% Resistance(Toxic)
  • 10% Resistance(Psionic)

Copy & Paste this data into Mids' Hero Designer to view the build |
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Posted

No replies yet? I'll assume nobody's found anything particularly objectionable about the build then.

Can anyone confirm Lyso's will still work as a defbuff in the protector bots?

Mids shows Fearsome stare as having 20% chance to add mag 1 fear, which would affect a boss. I don't think I've ever seen this happen; is Mids wrong?


 

Posted

ideally you want 2x def IOs in prot bot not the Lysos. These will then give you an additional 11.18% bubble defence on ur char (22.36% to other bots). Swap the slotting of fluffy around with fearsome stare so that fluffy can benefit from more acc/debuff/rech.

If possible try to slot in the edict 5% def unique into 1 of your pets too, then you should be good to go


http://www.scene-and-heard.com/cov/covsig.jpg

 

Posted

Quote:
Originally Posted by Scene_EU View Post
ideally you want 2x def IOs in prot bot not the Lysos. These will then give you an additional 11.18% bubble defence on ur char (22.36% to other bots). Swap the slotting of fluffy around with fearsome stare so that fluffy can benefit from more acc/debuff/rech.

If possible try to slot in the edict 5% def unique into 1 of your pets too, then you should be good to go
Thanks for the reply. The Lysos are there mostly because of the defense buff; the protector bot bubbles should be about 11.7% def with the two. You're right though, if HO's are changed to eliminate the +def/-def equivalence I'll have to swap a couple IO's in.

Your suggestion to swap slotting is a good one, I've done that and shifted power order a little to make exemping work better.

New build:

Villain Plan by Mids' Villain Designer 1.81
http://www.cohplanner.com/

Click this DataLink to open the build!

Villain Profile:
Level 1: Battle Drones -- BldM'dt-Acc/Dmg:35(A), BldM'dt-Dmg/EndRdx:35(3), BldM'dt-Acc/EndRdx:35(7), BldM'dt-Acc:35(11), BldM'dt-Dmg:35(15), BldM'dt-Acc/Dmg/EndRdx:35(23)
Level 1: Twilight Grasp -- Nictus-Heal/HP/Regen/Rchg:35(A), Nictus-Acc/Heal:35(3), Nictus-Acc/EndRdx/Heal/HP/Regen:35(7), Nictus-Acc/EndRdx/Rchg:35(11), Nictus-Heal:35(48)
Level 2: Tar Patch -- RechRdx-I:50(A), RechRdx-I:50(40)
Level 4: Darkest Night -- SipInsght-ToHitDeb:35(A), SipInsght-Acc/ToHitDeb:35(5), SipInsght-Acc/Rchg:35(5), SipInsght-ToHitDeb/EndRdx/Rchg:35(9), SipInsght-Acc/EndRdx/Rchg:35(25)
Level 6: Equip Robot -- EndRdx-I:50(A)
Level 8: Combat Jumping -- LkGmblr-Def/EndRdx:35(A), LkGmblr-Def:35(9), LkGmblr-Rchg+:35(34)
Level 10: Howling Twilight -- Amaze-Stun:50(A), Amaze-Stun/Rchg:50(29), Amaze-Acc/Stun/Rchg:50(33), Amaze-EndRdx/Stun:50(43), Amaze-Acc/Rchg:50(46)
Level 12: Protector Bots -- S'bndAl-Dmg/EndRdx:50(A), S'bndAl-Dmg:50(13), S'bndAl-Acc/Dmg/Rchg:50(13), SvgnRt-PetResDam:35(15), HO:Lyso(19), HO:Lyso(23)
Level 14: Super Jump -- Zephyr-Travel:35(A), Zephyr-Travel/EndRdx:35(40)
Level 16: Shadow Fall -- RedFtn-Def/EndRdx:35(A), RedFtn-Def/Rchg:35(17), RedFtn-Def/EndRdx/Rchg:35(17), RedFtn-Def:35(19), RedFtn-EndRdx:35(25), LkGmblr-Rchg+:35(31)
Level 18: Kick -- EndRdx-I:50(A)
Level 20: Fearsome Stare -- Cloud-ToHitDeb:30(A), Cloud-Acc/ToHitDeb:30(21), Cloud-ToHitDeb/EndRdx/Rchg:30(21), Cloud-Acc/EndRdx/Rchg:30(50)
Level 22: Tough -- HO:Ribo(A)
Level 24: Maneuvers -- LkGmblr-Def/EndRdx:35(A), LkGmblr-Def:35(33), LkGmblr-Def/EndRdx/Rchg:35(34), LkGmblr-Rchg+:35(37)
Level 26: Assault Bot -- BldM'dt-Acc:35(A), BldM'dt-Dmg:35(27), BldM'dt-Acc/Dmg:35(27), BldM'dt-Dmg/EndRdx:35(29), BldM'dt-Acc/EndRdx:35(31), BldM'dt-Acc/Dmg/EndRdx:35(31)
Level 28: Weave -- LkGmblr-Def/EndRdx:35(A), LkGmblr-Def:35(34), LkGmblr-Rchg+:35(40), LkGmblr-Def/EndRdx/Rchg:35(42)
Level 30: Tactics -- GSFC-ToHit:35(A), GSFC-ToHit/Rchg:35(33), GSFC-ToHit/Rchg/EndRdx:35(36), GSFC-Rchg/EndRdx:35(37), GSFC-ToHit/EndRdx:35(42), GSFC-Build%:35(46)
Level 32: Upgrade Robot -- EndRdx-I:50(A)
Level 35: Provoke -- Zinger-Acc/Rchg:35(A), Zinger-Taunt/Rchg:35(36), Zinger-Taunt/Rchg/Rng:35(36), Zinger-Taunt/Rng:35(37)
Level 38: Dark Servant -- SipInsght-ToHitDeb:35(A), SipInsght-Acc/ToHitDeb:35(39), SipInsght-ToHitDeb/EndRdx/Rchg:35(39), SipInsght-Acc/Rchg:35(39), SipInsght-Acc/EndRdx/Rchg:35(48)
Level 41: Charged Armor -- Aegis-ResDam/EndRdx:35(A), Aegis-ResDam:35(42), S'fstPrt-ResKB:30(43), S'fstPrt-ResDam/Def+:30(43)
Level 44: Electrifying Fences -- Enf'dOp-Acc/Rchg:35(A), Enf'dOp-EndRdx/Immob:35(45), Enf'dOp-Acc/EndRdx:35(45), Enf'dOp-Acc/Immob/Rchg:35(45), Enf'dOp-Immob/Rng:35(46), Enf'dOp-Acc/Immob:35(48)
Level 47: Assault -- EndRdx-I:50(A)
Level 49: Repair -- RechRdx-I:50(A), Empty(50), Empty(50)
------------
Set Bonus Totals:
  • 4.5% DamageBuff(Smashing)
  • 15.81% Defense(Smashing)
  • 15.81% Defense(Lethal)
  • 11.75% Defense(Fire)
  • 11.75% Defense(Cold)
  • 8.625% Defense(Energy)
  • 8.625% Defense(Negative)
  • 3% Defense(Psionic)
  • 13.63% Defense(Melee)
  • 14.25% Defense(Ranged)
  • 14.88% Defense(AoE)
  • 4.5% Max End
  • 60% Enhancement(RechargeTime)
  • 60% Enhancement(Accuracy)
  • 81.32 HP (10.13%) HitPoints
  • Knockback (Mag -4)
  • Knockup (Mag -4)
  • 11% (0.184 End/sec) Recovery
  • 56% (1.877 HP/sec) Regeneration
  • 10% Resistance(Smashing)
  • 10% Resistance(Lethal)
  • 13.78% Resistance(Fire)
  • 13.78% Resistance(Cold)
  • 10% Resistance(Energy)
  • 11.88% Resistance(Negative)
  • 10% Resistance(Toxic)
  • 10% Resistance(Psionic)


Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
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Posted

I'm not sure the Lysos work as defense HOs now... I think they were fixed a while back due to them being considered an exploit? (need clarification on that) But even without them you're only losing about 0.5% def per bubble and that's still going to keep yourself well over softcap.

Just to note, softcapping isn't all that important on a /dark MM because you will be stacking so many -tohit debuffs on mobs, with fearsome stare, fluffy, darkest night etc. You can get away with being 2 to 4% below softcap on nearly all defences and still have next to nothing hit you (including GMs). This means that you can fairly easily hit 30-33% on most defences (add the 11.18% from bubble), and still have room to keep endurance costs to a minimum, and maybe add some HP/regen for theose times you do get hit.

Here is a slight alteration I did of your build:

Villain Plan by Mids' Villain Designer 1.81
http://www.cohplanner.com/

Click this DataLink to open the build!

Pince Nez: Level 50 Technology Mastermind
Primary Power Set: Robotics
Secondary Power Set: Dark Miasma
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Presence
Ancillary Pool: Mu Mastery

Villain Profile:
Level 1: Battle Drones -- BldM'dt-Acc/Dmg(A), BldM'dt-Dmg/EndRdx(3), BldM'dt-Acc/EndRdx(7), BldM'dt-Acc(11), BldM'dt-Dmg(15), BldM'dt-Acc/Dmg/EndRdx(23)
Level 1: Twilight Grasp -- Nictus-Heal/HP/Regen/Rchg(A), Nictus-Acc/Heal(3), Nictus-Acc/EndRdx/Heal/HP/Regen(7), Nictus-Acc/EndRdx/Rchg(11), Nictus-Heal(48)
Level 2: Tar Patch -- RechRdx-I(A), RechRdx-I(9)
Level 4: Darkest Night -- SipInsght-ToHitDeb(A), SipInsght-Acc/ToHitDeb(5), SipInsght-Acc/Rchg(5), SipInsght-ToHitDeb/EndRdx/Rchg(9), SipInsght-Acc/EndRdx/Rchg(25)
Level 6: Equip Robot -- EndRdx-I(A)
Level 8: Combat Jumping -- LkGmblr-Rchg+(A)
Level 10: Howling Twilight -- Amaze-Stun(A), Amaze-Stun/Rchg(29), Amaze-Acc/Stun/Rchg(33), Amaze-EndRdx/Stun(43), Amaze-Acc/Rchg(46)
Level 12: Protector Bots -- HO:Nucle(A), S'bndAl-Acc/Dmg/Rchg(13), S'bndAl-Dmg/EndRdx(13), SvgnRt-PetResDam(15), DefBuff-I(19), DefBuff-I(23)
Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-ResKB(40)
Level 16: Shadow Fall -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(17), RedFtn-Def/EndRdx/Rchg(17), RedFtn-Def(19), RedFtn-EndRdx(25), LkGmblr-Rchg+(31)
Level 18: Kick -- EndRdx-I(A)
Level 20: Fearsome Stare -- Cloud-ToHitDeb(A), Cloud-Acc/ToHitDeb(21), Cloud-ToHitDeb/EndRdx/Rchg(21), Cloud-Acc/EndRdx/Rchg(40)
Level 22: Tough -- HO:Ribo(A)
Level 24: Maneuvers -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(33), RedFtn-Def/EndRdx/Rchg(34), RedFtn-Def(34), RedFtn-EndRdx(37), LkGmblr-Rchg+(48)
Level 26: Assault Bot -- HO:Nucle(A), BldM'dt-Acc/Dmg/EndRdx(27), BldM'dt-Acc(27), BldM'dt-Dmg(29), ExStrk-Dam%(31), EdctM'r-PetDef(31)
Level 28: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(40), LkGmblr-Rchg+(42)
Level 30: Tactics -- GSFC-ToHit(A), GSFC-ToHit/Rchg(33), GSFC-ToHit/Rchg/EndRdx(34), GSFC-Rchg/EndRdx(36), GSFC-ToHit/EndRdx(37), GSFC-Build%(42)
Level 32: Upgrade Robot -- EndRdx-I(A)
Level 35: Provoke -- Zinger-Acc/Rchg(A), Zinger-Taunt/Rchg(36), Zinger-Taunt/Rchg/Rng(36), Zinger-Taunt/Rng(37)
Level 38: Dark Servant -- SipInsght-ToHitDeb(A), SipInsght-Acc/ToHitDeb(39), SipInsght-ToHitDeb/EndRdx/Rchg(39), SipInsght-Acc/Rchg(39), SipInsght-Acc/EndRdx/Rchg(46)
Level 41: Charged Armor -- Aegis-ResDam/EndRdx(A), Aegis-ResDam(42), Aegis-Psi/Status(43), S'fstPrt-ResDam/Def+(43)
Level 44: Electrifying Fences -- Enf'dOp-Acc/Rchg(A), Enf'dOp-EndRdx/Immob(45), Enf'dOp-Acc/EndRdx(45), Enf'dOp-Acc/Immob/Rchg(45), Enf'dOp-Immob/Rng(46)
Level 47: Thunder Strike -- Erad-Dmg/Rchg(A), Erad-Acc/Dmg/Rchg(48), Erad-Acc/Dmg/EndRdx/Rchg(50)
Level 49: Assault -- EndRdx-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Supremacy
Level 4: Ninja Run
Level 1: Swift -- Run-I(A)
Level 1: Hurdle -- Jump-I(A)
Level 1: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(50)
Level 1: Stamina -- P'Shift-EndMod(A), P'Shift-End%(50)



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http://www.scene-and-heard.com/cov/covsig.jpg

 

Posted

As a quick update, you are right, the Lysosome Exposure HO's do not work as defense buff enhancements anymore. After putting two in, combat attributes still showed only 7.5% def. Two Def common IO's would appear to be the best slotting for the Protector Bots.


 

Posted

Hmm, Enzymes still work on my bots/traps.


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