A question about binds, macros, and your bio.


Flarecrow

 

Posted

I know a little about binds and macros, but it's a very rudimentary knowledge at that. I have a character concept I'm working on, and the bio I would have to write to explain it would be MASSIVE. I'm talking, very massive.

You see, the concept of the character is that all 5 costume slots are different selves of the same person, spread across multiple dimensions.

Slot 1 is from Primal Earth, Slot 2 from a dimension where Nemesis has taken over, etc, etc...

My question is, would there be any way to set up a series of binds utilizing bind load files and whatnot, whatever would be required, that could make it so every time you hit a key, for example the '1' key, it would switch to the first costume slot (Utilizing /bind 1 "cce 0 CCDimensionShift, etc.) as well as rewrites the bio for that costume? That way, each time I switched attires, it would apply the bio for the self from THAT universe, painting a complete picture of the character.

I know it's probably not possible, but if it is, I'm not going to be the one to figure it out. It'll be somebody MUCH more experienced with binds and macros than me. Here's hoping! Thanks in advance!


"Iron defenses and a crappy attitude do not, a tanker, make."

Proud Leader and founder of The Gangbusters Super Group and The Madhouse Villain Group: Ask me about becoming a member!

 

Posted

I don't think there is anything in the Bind commands that will allow you to load a file onto your bio. The best you could do is a series of macros or rotating binds that explain your background.

I have my Traps Defender based upon a certain well-known TV Pitchman of gadgets. He has a full series of macros of short speeches that echo usual statements on his Infomercials. I have been meaning to link them to emotes but haven't taken the time yet. But the same principle would apply.


LOCAL MAN! The most famous hero of all. There are more newspaper stories about me than anyone else. "Local Man wins Medal of Honor." "Local Man opens Animal Shelter." "Local Man Charged with..." (Um, forget about that one.)
Guide Links: Earth/Rad Guide, Illusion/Rad Guide, Electric Control

 

Posted

Yeah, there is no way to overwrite your bio. However, the relevant bindfile to rewrite a macro is as follows:

goto_tray 3
macroslot 4 Bio "say This is the version of my character from Primal Earth"
goto_tray 1

Unfortunately, the macroslot command does not let you specify the tray, only the slot. However, you can have a tray for macros and use this command to fill it. So basically you can create a bindfile that, when you change costumes, it redefines all of your chat macros to fit your new "personality".

If you want to set keybinds you can set them to different chat commands, or you can create a keybind to activate a macro in the tray:

/bind m powexec_tray 3 4

The only drawback to this bind is that it won't work on slot 10. Niether 0 nor 10 seem to work. But it should work find with the other slots. And you can even use the goto_tray trick in order to use powexec_slot instead.

I've found the goto_tray command is fast enough that I don't even see the tray change. In practice this all seems to go on behind the scenes, even though I'm using my main tray to define macros. Of course, you would probably put the macros in a secondary tray above the main one or off to one side.