True 2-screen support
Even though I don't use two monitors, that's a fantastic idea for those that do, whether or not it was suggested before and should be added when possible -- if possible, anyway. I see no reason not to /sign this.
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I'd like a 2 window (or, multi-window) solution so that the windows can not only be split between 2 screens (or more), but on a wide screen monitor, I can set a sidebar (or a left and right sidebar) for all the chat and 2D GUI items and leave a clear window for the game (or with the minimal 2D GUI items I want overlayed).
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I know plenty of people now have 2 (or more) displays for their computer setups. But for the Devs to spend any time making their game specifically support that kind of thing they'd have to decide that enough "average" people would make good use of it. I'm just not sure multi-screen computers have become quite common enough to justify it. If anything larger single screens are getting good enough and cheap enough that I suspect more people will eventually be going the "huge single screen" route instead of the "array of small screens" approach.
Obviously time will tell and YMMV.
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I understand that it's a litle 'niche-y'... but even if it were able to split and customize separate windows on a single screen, it would help in the graphical experience, so I could 'see' more of the gameworld unobstructed, while still having access to all that important 'data' I depend on (like what Zombieman said). Hopefully it wouldn't be unfathomably complex...
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I dont know if this has been suggested, but Im giving it a shot
Would it be possible to provide support for a 2-screen CoX setup, where one screen can be dedicated to what Ill call operations (ie, mostly things like chat windows, notifications, recipes, salvage, enhancements, etc.) and the other screen would be action (ie, game, target, power trays, a couple of chat windows). It should be flexible, so people can put whatever they prefer on whatever screen they like.
Id like to use 2 screens during play, but I dont want my character split in half, and my screens may not match exactly.
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