WP/DM tanker
Well to start out, you have a capped set, so you need to do something with that. And you waste alot slots by 6 slotting sets with all the same set when thats not necessary. You wanna just work the sets up to the point that they are valuable. You wanna work for regen on your Willpower. So just slot for regen and Hit points as much as you can. Im going look around your build and see if i work something out thats too outrageously expensive.
Well to start out, you have a capped set, so you need to do something with that.
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I've been working a lot on getting my regen and health up, but that's lead me to a pretty squishy build, hence why I've tried to up my defense with some kinetic combats...
But what do you mean I'm wasting slots by 6-slotting more than 1 power with the same set?
I meant some sets have no need to go all the way to 5-6 slotted. You want to max out on certain things. THis build has more than 100% more regen, and i think its actually less expensive. You dont need to have kinetic combats. Unless you wanna get more defense out of it, you change one of your melees to it, but without going too extremely high on price, this is what i would do if I had your build. You have a bit less defense, but not bad.
Hero Plan by Mids' Hero Designer 1.81
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Level 50 Natural Tanker
Primary Power Set: Willpower
Secondary Power Set: Dark Melee
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: High Pain Tolerance
- (A) Titanium Coating - Resistance/Endurance
- (3) Titanium Coating - Resistance/Recharge
- (3) Titanium Coating - Resistance
- (5) Numina's Convalescence - Heal/Endurance
- (5) Numina's Convalescence - Heal
- (A) Pounding Slugfest - Accuracy/Damage
- (7) Pounding Slugfest - Damage/Endurance
- (11) Mako's Bite - Accuracy/Damage
- (15) Mako's Bite - Damage/Endurance
- (17) Mako's Bite - Damage/Recharge
- (A) Aegis - Resistance
- (7) Aegis - Resistance/Endurance
- (9) Aegis - Resistance/Recharge
- (9) Aegis - Endurance/Recharge
- (A) Scirocco's Dervish - Accuracy/Damage
- (13) Scirocco's Dervish - Damage/Endurance
- (13) Scirocco's Dervish - Damage/Recharge
- (15) Scirocco's Dervish - Accuracy/Recharge
- (17) Scirocco's Dervish - Accuracy/Damage/Endurance
- (A) Numina's Convalescence - Heal/Recharge
- (19) Numina's Convalescence - Heal
- (19) Numina's Convalescence - Heal/Endurance
- (A) Luck of the Gambler - Recharge Speed
- (21) Luck of the Gambler - Defense
- (21) Serendipity - Defense/Endurance/Recharge
- (23) Serendipity - Endurance/Recharge
- (23) Serendipity - Defense/Recharge
- (25) Serendipity - Defense/Endurance
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (11) Regenerative Tissue - +Regeneration
- (25) Numina's Convalescence - Heal
- (27) Numina's Convalescence - Heal/Endurance
- (27) Miracle - Heal/Endurance
- (29) Miracle - Heal
- (A) Taunt Duration IO
- (A) Jumping IO
- (A) Numina's Convalescence - Heal
- (29) Miracle - Heal/Endurance
- (31) Numina's Convalescence - Heal/Endurance
- (31) Miracle - Heal
- (48) Miracle - +Recovery
- (A) Performance Shifter - EndMod
- (31) Performance Shifter - EndMod/Recharge
- (33) Performance Shifter - Chance for +End
- (A) Luck of the Gambler - Defense/Endurance
- (33) Luck of the Gambler - Defense
- (33) Luck of the Gambler - Recharge Speed
- (34) Serendipity - Defense
- (34) Serendipity - Defense/Endurance
- (34) Serendipity - Defense/Recharge
- (A) Performance Shifter - Chance for +End
- (36) Performance Shifter - EndMod
- (36) Performance Shifter - EndMod/Recharge
- (A) Recharge Reduction IO
- (A) Celerity - +Stealth
- (A) Efficacy Adaptor - EndMod
- (36) Efficacy Adaptor - EndMod/Recharge
- (A) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
- (37) Kinetic Combat - Accuracy/Damage
- (37) Kinetic Combat - Damage/Endurance
- (37) Kinetic Combat - Damage/Recharge
- (39) Dark Watcher's Despair - To Hit Debuff/Recharge
- (39) Kinetic Combat - Damage/Endurance/Recharge
- (A) Steadfast Protection - Resistance/+Def 3%
- (39) Steadfast Protection - Resistance/Endurance
- (40) Steadfast Protection - Knockback Protection
- (A) Perfect Zinger - Taunt
- (45) Perfect Zinger - Taunt/Recharge
- (45) Perfect Zinger - Taunt/Recharge/Range
- (46) Perfect Zinger - Accuracy/Recharge
- (46) Perfect Zinger - Taunt/Range
- (46) Perfect Zinger - Chance for Psi Damage
- (A) Perfect Zinger - Taunt
- (40) Perfect Zinger - Taunt/Recharge
- (40) Perfect Zinger - Taunt/Recharge/Range
- (42) Perfect Zinger - Accuracy/Recharge
- (42) Perfect Zinger - Taunt/Range
- (42) Perfect Zinger - Chance for Psi Damage
- (A) Pounding Slugfest - Accuracy/Damage
- (43) Pounding Slugfest - Damage/Endurance
- (43) Crushing Impact - Accuracy/Damage
- (43) Crushing Impact - Damage/Endurance
- (45) Crushing Impact - Damage/Recharge
- (A) Defense Buff IO
- (A) Rectified Reticle - Increased Perception
- (48) Rectified Reticle - To Hit Buff/Recharge
- (48) Rectified Reticle - To Hit Buff
- (A) Numina's Convalescence - Heal
- (50) Numina's Convalescence - Heal/Endurance
- (50) Triage - Heal/Endurance
- (50) Triage - Heal/Recharge
Level 1: Brawl
- (A) Empty
- (A) Empty
- (A) Empty
Level 4: Ninja Run
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Theres some other things I might wanna do to it, but I have a 50 Elec/Willpower Brute I have and i was told to slot for straight up Regeneration. My build on my brute is MUCH more expensive than this and i think i get a little less regen than you do. I think if you really messed with it more you could pull more Regen out of, and your enhancement heal is when you use reconstruction or something that does an exact heal upon yourself and since you dont have any theres no reason to slot for it.
Ah ok I see what you're saying with the +heal.
I like some of the changes you made, particularly with those sets of Aegis I had in there. I made a few changes in order to slot a bit more towards defense. I took out a piece of Miracle from RttC since I don't need the +rec, and I took out a piece of serendipity from indomitable will and sacrificed the 3% acc buff. With those two extra slots I added 2 sets of kin. combat to midnight grasp and shadow punch. So there I sacrificed 1/2% HP from crushing impact, but not a huge change.
Thanks for all your advice. I'm gonna keep fiddling with it, and probably won't respec till after i19, but I'll see you around in-game
Yep, most definitely, if you need help with your build just ask, i'm pretty good. I need to get into this forum stuff more, just started a couple days ago when i realized I made this account a long time ago bout a year after i started playing. Cee ya around
I was also wondering if when i19 comes out I should swap fitness out for fighting. If I do this, where will I get the slots to properly slot and IO fighting pool?
Well what does your build look like right now? you never said what changes you did to it? I like to know what you wanna see come out your build so i work around that.
Hey, I really love my wp/dm tanker, but she's been kinda squishy, so I've been working on a build for her. But I'm pretty bad at creating builds, so I was wondering if you all had any suggestions or advice. I don't have all the money in the world, but am willing to work hard to make it. Here's my build so far, thanks in advance for your help.
Hero Plan by Mids' Hero Designer 1.81
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Natural Tanker
Primary Power Set: Willpower
Secondary Power Set: Dark Melee
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: High Pain Tolerance -- (A)(3)(3)(5)(5)(7)
Level 1: Shadow Punch -- (A)(15)(45)(48)
Level 2: Mind Over Body -- (A)(7)(9)(9)(11)(11)
Level 4: Shadow Maul -- (A)(13)(13)(15)(17)(17)
Level 6: Fast Healing -- (A)(19)(19)
Level 8: Indomitable Will -- (A)(21)(21)(23)(23)(25)
Level 10: Rise to the Challenge -- (A)(25)(27)(27)(29)(29)
Level 12: Taunt -- (A)
Level 14: Hurdle -- (A)
Level 16: Health -- (A)(31)(31)
Level 18: Quick Recovery -- (A)(31)(33)
Level 20: Heightened Senses -- (A)(33)(33)(34)(34)(34)
Level 22: Stamina -- (A)(36)(36)
Level 24: Hasten -- (A)
Level 26: Super Speed -- (A)
Level 28: Resurgence -- (A)(36)
Level 30: Siphon Life -- (A)(37)(37)(37)(39)(39)
Level 32: Strength of Will -- (A)(39)(40)
Level 35: Soul Drain -- (A)(45)(45)(46)(46)(46)
Level 38: Dark Consumption -- (A)(40)(40)(42)(42)(42)
Level 41: Midnight Grasp -- (A)(43)(43)(43)
Level 44: Combat Jumping -- (A)
Level 47: Focused Accuracy -- (A)(48)(48)
Level 49: Physical Perfection -- (A)(50)(50)(50)
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Level 1: Brawl -- (A)
Level 1: Sprint -- (A)
Level 2: Rest -- (A)
Level 1: Gauntlet
Level 4: Ninja Run
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Set Bonus Totals: