Humans battle zombies on Univ of Wash campus


Apocalypse86

 

Posted

Didn't one of ours play in a campus zombie apocalypse a few years ago?


 

Posted

Quote:
Originally Posted by ObiWan View Post
Didn't one of ours play in a campus zombie apocalypse a few years ago?
IIRC, that was Mr Squid and his was one of the few schools ever where the humans won.


Shadowy Presence - Absolutely, positively worse than playing a Kheldian... --Myrmydon

 

Posted

Quote:
Originally Posted by zombie man View Post
tag. You're a zombie now.
brainesssss!!!!


 

Posted

HvZ is actually a lot of fun. We played with about 50 people at college last year and we'll be starting another game in a week or two. I don't know which side is more fun though, our zombies had it good because they were extremely organized.


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Posted

Yep! That was me. Have done it the last two years in a row at the Savannah College of Art and Design. Humans won last year and zombies won the year before that.

If I could boil down the experience for the two teams it would go something like this:

Human: "Oh crap, I gotta go to the computer lab...okay...got my vulcan...opening the doorGOGOGOGOGOGOGO!!! Where the hell is everyone? Huh, maybe more zombies starved out than I though. Maybe I can even swing by the convenience sto-OH GODDAMNIT ONE SAW ME RUUUUUUUUUUUN!!!! *numerous foam darts sail through the air*"

Zombie: Where the hell are all the humans? Probably still camping out in their dorms...buncha pansies. Maybe I'll call it a day and go work on homewo-oh hello little missy who thinks she can waltz around with only a maverick in her purse. Wait for her to pass those cars...almost...NOWZERGRUSHAAAAAAAAAARGH!!!"

Most of the real action happens in the mission though. There's usually one per day. I don't think I've ever had as much fun as the time I stood at the end of a hallway, mowing down zombies with my vulcan as they rushed down the corridor towards me.


 

Posted

3 most important things in a zombie apoc (or any other disaster):

communication. seems obvious, but i can't tell you how many times people clam up when in the sh!+.

redundancies. just like the breakthrough above, redundancies and fallbacks are your saviours.

goal seeking (short and long). morale is important. short term goal seeking such as making it across a quad without being attacked, locating supplies, or simply treading water are critical to maintaining healthy mindsets.

it's been too long since one of these (types of things) for me, but then college was a longish time ago


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