Some Enhancement Questions
Numina, Miracle, and Regenerative Tissue, all stay on constantly in auto-powers.
they've been rewritten to stay constant in auto powers, drop(stop) instantly in toggles, and remain for 120 seconds in click powers.
For example, in Hoarfrost (+hp and self-heal) all 3 powers would have an effect for 120 seconds.
The reason they persist in toggles/auto powers, is that its checking for them every 10 seconds irrc, and thus the effect is persistant.
the +end IO also checks (and rolls) at the same rate, so every 10 seconds, you'll have a 20% chance to restore 10 endurance.
However if it was put into say Energy Absorption (+end for the user) it would do the 20% check on every target hit.
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It's a proc. When slotted in a passive power like Stamina, the chance will roll every 10 seconds.
First, there's the Performance Shifter: Chance of +Endurance one. It says:
This enhancement adds a 20% chance to restore 10 endurance. A 20% chance when? I don't understand how Stamina, where I'm planning to put it, has "chances". Also, lower level is better, right, since they're exactly the same except for exemplaring? |
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Also, Numina's Convalescence: Regeneration/Recovery says:
Adds a 20.0% bonus to regeneration rate and a 10.0% bonus to endurance recovery rate for 120 seconds. I don't understand this. Do I click it or something to make this happen? There's a similar issue with Regenerative Tissue: Regeneration. I was planning to put these into True Grit. |
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This is a bad idea. The way the proc works is it has a chance to give the TARGET of the power 10 endurance. Yes, it will have a chance of giving you endurance back.....but it will have a chance of giving your enemy endurance back too.
However if it was put into say Energy Absorption (+end for the user) it would do the 20% check on every target hit. |
I can't imagine a situation where Energy Absorption alone wouldn't be enough endurance gained, so there is no reason to ever put that proc in that power.
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Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
I'm buying some enhancements for my tanker, but I find a few things really confusing.
First, there's the Performance Shifter: Chance of +Endurance one. It says:
This enhancement adds a 20% chance to restore 10 endurance.
A 20% chance when? I don't understand how Stamina, where I'm planning to put it, has "chances". Also, lower level is better, right, since they're exactly the same except for exemplaring?
Also, Numina's Convalescence: Regeneration/Recovery says:
Adds a 20.0% bonus to regeneration rate and a 10.0% bonus to endurance recovery rate for 120 seconds.
I don't understand this. Do I click it or something to make this happen? There's a similar issue with Regenerative Tissue: Regeneration. I was planning to put these into True Grit.
Sorry for all the confusion. I just came back to me after years, and I'm a little lost as to how all these work.
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