Elec/cold How to slot?
Boilerplate response: What do you want to do with it?
I have an Elec/Cold at 33 right now, built to be a team-oriented buff/debuff machine. Very little damage (so i never solo him) but he's pretty good at juggling multiple mobs and supporting teams of any size.
Elec and Cold are both pretty low damage, and seem to shine better as support, and with that in mind, the only thing that jumps out at me is you take your two shields very late in the game, and slot more for bonuses than optimal defence.
Stay Gold, Paragon. Stay Gold.
Nolite te bastardes carborundorum.
This build will basically be a buff/debuff machine as well. Low levels will rotate around draining end and slowing things to a crawl, mid levels will be buffing allys/gremlins to high amounts of awesome, and higher levels will be able debuff things down so the buffs are that much better.
I took the shields later in levels as i was planning on soloing alot, and the shields wouldn't be all too useful until i get the gremlins. Maybe i'll rework the build so the shields come faster, as low level teams can really use the boost.
I leaned more towards recharge, as much as possible, so that i could perma benumb, and indomitable will. High recharge on heat loss and sleet aren't bad either.
Im thinking solo the gremlins will be there to soak up my buffs, and keep most of the aggro off me, so i didnt lean much towards self defense. Should I?
Elec's Confuse and Sleep can do wonders to diffuse the alpha. I've juggled multiple ambushes with relative ease with those two powers and some healthy end drain.
Elec's damage is pretty pathetic, esp pre-pet. Teaming, esp at lower levels, would definitely take the edge off the grind. I solo'd my cape missions the other day with my elec/cold. If it wasn't for my vet attacks, I would prolly still be trying to finish them.
Stay Gold, Paragon. Stay Gold.
Nolite te bastardes carborundorum.
Hey guys,
After realizing my elec/storm wouldnt work out, i decided to reroll as elec/cold, but i'm having an issue on slotting and power picks. i wanted to get the psi mastery epic power pool for the mez protection, and i have enough cash on hand to get anything in order to perma it, but i just can't quite get everything down. Heres the build i've been messing with, any ideas on how to improve it or readjust certain things? I'm only familiar with elec control to about level 20, and outside of spreadsheet knowledge, i don't know a thing about cold. Any advice would be great
Heres the build:
Hero Plan by Mids' Hero Designer 1.81
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Mutation Controller
Primary Power Set: Electric Control
Secondary Power Set: Cold Domination
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Psionic Mastery
Hero Profile:
Level 1: Electric Fence -- Dev'n-Acc/Dmg(A), Dev'n-Acc/Dmg/Rchg(48), Dev'n-Acc/Dmg/EndRdx/Rchg(50)
Level 1: Infrigidate -- AnWeak-Acc/DefDeb(A), AnWeak-Acc/Rchg(40), AnWeak-DefDeb/EndRdx/Rchg(40), AnWeak-Acc/Rchg/EndRdx(42)
Level 2: Tesla Cage -- Dev'n-Acc/Dmg(A), Dev'n-Acc/Dmg/Rchg(46), Dev'n-Acc/Dmg/EndRdx/Rchg(48)
Level 4: Chain Fences -- GravAnch-Immob/Rchg(A), GravAnch-Acc/Immob/Rchg(5), GravAnch-Acc/Rchg(5), GravAnch-Immob/EndRdx(29), GravAnch-Hold%(29)
Level 6: Snow Storm -- TmpRdns-Acc/Slow(A), TmpRdns-Dmg/Slow(7), TmpRdns-Acc/EndRdx(7), TmpRdns-Rng/Slow(23), TmpRdns-EndRdx/Rchg/Slow(25)
Level 8: Conductive Aura -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(9), P'Shift-EndMod/Acc/Rchg(9), P'Shift-Acc/Rchg(11), P'Shift-EndMod/Acc(11)
Level 10: Combat Jumping -- LkGmblr-Rchg+(A)
Level 12: Static Field -- FtnHyp-Sleep/Rchg(A), FtnHyp-Acc/Sleep/Rchg(13), FtnHyp-Acc/Rchg(13), FtnHyp-Sleep/EndRdx(15), FtnHyp-Plct%(15)
Level 14: Super Jump -- Zephyr-ResKB(A)
Level 16: Frostwork -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(17), Dct'dW-Heal/Rchg(17), Dct'dW-Heal/EndRdx/Rchg(19), Dct'dW-Rchg(19)
Level 18: Paralyzing Blast -- Lock-Acc/Hold(A), Lock-Acc/Rchg(25), Lock-Rchg/Hold(27), Lock-Acc/EndRdx/Rchg/Hold(27)
Level 20: Arctic Fog -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(21), LkGmblr-EndRdx/Rchg(21), LkGmblr-Rchg+(23)
Level 22: Ice Shield -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(45), LkGmblr-Def/EndRdx/Rchg(46)
Level 24: Glacial Shield -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(45), LkGmblr-Def/EndRdx/Rchg(45)
Level 26: Synaptic Overload -- CoPers-Conf/Rchg(A), CoPers-Acc/Conf/Rchg(31), CoPers-Acc/Rchg(34), CoPers-Conf/EndRdx(34), CoPers-Conf%(37)
Level 28: Benumb -- Acc-I(A), RechRdx-I(39), RechRdx-I(39), RechRdx-I(40)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(31)
Level 32: Gremlins -- ExRmnt-Acc/Dmg(A), ExRmnt-Dmg/EndRdx(33), ExRmnt-Acc/Dmg/Rchg(33), ExRmnt-EndRdx/Dmg/Rchg(33), S'bndAl-Build%(34)
Level 35: Sleet -- LdyGrey-DefDeb/Rchg(A), LdyGrey-DefDeb/Rchg/EndRdx(36), LdyGrey-Rchg/EndRdx(36), LdyGrey-DefDeb/EndRdx(36), Achilles-ResDeb%(37)
Level 38: Heat Loss -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(42), Efficacy-EndMod/Acc/Rchg(42), Efficacy-Acc/Rchg(43), Efficacy-EndMod/Acc(43), Efficacy-EndMod/EndRdx(43)
Level 41: Indomitable Will -- LkGmblr-Rchg+(A), RechRdx-I(46), RechRdx-I(50)
Level 44: Mind Over Body -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/EndRdx/Rchg(50)
Level 47: Maneuvers -- GftotA-Def/EndRdx(A), GftotA-Def/EndRdx/Rchg(48)
Level 49: Assault -- EndRdx-I(A)
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Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- EndRdx-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Containment
Level 4: Ninja Run
Level 1: Swift -- Run-I(A)
Level 1: Hurdle -- Jump-I(A)
Level 1: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(3), Mrcl-Rcvry+(3)
Level 1: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(37), P'Shift-EndMod(39)