Looking for a Kat/DA build


ClawsandEffect

 

Posted

And Werner, I'm looking in your general direction. ;-) This would be used for both PvE and PvP.


 

Posted

I don't PvP, and I suspect you shouldn't go anywhere near PvP with a Katana/Dark, and particularly not with one optimized for PvE. Even if it doesn't suck as bad as I suspect, it would still take a completely different build approach than PvE.

This isn't the build I'm running. This is my aborted attempt to fix my defense and endurance problems after the various IO nerfs. At this point, I'm taking a wait and see attitude, and hoping that I19 will let me fix everything without gutting my DPS. I want the purple set plus Achilles' Heel in Gambler's Cut like I have on my current build. I don't plan on fiddling with it until I19 actually hits, though, since I don't trust that the rules won't change before then.

Edit: The main strength is that it's seriously survivable outside of defense debuffs, and the double-stack of Divine Avalanche has you high enough to mostly handle the weakest debuffs, plus you can stack it further as necessary to at least have some response. Still, heavy defense debuffs suck on this build. The main weakness is that damage output is quite mediocre, with DPS probably around 140-150 (I haven't calculated it or endurance for the below build), and just a single AoE. Think of it more as a DPS tank with no aggro control, and you're probably in the right ballpark. Or just build a DPS tank - I just have a soft spot for Scrappers. And if you DO take the build below with no modification, be aware that I haven't calculated endurance consumption. I suspect it's sustainable or close, but if you're planning some no temps no insps AV soloing, you want to KNOW that it's sustainable.

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"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
Videos of Other Stupid Scrapper Tricks

 

Posted

Kat/Dark and BS/Dark will both be horrible in PvP, though you can get some very good performance out of them in PvE.

Why DA sucks in PvP:

-Your heal requires targets in melee range to function, no PvPer that has ANY clue what they are doing is going to stand there and let you heal off them.
-Two of the things that make DA nice, Oppressive Gloom and Cloak of Fear, will be shut off by any mez that gets through. And since every mez that hits will affect you, a split-second stun will shut them down. Death Shroud too.
-You lack any inherent KB protection. This is a problem, because, while you can get good amounts of KB protection from IOs and Acrobatics, you don't have the benefit of the 10,000% KB resistance that inherent KB protection grants you. That resistance reduces teh amount of KB that actually affects you, meaning you get more out of any KB protection you may have. If you fight a Psi blaster, Mind dom, or Energy blaster/dom, you're going to be bouncing around like a superball because you won't have enough KB protection to prevent it.
-Dark Armor's resistances are a little lower than some other sets to make up for the fact that it has a lot of tricks up it's sleeve.

Your choice of primary will do okay in PvP, but DA is the LAST secondary you want to take into a zone (I speak from experience here, I'm an average PvPer and my BS/DA AV soloing build got DESTROYED in short order in PvP)


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

Posted

Any chance you share your current build Werner??, I'm trying to make a AV soloer build but I can't get my end to be sustainable. Any help would be grateful. Thanks johnny.


Johnnycash-''Morning bright eyes!!''
Mrs johnnycash-''P*****F im sleeping''

 

Posted

Well, I can share my current build, but the whole point is that I18 wrecked it. As it is now, it isn't soft-capped and isn't endurance sustainable.

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"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
Videos of Other Stupid Scrapper Tricks

 

Posted

Let me dangle this infront of you Werner for some food for thought.

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I know you like the Kismet but this gets real close if not at end sustanable and soft capped.


 

Posted

Hmmm, the Performance Shifter proc is worth more than a common endmod IO in Physical Perfection. Kinda need the Kismet for +4s. Could sacrifice a Stamina slot, but that has a significant effect. Could give up on the hit point bonus. Hmmm.

Well, tell you what - I'll need to fiddle and do some calculations, but it's probably a better starting point for the fiddling than what I posted, and makes me think that for sure I19 will solve the problems if this doesn't. Thanks!


"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
Videos of Other Stupid Scrapper Tricks

 

Posted

Could use another KB IO as well...


 

Posted

Yeah looks pretty good...
Good Luck
Been staring at it for a few minutes and nothing is kicking in...


Edit:
Easy fix....
Wait till i19...
pick up Hover and move the BotZ set from CJ leaving the base slot and the Kismet on CJ, pick up Fly and stick in a KB IO....


 

Posted

Mind taking a look at this guys and tell me what improvements i can make,

Hero Plan by Mids' Hero Designer 1.81
http://www.cohplanner.com/
Click this DataLink to open the build!
Bionic ninja chick: Level 50 Science Scrapper
Primary Power Set: Katana
Secondary Power Set: Dark Armor
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Sting of the Wasp -- Mako-Acc/Dmg(A), Mako-Acc/Dmg/EndRdx/Rchg(5), Mako-Dam%(5), Mako-Dmg/EndRdx(17), Mako-Dmg/Rchg(19), Mako-Acc/EndRdx/Rchg(19)
Level 1: Dark Embrace -- Aegis-ResDam(A), Aegis-ResDam/Rchg(15), Aegis-ResDam/EndRdx/Rchg(25), Aegis-EndRdx/Rchg(34), Aegis-ResDam/EndRdx(39), GA-3defTpProc(40)
Level 2: Gambler's Cut -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(3), Mako-Dmg/Rchg(3), Mako-Acc/EndRdx/Rchg(42), Mako-Acc/Dmg/EndRdx/Rchg(43), Mako-Dam%(45)
Level 4: Murky Cloud -- Aegis-ResDam(A), Aegis-ResDam/Rchg(13), Aegis-EndRdx/Rchg(13), Aegis-ResDam/EndRdx(39), Aegis-ResDam/EndRdx/Rchg(39)
Level 6: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(7), GSFC-ToHit/Rchg/EndRdx(7), GSFC-Rchg/EndRdx(9), GSFC-ToHit/EndRdx(9), GSFC-Build%(11)
Level 8: Divine Avalanche -- HO:Nucle(A), HO:Nucle(40), LkGmblr-Def(42)
Level 10: Obsidian Shield -- Aegis-ResDam(A), Aegis-ResDam/Rchg(11), Aegis-EndRdx/Rchg(15), Aegis-ResDam/EndRdx(37), Aegis-ResDam/EndRdx/Rchg(37)
Level 12: Combat Jumping -- Zephyr-Travel(A), Zephyr-ResKB(17), LkGmblr-Rchg+(31), LkGmblr-Def(42)
Level 14: Super Jump -- Zephyr-ResKB(A), Zephyr-Travel/EndRdx(31), Zephyr-Travel(45)
Level 16: Kick -- ExStrk-Dmg/KB(A), ExStrk-Acc/KB(23), ExStrk-Dam%(23)
Level 18: Tough -- S'fstPrt-ResDam/Def+(A)
Level 20: Hasten -- RechRdx-I(A), RechRdx-I(25)
Level 22: Dark Regeneration -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Dmg/Rchg(34), Erad-Dmg/Rchg(36), Theft-+End%(36)
Level 24: Death Shroud -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Dmg/Rchg(37), Erad-Acc/Rchg(40), Erad-Dmg(46), Erad-Dmg/Rchg(48), Erad-%Dam(50)
Level 26: Soaring Dragon -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(27), Mako-Dmg/Rchg(27), Mako-Acc/EndRdx/Rchg(29), Mako-Acc/Dmg/EndRdx/Rchg(29), Mako-Dam%(31)
Level 28: Cloak of Darkness -- LkGmblr-Rchg+(A), LkGmblr-Def(43), HO:Enzym(43)
Level 30: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(36)
Level 32: Golden Dragonfly -- Armgdn-Dam%(A), Armgdn-Dmg/EndRdx(33), Armgdn-Dmg/Rchg(33), Armgdn-Acc/Dmg/Rchg(33), Armgdn-Acc/Rchg(34), Achilles-ResDeb%(45)
Level 35: Cloak of Fear -- N'mare-Acc/Fear(A), N'mare-Fear/Rng(46), N'mare-Acc/EndRdx(46)
Level 38: Soul Transfer -- RechRdx-I(A)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(48), HO:Enzym(50)
Level 47: Physical Perfection -- EndMod-I(A), P'Shift-End%(48), Mrcl-Rcvry+(50)
Level 49: [Empty]
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Level 0: Ninja Run
Level 1: Swift -- Run-I(A)
Level 1: Hurdle -- Jump-I(A)
Level 1: Health -- Numna-Regen/Rcvry+(A)
Level 1: Stamina -- EndMod-I(A), EndMod-I(21), P'Shift-End%(21)

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I couldnt think of a last power to pick either

Thanks johnny


Johnnycash-''Morning bright eyes!!''
Mrs johnnycash-''P*****F im sleeping''