Hi,starting process of determining my new build when Fitness becomes free,This is I19 build. one item ,I placed a extra slot in sprint just as a place holder I will be placing it in Stamina when the time comes, and in Health i will have a +recovery enhancment. I usally don't solo much or PVP.
Level 22: Maneuvers
(A) Luck of the Gambler - Recharge Speed
(42) Luck of the Gambler - Defense/Endurance
Level 24: Thaw
(A) Recharge Reduction IO
Level 26: Summon Demon Prince
(A) Blood Mandate - Damage/Endurance
(27) Blood Mandate - Accuracy/Endurance
(27) Pacing of the Turtle - Accuracy/Slow
(29) Pacing of the Turtle - Accuracy/Endurance
(29) Pacing of the Turtle - Endurance/Recharge/Slow
(31) Pacing of the Turtle - Damage/Slow
Level 28: Power of the Phoenix
(A) Recharge Reduction IO
Level 30: Forge
(A) Adjusted Targeting - To Hit Buff
(31) Adjusted Targeting - To Hit Buff/Recharge
(33) Adjusted Targeting - To Hit Buff/Endurance/Recharge
(33) Adjusted Targeting - Endurance/Recharge
(33) Adjusted Targeting - To Hit Buff/Endurance
(34) Adjusted Targeting - Recharge
Hi,starting process of determining my new build when Fitness becomes free,This is I19 build. one item ,I placed a extra slot in sprint just as a place holder I will be placing it in Stamina when the time comes, and in Health i will have a +recovery enhancment. I usally don't solo much or PVP.
Thanks
Villain Plan by Mids' Villain Designer 1.81
http://www.cohplanner.com/
demon Flame Girl: Level 50 Magic Mastermind
Primary Power Set: Demon Summoning
Secondary Power Set: Thermal Radiation
Power Pool: Flight
Power Pool: Leadership
Ancillary Pool: Heat Mastery
Villain Profile:
------------
Level 1: Summon Demonlings
(A) Blood Mandate - Accuracy/Damage
(5) Blood Mandate - Damage/Endurance
(5) Blood Mandate - Accuracy/Endurance
(19) Blood Mandate - Accuracy/Damage/Endurance
(21) Blood Mandate - Accuracy
(31) Blood Mandate - Damage
Level 1: Warmth
(A) HamiO:Golgi Exposure
(3) HamiO:Golgi Exposure
(3) HamiO:Golgi Exposure
Level 2: Corruption
(A) Devastation - Accuracy/Damage
(9) Devastation - Damage/Endurance
(11) Devastation - Damage/Recharge
(36) Devastation - Accuracy/Damage/Recharge
(37) Devastation - Accuracy/Damage/Endurance/Recharge
(40) Devastation - Chance of Hold
Level 4: Lash
(A) Mako's Bite - Accuracy/Damage
(9) Mako's Bite - Damage/Endurance
(11) Mako's Bite - Damage/Recharge
(36) Mako's Bite - Accuracy/Endurance/Recharge
(37) Mako's Bite - Accuracy/Damage/Endurance/Recharge
(46) Mako's Bite - Chance of Damage(Lethal)
Level 6: Fire Shield
(A) HamiO:Ribosome Exposure
(7) HamiO:Ribosome Exposure
(7) HamiO:Ribosome Exposure
(34) Steadfast Protection - Knockback Protection
Level 8: Enchant Demon
(A) Endurance Reduction IO
Level 10: Plasma Shield
(A) HamiO:Ribosome Exposure
(13) HamiO:Ribosome Exposure
(13) HamiO:Ribosome Exposure
Level 12: Summon Demons
(A) Blood Mandate - Accuracy/Damage
(15) Blood Mandate - Damage/Endurance
(15) Blood Mandate - Accuracy/Endurance
(19) Blood Mandate - Accuracy/Damage/Endurance
(21) Blood Mandate - Accuracy
(23) Blood Mandate - Damage
Level 14: Fly
(A) Freebird - +Stealth
Level 16: Crack Whip
(A) Positron's Blast - Accuracy/Damage
(17) Positron's Blast - Damage/Endurance
(17) Positron's Blast - Damage/Recharge
(34) Positron's Blast - Damage/Range
(36) Positron's Blast - Accuracy/Damage/Endurance
(37) Positron's Blast - Chance of Damage(Energy)
Level 18: Hell on Earth
(A) Expedient Reinforcement - Accuracy/Recharge
(23) Expedient Reinforcement - Accuracy/Damage
(25) Expedient Reinforcement - Damage/Endurance
(25) Expedient Reinforcement - Accuracy/Damage/Recharge
(48) Expedient Reinforcement - Endurance/Damage/Recharge
(48) Expedient Reinforcement - Resist Bonus Aura for Pets
Level 20: Cauterize
(A) Recharge Reduction IO
Level 22: Maneuvers
(A) Luck of the Gambler - Recharge Speed
(42) Luck of the Gambler - Defense/Endurance
Level 24: Thaw
(A) Recharge Reduction IO
Level 26: Summon Demon Prince
(A) Blood Mandate - Damage/Endurance
(27) Blood Mandate - Accuracy/Endurance
(27) Pacing of the Turtle - Accuracy/Slow
(29) Pacing of the Turtle - Accuracy/Endurance
(29) Pacing of the Turtle - Endurance/Recharge/Slow
(31) Pacing of the Turtle - Damage/Slow
Level 28: Power of the Phoenix
(A) Recharge Reduction IO
Level 30: Forge
(A) Adjusted Targeting - To Hit Buff
(31) Adjusted Targeting - To Hit Buff/Recharge
(33) Adjusted Targeting - To Hit Buff/Endurance/Recharge
(33) Adjusted Targeting - Endurance/Recharge
(33) Adjusted Targeting - To Hit Buff/Endurance
(34) Adjusted Targeting - Recharge
Level 32: Abyssal Empowerment
(A) Endurance Reduction IO
Level 35: Heat Exhaustion
(A) Accuracy IO
Level 38: Melt Armor
(A) Analyze Weakness - Accuracy/Defense Debuff
(39) Analyze Weakness - Accuracy/Recharge
(39) Analyze Weakness - Defense Debuff
(39) Analyze Weakness - Defense Debuff/Endurance/Recharge
(40) Analyze Weakness - Accuracy/Endurance/Recharge
(40) Analyze Weakness - Chance for +ToHit
Level 41: Fire Blast
(A) Devastation - Accuracy/Damage
(42) Devastation - Damage/Endurance
(42) Devastation - Damage/Recharge
(43) Devastation - Accuracy/Damage/Recharge
(43) Devastation - Accuracy/Damage/Endurance/Recharge
(43) Devastation - Chance of Hold
Level 44: Fire Ball
(A) Positron's Blast - Accuracy/Damage
(45) Positron's Blast - Damage/Endurance
(45) Positron's Blast - Damage/Recharge
(45) Positron's Blast - Damage/Range
(46) Positron's Blast - Accuracy/Damage/Endurance
(46) Positron's Blast - Chance of Damage(Energy)
Level 47: Assault
(A) Endurance Reduction IO
Level 49: Tactics
(A) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
(50) Gaussian's Synchronized Fire-Control - To Hit Buff
(50) Rectified Reticle - Increased Perception
(50) Adjusted Targeting - To Hit Buff/Endurance
------------
Level 1: Brawl
(A) Empty
Level 1: Sprint
(A) Empty
(48) Empty
Level 2: Rest
(A) Empty
Level 1: Supremacy
Level 4: Ninja Run
------------
Set Bonus Totals:
17% DamageBuff(Smashing)
17% DamageBuff(Lethal)
17% DamageBuff(Fire)
17% DamageBuff(Cold)
17% DamageBuff(Energy)
17% DamageBuff(Negative)
17% DamageBuff(Toxic)
17% DamageBuff(Psionic)
7.5% Defense(Fire)
7.5% Defense(Cold)
7.188% Defense(Energy)
7.188% Defense(Negative)
7.5% Defense(Psionic)
14.38% Defense(Ranged)
9.375% Defense(AoE)
2.5% Enhancement(JumpHeight)
2.5% Enhancement(RunSpeed)
47% Enhancement(Accuracy)
31.25% Enhancement(RechargeTime)
2.5% Enhancement(FlySpeed)
2.5% Enhancement(JumpSpeed)
5% FlySpeed
48.19 HP (6.001%) HitPoints
5% JumpHeight
5% JumpSpeed
Knockback (Mag -4)
Knockup (Mag -4)
MezResist(Confused) 10%
MezResist(Held) 19.9%
MezResist(Immobilize) 13.3%
MezResist(Sleep) 12.75%
MezResist(Stun) 15.5%
MezResist(Terrorized) 10%
20% Perception
9.5% (0.159 End/sec) Recovery
54% (1.81 HP/sec) Regeneration
11.58% Resistance(Smashing)
11.58% Resistance(Lethal)
13.15% Resistance(Fire)
13.15% Resistance(Cold)
11.26% Resistance(Energy)
11.26% Resistance(Negative)
16.25% Resistance(Toxic)
10% Resistance(Psionic)
5% RunSpeed
------------
Set Bonuses:
Blood Mandate
(Summon Demonlings)
1.5% (0.025 End/sec) Recovery
1.875% Defense(Fire,Cold), 0.938% Defense(AoE)
MezResist(Stun) 1.65%
3.75% Defense(AoE), 1.875% Defense(Fire), 1.875% Defense(Cold)
3.75% Defense(Ranged), 1.875% Defense(Energy), 1.875% Defense(Negative)
Devastation
(Corruption)
12% (0.402 HP/sec) Regeneration
18.07 HP (2.25%) HitPoints
3% DamageBuff(All)
MezResist(Held) 3.3%
3.75% Defense(Psionic)
Mako's Bite
(Lash)
MezResist(Immobilize) 3.3%
12.05 HP (1.5%) HitPoints
3% DamageBuff(All)
MezResist(Held) 3.3%
3.75% Defense(Ranged), 1.875% Defense(Energy), 1.875% Defense(Negative)
Steadfast Protection
(Fire Shield)
Knockback Protection (Mag -4)
Blood Mandate
(Summon Demons)
1.5% (0.025 End/sec) Recovery
1.875% Defense(Fire,Cold), 0.938% Defense(AoE)
MezResist(Stun) 1.65%
3.75% Defense(AoE), 1.875% Defense(Fire), 1.875% Defense(Cold)
3.75% Defense(Ranged), 1.875% Defense(Energy), 1.875% Defense(Negative)
Positron's Blast
(Crack Whip)
2.5% (0.042 End/sec) Recovery
1.575% Resistance(Fire,Cold)
9% Enhancement(Accuracy)
6.25% Enhancement(RechargeTime)
3.125% Resistance(Toxic)
Expedient Reinforcement
(Hell on Earth)
Status Resistance 2.5%
3% DamageBuff(All)
6.25% Enhancement(RechargeTime)
10% (0.335 HP/sec) Regeneration
3.125% Defense(Ranged), 1.563% Defense(Energy), 1.563% Defense(Negative)
10% Resistance(All)
Luck of the Gambler
(Maneuvers)
10% (0.335 HP/sec) Regeneration
7.5% Enhancement(RechargeTime)
Blood Mandate
(Summon Demon Prince)
1.5% (0.025 End/sec) Recovery
Pacing of the Turtle
(Summon Demon Prince)
MezResist(Sleep) 2.75%
2.5% Enhancement(Slow)
9% Enhancement(Accuracy)
Adjusted Targeting
(Forge)
2% DamageBuff(All)
1.26% Resistance(Energy,Negative)
9% Enhancement(Accuracy)
5% Enhancement(RechargeTime)
Status Resistance 7.5%
Analyze Weakness
(Melt Armor)
10% (0.335 HP/sec) Regeneration
MezResist(Stun) 2.2%
3% DamageBuff(All)
11% Enhancement(Accuracy)
1.575% Resistance(Smashing,Lethal)
Devastation
(Fire Blast)
12% (0.402 HP/sec) Regeneration
18.07 HP (2.25%) HitPoints
3% DamageBuff(All)
MezResist(Held) 3.3%
3.75% Defense(Psionic)
Positron's Blast
(Fire Ball)
2.5% (0.042 End/sec) Recovery
1.575% Resistance(Fire,Cold)
9% Enhancement(Accuracy)
6.25% Enhancement(RechargeTime)
3.125% Resistance(Toxic)
Gaussian's Synchronized Fire-Control
(Tactics)
5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
Rectified Reticle
(Tactics)
20% Perception
Fluffy Bunny 1 Person SG
Rabid Bunny 1 Person VG
Both on Pinnacle
Hobbit's Hole 1 Person SG
Spider's Web 1 Person VG
Both on Freedom