Linkara - Silent Hill: Dead/Alive
Decided to just update the original post with a link to the second part this week. Someone or something continues to try to drive Linkara insane as he dives deeper into the stupidity of this Silent Hill mini.
And... is it just me, or does anyone else get the feeling this will all somehow lead to some manner of revelation about the Magic Gun?
There is an art, or, rather, a knack to flying. The knack lies in learning how to throw yourself at the ground and miss. --The Hitchhiker's Guide to the Galaxy
Final part of the review is up. And, as I predicted above, we also get a fairly creepy backstory/origin for the magic gun that's actually far more Silent Hill-esque than anything in the comic itself.
Also, nice callback to last year's SH review with Pyramid Head in the Pokeball!
There is an art, or, rather, a knack to flying. The knack lies in learning how to throw yourself at the ground and miss. --The Hitchhiker's Guide to the Galaxy
Quote:
I did like the bit where it shows the gun is a least partially self-aware and considers Linkara it's friend and partner.
Final part of the review is up. And, as I predicted above, we also get a fairly creepy backstory/origin for the magic gun that's actually far more Silent Hill-esque than anything in the comic itself.
Also, nice callback to last year's SH review with Pyramid Head in the Pokeball! |
I also liked the various parts Liz played.
Hey kids! Guess what, it's October! You know what that means...
Time again for Linkara to review another Silent Hill comic that has NOTHING to do with the games!
Issues #1 and #2
Issues #3 and #4
and the finale, Issue #5
And for a trip down memory lane, here's last year's review:
Dying Inside Part 1
Dying Inside Part 2
Dying Inside Part 3
There is an art, or, rather, a knack to flying. The knack lies in learning how to throw yourself at the ground and miss. --The Hitchhiker's Guide to the Galaxy