Very odd FPS issue...
I've been having this issue as well. I've tried turning graphics down from ultra to minimum, tried fresh installs of CoH on both HDs, tried uninstalling the map pack/Icon pack, updated drivers, rolled back drivers, undid the OC to my graphics card and CPU, launched from both the updater and through project coh and none of them have gotten rid of it.
Toon: Elec/SD scrap
Where: Talos and in mission.
Toon: Rad/Storm
Where: Sharkhead and in mission.
Summary
Operating System
MS Windows 7 Home Premium 64-bit
CPU
Intel Core i7 870 @ 2.93GHz
Lynnfield 45nm Technology
RAM
8.0GB Dual-Channel DDR3 @ 664MHz (9-9-9-24)
Motherboard
Gigabyte Technology Co., Ltd. P55A-UD3 (Socket 1156)
Graphics
NVIDIA GeForce GTX 460 Driver version 8.17.12.5896
Hard Drives
117GB Mushkin MKNSSDCL120GB-DX ATA Device (IDE)
1465GB Western Digital WDC WD15EARS-00Z5B1 ATA Device (IDE)
Optical Drives
HL-DT-ST DVDRAM GH22LS50 ATA Device
Audio
Realtek High Definition Audio
[Team] Imperious Rex: Yep. once again, the Robo's Lounge folks showed me how easy this game is. |
Recently I've been playing my Corrupter a lot more often, and I began to notice something odd. Every time I activate an attack, my FPS takes a hit. Opening up the FPS graph (/graphfps 1-7) I noticed that when an attack activates and when it hits an enemy my framerate drops. Upon further testing I saw that the framerate hiccup occurs whenever a power is activated or deactivated (the hiccup even occurs when the Performance Shifter proc goes off). I tried to reduce all the variables; costume, aura, cape, customized powers, etc. I switched around to a bunch of different toons and found that the only consistent variable was whether or not the AT was a Hero AT or a Villain AT.
I saw the issue on a Corrupter and a Brute, but not on a Blaster or Scrapper. I thought the issue might be zone related, so I took the Brute to the RWZ and saw the hiccup, but I took my Blaster to the RWZ and didn't see it. I'd swear I was going crazy if the FPS graphs didn't support my suspicions.
My question is an obvious one: is this just me? If you're also experiencing this issue, do me a favor and post here with your AT, what zone you're in, and relevant system information (OS, processor, graphics make, model and driver). My methods were pretty simple. I logged into a villain AT, typed /graphfps 7, looked at the ground to stabilize the FPS (60 FPS on my rig, or around 16 milliseconds per frame), then I found an enemy and attacked while still looking at the ground (framerate went from around 16 ms/frame up to 60 or more ms/frame upon activation of a power).
OS: Windows 7 64 bit
Processor: Intel Centrino 2 Dual Core (2 Ghz per core)
Graphics Card: nVidia GeForce 9800M GTS
Driver: 258.96
@Demobot
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