Claws/Fire My first try, please be gentle


lunaseed

 

Posted

Villain Plan by Mids' Villain Designer 1.707
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Brute
Primary Power Set: Claws
Secondary Power Set: Fiery Aura
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed

Villain Profile:
Level 1: Strike

  • (A) Kinetic Combat - Damage/Endurance
  • (3) Kinetic Combat - Damage/Recharge
  • (3) Kinetic Combat - Accuracy/Damage
  • (5) Kinetic Combat - Damage/Endurance/Recharge
  • (46) Pounding Slugfest - Damage/Recharge
  • (46) Pounding Slugfest - Accuracy/Damage
Level 1: Fire Shield
  • (A) Reactive Armor - Resistance/Endurance
  • (5) Reactive Armor - Resistance/Recharge
  • (7) Reactive Armor - Resistance
  • (7) Reactive Armor - Resistance/Endurance/Recharge
Level 2: Blazing Aura
  • (A) Obliteration - Damage
  • (9) Obliteration - Accuracy/Recharge
  • (9) Obliteration - Damage/Recharge
  • (11) Obliteration - Accuracy/Damage/Recharge
  • (11) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (13) Obliteration - Chance for Smashing Damage
Level 4: Slash
  • (A) Kinetic Combat - Accuracy/Damage
  • (13) Kinetic Combat - Damage/Endurance
  • (27) Kinetic Combat - Damage/Recharge
  • (27) Kinetic Combat - Damage/Endurance/Recharge
Level 6: Healing Flames
  • (A) Doctored Wounds - Heal/Recharge
  • (29) Doctored Wounds - Heal/Endurance/Recharge
  • (29) Doctored Wounds - Heal
  • (31) Doctored Wounds - Recharge
  • (31) Doctored Wounds - Endurance/Recharge
Level 8: Hurdle
  • (A) Jumping IO
Level 10: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
  • (31) Kismet - Accuracy +6%
  • (33) Karma - Knockback Protection
Level 12: Super Jump
  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
  • (45) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
Level 14: Health
  • (A) Miracle - +Recovery
  • (15) Numina's Convalescence - +Regeneration/+Recovery
  • (15) Miracle - Heal
Level 16: Plasma Shield
  • (A) Reactive Armor - Resistance/Endurance
  • (17) Reactive Armor - Resistance/Recharge
  • (17) Reactive Armor - Resistance/Endurance/Recharge
  • (19) Reactive Armor - Resistance
Level 18: Spin
  • (A) Obliteration - Damage
  • (19) Obliteration - Accuracy/Recharge
  • (21) Obliteration - Damage/Recharge
  • (21) Obliteration - Accuracy/Damage/Recharge
  • (23) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (23) Obliteration - Chance for Smashing Damage
Level 20: Stamina
  • (A) Performance Shifter - Chance for +End
  • (25) Performance Shifter - EndMod
  • (25) Endurance Modification IO
Level 22: Follow Up
  • (A) Kinetic Combat - Accuracy/Damage
  • (37) Kinetic Combat - Damage/Endurance
  • (39) Kinetic Combat - Damage/Recharge
  • (39) Kinetic Combat - Damage/Endurance/Recharge
  • (46) Accuracy IO
Level 24: Focus
  • (A) Decimation - Accuracy/Damage
  • (39) Decimation - Damage/Endurance
  • (40) Decimation - Damage/Recharge
  • (40) Decimation - Accuracy/Endurance/Recharge
  • (45) Decimation - Chance of Build Up
Level 26: Consume
  • (A) Obliteration - Damage
  • (33) Obliteration - Accuracy/Recharge
  • (33) Obliteration - Damage/Recharge
  • (34) Obliteration - Accuracy/Damage/Recharge
  • (34) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (34) Obliteration - Chance for Smashing Damage
Level 28: Burn
  • (A) Obliteration - Damage
  • (36) Obliteration - Accuracy/Recharge
  • (36) Obliteration - Damage/Recharge
  • (36) Obliteration - Accuracy/Damage/Recharge
  • (37) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (37) Obliteration - Chance for Smashing Damage
Level 30: Boxing
  • (A) Empty
Level 32: Tough
  • (A) Reactive Armor - Resistance/Endurance
  • (40) Reactive Armor - Resistance/Recharge
  • (42) Reactive Armor - Resistance/Endurance/Recharge
  • (43) Reactive Armor - Resistance
Level 35: Weave
  • (A) Red Fortune - Defense/Endurance
  • (42) Luck of the Gambler - Recharge Speed
  • (42) Luck of the Gambler - Defense/Endurance
  • (43) Luck of the Gambler - Defense/Endurance/Recharge
Level 38: Rise of the Phoenix
  • (A) Damage Increase IO
Level 41: Temperature Protection
  • (A) Steadfast Protection - Resistance/+Def 3%
  • (43) Steadfast Protection - Knockback Protection
Level 44: Fiery Embrace
  • (A) Recharge Reduction IO
  • (45) Recharge Reduction IO
Level 47: Eviscerate
  • (A) Scirocco's Dervish - Accuracy/Damage
  • (48) Scirocco's Dervish - Damage/Endurance
  • (48) Scirocco's Dervish - Damage/Recharge
  • (48) Scirocco's Dervish - Accuracy/Recharge
  • (50) Scirocco's Dervish - Accuracy/Damage/Endurance
  • (50) Scirocco's Dervish - Chance of Damage(Lethal)
Level 49: Hasten
  • (A) Recharge Reduction IO
  • (50) Recharge Reduction IO
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Fury
Level 6: Ninja Run
------------
Set Bonus Totals:
  • 12% DamageBuff(Smashing)
  • 12% DamageBuff(Lethal)
  • 12% DamageBuff(Fire)
  • 12% DamageBuff(Cold)
  • 12% DamageBuff(Energy)
  • 12% DamageBuff(Negative)
  • 12% DamageBuff(Toxic)
  • 12% DamageBuff(Psionic)
  • 25.5% Defense(Smashing)
  • 25.5% Defense(Lethal)
  • 4.56% Defense(Fire)
  • 4.56% Defense(Cold)
  • 7.38% Defense(Energy)
  • 7.38% Defense(Negative)
  • 6.13% Defense(Psionic)
  • 25.5% Defense(Melee)
  • 6.13% Defense(Ranged)
  • 6.13% Defense(AoE)
  • 2.25% Max End
  • 4% Enhancement(Heal)
  • 46.3% Enhancement(RechargeTime)
  • 45% Enhancement(Accuracy)
  • 5% FlySpeed
  • 101.2 HP (6.75%) HitPoints
  • 5% JumpHeight
  • 5% JumpSpeed
  • Knockback (Mag -12)
  • Knockup (Mag -12)
  • MezResist(Immobilize) 14.3%
  • MezResist(Stun) 8.8%
  • MezResist(Terrorized) 2.2%
  • 4% (0.07 End/sec) Recovery
  • 28% (1.75 HP/sec) Regeneration
  • 1.26% Resistance(Fire)
  • 1.26% Resistance(Cold)
  • 3.13% Resistance(Negative)
  • 5% RunSpeed
------------
Set Bonuses:
Kinetic Combat
(Strike)
  • MezResist(Immobilize) 2.75%
  • 22.5 HP (1.5%) HitPoints
  • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Pounding Slugfest
(Strike)
  • 8% (0.5 HP/sec) Regeneration
Reactive Armor
(Fire Shield)
  • MezResist(Immobilize) 1.1%
  • 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
  • 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
Obliteration
(Blazing Aura)
  • MezResist(Stun) 2.2%
  • 3% DamageBuff(All)
  • 9% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
  • 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
Kinetic Combat
(Slash)
  • MezResist(Immobilize) 2.75%
  • 22.5 HP (1.5%) HitPoints
  • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Doctored Wounds
(Healing Flames)
  • MezResist(Terrorized) 2.2%
  • 1.26% Resistance(Fire,Cold)
  • 4% Enhancement(Heal)
  • 5% Enhancement(RechargeTime)
Luck of the Gambler
(Combat Jumping)
  • 7.5% Enhancement(RechargeTime)
Karma
(Combat Jumping)
  • Knockback Protection (Mag -4)
Blessing of the Zephyr
(Super Jump)
  • 1.25% Defense(Ranged), 0.63% Defense(Energy), 0.63% Defense(Negative)
  • Knockback Protection (Mag -4)
Miracle
(Health)
  • 2.5% (0.04 End/sec) Recovery
Reactive Armor
(Plasma Shield)
  • MezResist(Immobilize) 1.1%
  • 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
  • 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
Obliteration
(Spin)
  • MezResist(Stun) 2.2%
  • 3% DamageBuff(All)
  • 9% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
  • 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
Performance Shifter
(Stamina)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
Kinetic Combat
(Follow Up)
  • MezResist(Immobilize) 2.75%
  • 22.5 HP (1.5%) HitPoints
  • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Decimation
(Focus)
  • MezResist(Immobilize) 2.75%
  • 16.9 HP (1.13%) HitPoints
  • 2.25% Max End
  • 6.25% Enhancement(RechargeTime)
Obliteration
(Consume)
  • MezResist(Stun) 2.2%
  • 3% DamageBuff(All)
  • 9% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
  • 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
Obliteration
(Burn)
  • MezResist(Stun) 2.2%
  • 3% DamageBuff(All)
  • 9% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
  • 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
Reactive Armor
(Tough)
  • MezResist(Immobilize) 1.1%
  • 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
  • 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
Luck of the Gambler
(Weave)
  • 10% (0.63 HP/sec) Regeneration
  • 16.9 HP (1.13%) HitPoints
  • 7.5% Enhancement(RechargeTime)
Steadfast Protection
(Temperature Protection)
  • 1.5% (0.03 End/sec) Recovery
  • 3% Defense(All)
  • Knockback Protection (Mag -4)
Scirocco's Dervish
(Eviscerate)
  • 10% (0.63 HP/sec) Regeneration
  • 3.13% Resistance(Negative)
  • 9% Enhancement(Accuracy)
  • 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
  • 3.13% Defense(Psionic)



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Posted

Not bad, I see what you were trying to do with those KC's and Oblits, you were trying to beef up your /Fire brute. I totally agree and tend to do the same with mine. You kind of neglected your attacks though, and I'm not 100% behind on you on your slotting of Consume, Blazing Aura and Focus. At any rate, take a look at my build, it'll get you all the way to the S/L softcap and have better slotting in your attacks. No travel power though, or hasten, both of which will be remedied for me in I-19.

Villain Plan by Mids' Villain Designer 1.803
http://www.cohplanner.com/

Click this DataLink to open the build!

Infinite Inferno: Level 50 Magic Brute
Primary Power Set: Claws
Secondary Power Set: Fiery Aura
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leadership

Villain Profile:
Level 1: Strike -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(11), KntkC'bat-Dmg/EndRdx/Rchg(15), Hectmb-Acc/Rchg(46), Hectmb-Dmg/Rchg(46)
Level 1: Fire Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(11), RctvArm-EndRdx(17), RctvArm-ResDam/EndRdx/Rchg(34)
Level 2: Slash -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(5), KntkC'bat-Dmg/EndRdx/Rchg(15), Achilles-ResDeb%(37), Mako-Acc/Dmg/EndRdx/Rchg(43)
Level 4: Healing Flames -- Numna-Heal(A), Numna-Heal/Rchg(5), Numna-Heal/EndRdx/Rchg(43)
Level 6: Spin -- Oblit-Dmg(A), Oblit-Acc/Rchg(7), Oblit-Dmg/Rchg(7), Oblit-Acc/Dmg/Rchg(13), Oblit-Acc/Dmg/EndRdx/Rchg(17), Oblit-%Dam(37)
Level 8: Follow Up -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(9), KntkC'bat-Dmg/Rchg(9), KntkC'bat-Dmg/EndRdx/Rchg(13), Hectmb-Acc/Dmg/Rchg(42), GSFC-Build%(43)
Level 10: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(50)
Level 12: Hurdle -- Jump-I(A)
Level 14: Health -- Numna-Regen/Rcvry+(A)
Level 16: Plasma Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(34), RctvArm-EndRdx(34), RctvArm-ResDam/EndRdx/Rchg(36)
Level 18: Focus -- Thundr-Acc/Dmg/Rchg(A), Thundr-Dmg/EndRdx/Rchg(19), Dev'n-Acc/Dmg/Rchg(19), Dev'n-Acc/Dmg/EndRdx/Rchg(21), Dev'n-Dmg/Rchg(40), Decim-Build%(40)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod(21)
Level 22: Consume -- Efficacy-EndMod/Rchg(A), Efficacy-EndMod/Acc/Rchg(23), Efficacy-EndMod/Acc(23), Efficacy-Acc/Rchg(46)
Level 24: Blazing Aura -- Sciroc-Acc/Dmg(A), Sciroc-Acc/Dmg/EndRdx(25), Armgdn-Dmg/EndRdx(25), Armgdn-Dam%(31)
Level 26: Eviscerate -- Oblit-Dmg(A), Oblit-Acc/Rchg(27), Oblit-Dmg/Rchg(27), Oblit-Acc/Dmg/Rchg(31), Oblit-Acc/Dmg/EndRdx/Rchg(39), Oblit-%Dam(40)
Level 28: Burn -- Oblit-Dmg(A), Oblit-Acc/Rchg(29), Oblit-Dmg/Rchg(29), Oblit-Acc/Dmg/Rchg(31), Oblit-Acc/Dmg/EndRdx/Rchg(36), Oblit-%Dam(37)
Level 30: Kick -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Knock%(48), KntkC'bat-Dmg/EndRdx(48), KntkC'bat-Dmg/Rchg(50)
Level 32: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(33), RctvArm-EndRdx(33), RctvArm-ResDam/EndRdx/Rchg(33)
Level 35: Fiery Embrace -- RechRdx-I(A), RechRdx-I(36)
Level 38: Weave -- LkGmblr-Def(A), HO:Cyto(39)
Level 41: Maneuvers -- LkGmblr-Def(A), HO:Cyto(42)
Level 44: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(45), Mocking-Acc/Rchg(45), Mocking-Rchg(45)
Level 47: Temperature Protection -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(50)
Level 49: Rise of the Phoenix -- Armgdn-Dmg(A)
------------
Level 1: Brawl -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(39), KntkC'bat-Dmg/Rchg(42), KntkC'bat-Knock%(48)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Fury
Level 4: Ninja Run


 

Posted

Thanks for the response, gives me much to think about