Any DM/SR builds?
NECRO!!!!!!!!!!!
Here's my old build prior to Stamina going inherent. Trying to figure out how to tweak it now, and would welcome other's thoughts. Critiques are welcome.
Villain Plan by Mids' Villain Designer 1.91
http://www.cohplanner.com/
Click this DataLink to open the build!
Kage Ryoushi: Level 50 Magic Stalker
Primary Power Set: Dark Melee
Secondary Power Set: Super Reflexes
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Villain Profile:
Level 1: Smite -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(3), C'ngImp-Dmg/Rchg(3), C'ngImp-Acc/Dmg/EndRdx(15), C'ngImp-Acc/Dmg/Rchg(34), Mako-Dam%(43)
Level 1: Hide -- LkGmblr-Rchg+(A), LkGmblr-Def/Rchg(46)
Level 2: Focused Fighting -- LkGmblr-Rchg+(A), LkGmblr-Def(5), S'dpty-Def(11), S'dpty-Def/EndRdx(17)
Level 4: Focused Senses -- LkGmblr-Rchg+(A), LkGmblr-Def(5), S'dpty-Def(11), S'dpty-Def/EndRdx(17)
Level 6: Assassin's Eclipse -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(7), C'ngImp-Dmg/Rchg(7), C'ngImp-Acc/Dmg/EndRdx(15), C'ngImp-Dmg/EndRdx/Rchg(34)
Level 8: Build Up -- GSFC-ToHit/Rchg(A), GSFC-ToHit/Rchg/EndRdx(9), GSFC-Rchg/EndRdx(9), GSFC-ToHit(25), GSFC-ToHit/EndRdx(37), GSFC-Build%(46)
Level 10: Hurdle -- Jump-I(A)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(13), RechRdx-I(23), RechRdx-I(23)
Level 14: Health -- Numna-Regen/Rcvry+(A)
Level 16: Practiced Brawler -- RechRdx-I(A)
Level 18: Siphon Life -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(19), C'ngImp-Dmg/Rchg(19), C'ngImp-Acc/Dmg/Rchg(25), C'ngImp-Acc/Dmg/EndRdx(43), Heal-I(46)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(21), P'Shift-EndMod/Acc(21), P'Shift-End%(40)
Level 22: Placate -- RechRdx-I(A)
Level 24: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(50)
Level 26: Touch of Fear -- Abys-Acc/Rchg(A), Abys-EndRdx/Fear(27), Abys-Acc/EndRdx(27), Abys-Fear/Rng(29), Abys-Acc/Fear/Rchg(29)
Level 28: Quickness -- Run-I(A)
Level 30: Boxing -- Amaze-ToHitDeb%(A), Amaze-Stun/Rchg(31), Amaze-Acc/Stun/Rchg(31), Amaze-Acc/Rchg(31), Amaze-EndRdx/Stun(37)
Level 32: Midnight Grasp -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(33), C'ngImp-Dmg/Rchg(33), C'ngImp-Acc/Dmg/Rchg(33), C'ngImp-Acc/Dmg/EndRdx(34), Mako-Dam%(48)
Level 35: Evasion -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(36), RedFtn-Def(36), RedFtn-Def/EndRdx/Rchg(36), RedFtn-EndRdx(37), LkGmblr-Rchg+(43)
Level 38: Elude -- LkGmblr-Rchg+(A), LkGmblr-Def/Rchg(39), LkGmblr-Def/EndRdx/Rchg(39), LkGmblr-EndRdx/Rchg(39), GftotA-Def/Rchg(40), GftotA-Run+(40)
Level 41: Tough -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResDam/EndRdx(42), ImpArm-ResDam(42), ImpArm-ResDam/EndRdx(42)
Level 44: Weave -- GftotA-Def(A), GftotA-Def/EndRdx(45), GftotA-Def/EndRdx/Rchg(45), GftotA-Run+(45)
Level 47: Agile -- S'dpty-Def(A), S'dpty-Def/EndRdx(48), S'dpty-Def/Rchg(48)
Level 49: Dodge -- S'dpty-Def(A), S'dpty-Def/EndRdx(50), S'dpty-Def/Rchg(50)
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Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- EndRdx-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Assassination
Level 4: Ninja Run
Level 0: LEGACY BUILD
And here's a redux with Stamina inherent... actually softcapped. Doesn't "quite" have the Smite>SL>Smite>MG Chain. End drain seems extreme, but going with the Cardiac Alpha slot.
Villain Plan by Mids' Villain Designer 1.91
http://www.cohplanner.com/
Click this DataLink to open the build!
Kage Ryoushi: Level 50 Magic Stalker
Primary Power Set: Dark Melee
Secondary Power Set: Super Reflexes
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Smite -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(7), Hectmb-Acc/Dmg/Rchg(17), Hectmb-Acc/Rchg(31), Hectmb-Dam%(39), Mako-Dam%(46)
Level 1: Hide -- LkGmblr-Rchg+(A), LkGmblr-Def(13)
Level 2: Focused Fighting -- LkGmblr-Rchg+(A), LkGmblr-Def(5), S'dpty-Def(15), S'dpty-Def/EndRdx(29)
Level 4: Focused Senses -- LkGmblr-Rchg+(A), LkGmblr-Def(5), S'dpty-Def(15), S'dpty-Def/EndRdx(29)
Level 6: Assassin's Eclipse -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(7), C'ngImp-Dmg/Rchg(13), C'ngImp-Acc/Dmg/Rchg(34), C'ngImp-Acc/Dmg/EndRdx(40)
Level 8: Build Up -- GSFC-ToHit/Rchg(A), GSFC-ToHit/Rchg/EndRdx(9), GSFC-Rchg/EndRdx(9), GSFC-ToHit(17), GSFC-ToHit/EndRdx(23), GSFC-Build%(39)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(11), RechRdx-I(11)
Level 12: Placate -- RechRdx-I(A)
Level 14: Super Speed -- Winter-ResSlow(A)
Level 16: Practiced Brawler -- RechRdx-I(A)
Level 18: Siphon Life -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(19), C'ngImp-Acc/Dmg/Rchg(19), C'ngImp-Acc/Dmg/EndRdx(34), C'ngImp-Dmg/EndRdx/Rchg(40), Heal-I(46)
Level 20: Boxing -- Amaze-Stun/Rchg(A), Amaze-Acc/Stun/Rchg(21), Amaze-Acc/Rchg(21), Amaze-EndRdx/Stun(31), Amaze-ToHitDeb%(39)
Level 22: Tough -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResDam/EndRdx(23), GA-3defTpProc(50)
Level 24: Weave -- RedFtn-Def(A), RedFtn-Def/EndRdx(25), RedFtn-Def/Rchg(25), RedFtn-EndRdx/Rchg(37), RedFtn-Def/EndRdx/Rchg(37), RedFtn-EndRdx(37)
Level 26: Touch of Fear -- Abys-Acc/Rchg(A), Abys-EndRdx/Fear(27), Abys-Acc/EndRdx(27), Abys-Acc/Fear/Rchg(40), Abys-Dam%(42)
Level 28: Quickness -- Run-I(A)
Level 30: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(31)
Level 32: Midnight Grasp -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(33), C'ngImp-Dmg/Rchg(33), C'ngImp-Acc/Dmg/Rchg(33), C'ngImp-Dmg/EndRdx/Rchg(34), Mako-Dam%(46)
Level 35: Evasion -- LkGmblr-Rchg+(A), LkGmblr-Def(36), S'dpty-Def(36), S'dpty-Def/EndRdx(36)
Level 38: Elude -- RechRdx-I(A)
Level 41: Dark Blast -- Apoc-Dmg(A), Apoc-Dmg/Rchg(42), Apoc-Acc/Dmg/Rchg(42), Apoc-Acc/Rchg(43), Apoc-Dam%(43), Decim-Build%(43)
Level 44: Maneuvers -- GftotA-Run+(A), GftotA-Def(45), GftotA-Def/EndRdx(45), GftotA-Def/Rchg(45)
Level 47: Agile -- S'dpty-Def(A), S'dpty-Def/EndRdx(48), S'dpty-Def/Rchg(48)
Level 49: Dodge -- S'dpty-Def(A), S'dpty-Def/EndRdx(50), S'dpty-Def/Rchg(50)
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Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Assassination
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(48)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(3), P'Shift-End%(3)
I am the 99%. Occupy the World.
Minister of Infinity's Secret Police, Official Mooch of dUmb and League, Official Purveyor of Free Straws, the Most Interesting Man in the World.
http://www.change.org/petitions/ncso...city-of-heroes
So? Awesome? Crap? Everyone stalking this thread?
I am the 99%. Occupy the World.
Minister of Infinity's Secret Police, Official Mooch of dUmb and League, Official Purveyor of Free Straws, the Most Interesting Man in the World.
http://www.change.org/petitions/ncso...city-of-heroes
I am the 99%. Occupy the World.
Minister of Infinity's Secret Police, Official Mooch of dUmb and League, Official Purveyor of Free Straws, the Most Interesting Man in the World.
http://www.change.org/petitions/ncso...city-of-heroes
I generally ascribe to that as well, but with the amount of recharge I've shoved into that build, adding 2 more slots of lvl 50 Recharge IO's only drops Placate 2.63 seconds on recharging. I can gladly use the slots elsewhere, so didn't see the need to go from 18.4 to 15.67 on it's timer.
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I am the 99%. Occupy the World.
Minister of Infinity's Secret Police, Official Mooch of dUmb and League, Official Purveyor of Free Straws, the Most Interesting Man in the World.
http://www.change.org/petitions/ncso...city-of-heroes
I built my first stalker by pretty much taking powers and slotting them on the fly and felt she rocked. Now, she's 50 and I feel that if I tighten up the build and slot some good sets, she'll really shine.
Unfortunately, I can't any examples of a DM/SR stalker build. Does anyone have one they'd care to share? Thanks in advance!