Energy^3 Brute Build
Quote:
I think you can take ET for an attack chain with higher dps. And you probably need higher recharge.
I don't want ET, TF or stun. I'm not a huge fan of ET or TF on anything but a stalker, as i don't like being stuck in an animation, in melee, getting pounding on, just to have it miss, and i get cement.
i want my attack chain to pretty much be this while hasten is up. If you can manage it while hasten is down, it would be awesome: Energy punch -> Barrage -> Energy punch -> bonesmasher |
Quote:
With conserve power, and energy drain i think physical perfection would be overkill.
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I modifed your build below. Mainly, your attacks can be slotted better. Your build needs more recharge. Since you're ok with LotG, I think you can simply use LotG to slot your toggles instead of Red Fortune. With soft-capped defense, you may not rely too much on the defense from overload. I would slot it with heals. My build ends up having too many hit point bonus, which I think is not too big a deal. Also, it seems like some of your level 1 fitness powers are lost after editing.
Villain Plan by Mids' Villain Designer 1.803
http://www.cohplanner.com/
Click this DataLink to open the build!
Totally in Focus: Level 50 Technology Brute
Primary Power Set: Energy Melee
Secondary Power Set: Energy Aura
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Energy Mastery
Villain Profile:
Level 1: Barrage -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx/Rchg(5), KntkC'bat-Dmg/Rchg(9), KntkC'bat-Dmg/EndRdx(23), Mako-Acc/EndRdx/Rchg(25), Mako-Acc/Dmg/EndRdx/Rchg(40)
Level 1: Kinetic Shield -- LkGmblr-Rchg+(A), LkGmblr-Def(3), LkGmblr-Def/EndRdx(3), LkGmblr-Def/EndRdx/Rchg(5)
Level 2: Energy Punch -- C'ngImp-Dmg/EndRdx/Rchg(A), C'ngImp-Acc/Dmg/EndRdx(9), C'ngImp-Acc/Dmg/Rchg(11), C'ngImp-Dmg/Rchg(11), C'ngImp-Acc/Dmg(15), Mako-Acc/EndRdx/Rchg(40)
Level 4: Bone Smasher -- C'ngImp-Dmg/EndRdx/Rchg(A), C'ngImp-Acc/Dmg/EndRdx(23), C'ngImp-Acc/Dmg/Rchg(36), C'ngImp-Dmg/Rchg(37), C'ngImp-Acc/Dmg(37), Mako-Acc/EndRdx/Rchg(40)
Level 6: Build Up -- Rec'dRet-Pcptn(A), Rec'dRet-ToHit/Rchg(7), RechRdx-I(7)
Level 8: Combat Jumping -- LkGmblr-Rchg+(A)
Level 10: Entropy Shield -- EndRdx-I(A)
Level 12: Power Shield -- LkGmblr-Rchg+(A), LkGmblr-Def(13), LkGmblr-Def/EndRdx(13), LkGmblr-Def/EndRdx/Rchg(15)
Level 14: Super Jump -- Winter-ResSlow(A)
Level 16: Whirling Hands -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Dmg/Rchg(21), Erad-Dmg(43), Erad-Acc/Rchg(43), Sciroc-Dmg/EndRdx(45), Sciroc-Acc/Rchg(45)
Level 18: Dampening Field -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(19), TtmC'tng-ResDam/Rchg(19)
Level 20: Energy Cloak -- LkGmblr-Rchg+(A), LkGmblr-Def(21), LkGmblr-Def/EndRdx(25), LkGmblr-Def/EndRdx/Rchg(36)
Level 22: Energy Protection -- Aegis-Psi/Status(A), Aegis-ResDam(42), Aegis-ResDam/EndRdx(42)
Level 24: Boxing -- Empty(A)
Level 26: Tough -- S'fstPrt-ResDam/Def+(A), RctvArm-EndRdx(27), RctvArm-ResDam(27), RctvArm-ResDam/EndRdx(29), RctvArm-ResDam/EndRdx/Rchg(34)
Level 28: Energy Drain -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(29), P'Shift-EndMod/Acc/Rchg(31), Numna-Heal(31), Numna-Heal/Rchg(31), Numna-Heal/EndRdx/Rchg(33)
Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(33), LkGmblr-Def/EndRdx(33), LkGmblr-Def/EndRdx/Rchg(34)
Level 32: Hasten -- RechRdx-I(A), RechRdx-I(34), RechRdx-I(36)
Level 35: Conserve Power -- RechRdx-I(A)
Level 38: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(39), Mocking-Taunt/Rchg/Rng(39), Mocking-Acc/Rchg(39), Mocking-Taunt/Rng(42), Mocking-Rchg(43)
Level 41: Superior Conditioning -- P'Shift-End%(A)
Level 44: Laser Beam Eyes -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(45), Decim-Dmg/Rchg(46), Decim-Acc/EndRdx/Rchg(46), Decim-Acc/Dmg/Rchg(46)
Level 47: Energy Torrent -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Dmg/Rng(48), Posi-Acc/Dmg/EndRdx(50)
Level 49: Overload -- Numna-Heal(A), Numna-Heal/EndRdx/Rchg(50), Numna-Heal/Rchg(50)
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Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- EndRdx-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Fury
Level 1: Ninja Run
Level 1: Swift -- Run-I(A)
Level 1: Hurdle -- Jump-I(A)
Hey guys,
So, while i was bored at work today, i thought up a energy/energy/energy brute build, and ran home to put it together. This the the end result. Now, before i post it, i wanted to let you know the guidelines i wanted.
I don't want ET, TF or stun. I'm not a huge fan of ET or TF on anything but a stalker, as i don't like being stuck in an animation, in melee, getting pounding on, just to have it miss, and i get cement.
i want my attack chain to pretty much be this while hasten is up. If you can manage it while hasten is down, it would be awesome:
Energy punch -> Barrage -> Energy punch -> bonesmasher
I'd like to have everything in energy aura. This is mainly due to the fact i've never messed around with the powerset before, and due to the fact i'll have plenty of extra power picks.
I definitely want the fighting pool, hasten, and combat jumping/super jump to get around. I don't think i want focused accuracy, but i might need it in order to hit 95% on +2 mobs. With conserve power, and energy drain i think physical perfection would be overkill.
I'd also like it softcapped to atlest lethal/smash/fire/cold/energy. neg would be nice, but i think energy drain plus inspirations will cover me against that, psy, and toxic.
I also don't want to use any purples, or PvP IOs. LoTGs/miracles/numinas are all ok, as merits can easily buy those, but i don't really want to have to purchase more purple slots for a small profit margin.
Here's the build i came up with. It does basically everything i want, but i'm thinking there might be more i could get out of it.
Villain Plan by Mids' Villain Designer 1.803
http://www.cohplanner.com/
Click this DataLink to open the build!
Totally in Focus: Level 50 Technology Brute
Primary Power Set: Energy Melee
Secondary Power Set: Energy Aura
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Energy Mastery
Villain Profile:
Level 1: Barrage -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(23), KntkC'bat-Dmg/Rchg(25), KntkC'bat-Dmg/EndRdx/Rchg(40)
Level 1: Kinetic Shield -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(3), RedFtn-EndRdx/Rchg(3), RedFtn-Def(5), RedFtn-EndRdx(5)
Level 2: Energy Punch -- C'ngImp-Acc/Dmg(A), RechRdx-I(21), C'ngImp-Dmg/Rchg(23), C'ngImp-Acc/Dmg/Rchg(37), C'ngImp-Acc/Dmg/EndRdx(40), C'ngImp-Dmg/EndRdx/Rchg(40)
Level 4: Bone Smasher -- Mako-Acc/Dmg(A), Mako-Dmg/Rchg(11), Mako-Acc/EndRdx/Rchg(46), Mako-Acc/Dmg/EndRdx/Rchg(46)
Level 6: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(7), GSFC-ToHit/Rchg/EndRdx(7), GSFC-Rchg/EndRdx(9), GSFC-ToHit/EndRdx(9), GSFC-Build%(11)
Level 8: Combat Jumping -- LkGmblr-Rchg+(A)
Level 10: Entropy Shield -- EndRdx-I(A)
Level 12: Power Shield -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(13), RedFtn-EndRdx/Rchg(13), RedFtn-Def(15), RedFtn-EndRdx(15)
Level 14: Super Jump -- Winter-ResSlow(A)
Level 16: Whirling Hands -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(43), Sciroc-Acc/Rchg(43), Sciroc-Acc/Dmg/EndRdx(45), Sciroc-Dam%(45)
Level 18: Dampening Field -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam/Rchg(19), TtmC'tng-ResDam(19)
Level 20: Energy Cloak -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(21), RedFtn-EndRdx/Rchg(25), RedFtn-Def(36), RedFtn-EndRdx(37)
Level 22: Energy Protection -- S'fstPrt-ResDam/Def+(A)
Level 24: Boxing -- Mako-Acc/Dmg/EndRdx/Rchg(A)
Level 26: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(27), RctvArm-ResDam(27), RctvArm-EndRdx(29)
Level 28: Energy Drain -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(29), P'Shift-EndMod/Acc/Rchg(31), Numna-Heal(31), Numna-Heal/Rchg(31), Numna-Heal/EndRdx/Rchg(33)
Level 30: Weave -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(33), RedFtn-EndRdx/Rchg(33), RedFtn-Def(34), RedFtn-EndRdx(34)
Level 32: Hasten -- RechRdx-I(A), RechRdx-I(34), RechRdx-I(36)
Level 35: Conserve Power -- RechRdx-I(A), RechRdx-I(36)
Level 38: Overload -- LkGmblr-Def/Rchg(A), LkGmblr-EndRdx/Rchg(39), LkGmblr-Def/EndRdx/Rchg(39), LkGmblr-Rchg+(39)
Level 41: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(42), Mocking-Taunt/Rchg/Rng(42), Mocking-Taunt/Rng(42), Mocking-Rchg(43), Mocking-Acc/Rchg(45)
Level 44: Superior Conditioning -- Efficacy-EndMod(A), Efficacy-EndMod/Acc(46)
Level 47: Laser Beam Eyes -- Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/Rchg(48), Thundr-Acc/Dmg/EndRdx(48), Thundr-Dmg/EndRdx/Rchg(48)
Level 49: Energy Torrent -- Posi-Acc/Dmg(A), Posi-Acc/Dmg/EndRdx(50), Posi-Dmg/EndRdx(50), Posi-Dmg/Rchg(50)
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Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- EndRdx-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Fury
Level 1: Ninja Run
Level 1: Swift -- Run-I(A)
Level 1: Hurdle -- Jump-I(A)
Level 1: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(17)
Level 1: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(17), P'Shift-EndMod(37)