Mids Favor From Mac favored Man


Ethical

 

Posted

Could someone post this build in this thread as I really want to see it but play on a Mac. I have been struggling trying to put together build and I finally found one to compare to and come to conclusions about my questions.


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Would be Much appreciated!!


 

Posted

Villain Plan by Mids' Villain Designer 1.803
http://www.cohplanner.com/

Click this DataLink to open the build!

ice-storm: Level 50 Science Corruptor
Primary Power Set: Ice Blast
Secondary Power Set: Storm Summoning
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Medicine
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Ice Bolt

  • (A) Thunderstrike - Accuracy/Damage
  • (13) Thunderstrike - Damage/Endurance/Recharge
  • (17) Thunderstrike - Accuracy/Damage/Recharge
  • (36) Thunderstrike - Damage/Endurance
  • (46) Thunderstrike - Accuracy/Damage/Endurance
  • (48) Thunderstrike - Damage/Recharge
Level 1: Gale
  • (A) Explosive Strike - Damage/Knockback
Level 2: Ice Blast
  • (A) Thunderstrike - Accuracy/Damage
  • (3) Thunderstrike - Damage/Endurance
  • (3) Thunderstrike - Damage/Recharge
  • (36) Thunderstrike - Accuracy/Damage/Endurance
  • (36) Thunderstrike - Damage/Endurance/Recharge
  • (37) Thunderstrike - Accuracy/Damage/Recharge
Level 4: Snow Storm
  • (A) Curtail Speed - Accuracy/Slow
  • (5) Curtail Speed - Damage/Slow
  • (5) Curtail Speed - Accuracy/Endurance
  • (46) Curtail Speed - Range/Slow
Level 6: Aim
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (7) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (7) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (37) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (43) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 8: Freeze Ray
  • (A) Neuronic Shutdown - Accuracy/Recharge
  • (9) Neuronic Shutdown - Endurance/Hold
  • (9) Neuronic Shutdown - Accuracy/Endurance
  • (15) Neuronic Shutdown - Hold/Range
  • (15) Neuronic Shutdown - Accuracy/Hold/Recharge
  • (17) Neuronic Shutdown - Chance of Damage(Psionic)
Level 10: Steamy Mist
  • (A) Luck of the Gambler - Recharge Speed
  • (11) Gift of the Ancients - Defense
  • (11) Gift of the Ancients - Defense/Endurance
Level 12: Combat Jumping
  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
  • (13) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
Level 14: Super Jump
  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
  • (34) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
Level 16: Swift
  • (A) Run Speed IO
Level 18: Health
  • (A) Miracle - +Recovery
  • (19) Miracle - Heal
  • (19) Miracle - Heal/Endurance
Level 20: Stamina
  • (A) Performance Shifter - Chance for +End
  • (21) Performance Shifter - EndMod/Accuracy
  • (21) Performance Shifter - EndMod
Level 22: Freezing Rain
  • (A) Shield Breaker - Defense Debuff
  • (23) Shield Breaker - Accuracy/Defense Debuff
  • (23) Shield Breaker - Accuracy/Recharge
  • (42) Shield Breaker - Defense Debuff/Endurance/Recharge
  • (42) Shield Breaker - Accuracy/Endurance/Recharge
  • (43) Shield Breaker - Chance for Lethal Damage
Level 24: Hurricane
  • (A) Discouraging Words - To Hit Debuff
  • (25) Discouraging Words - To Hit Debuff/Recharge
  • (25) Discouraging Words - To Hit Debuff/Recharge/Endurance
  • (37) Explosive Strike - Damage/Knockback
  • (40) Explosive Strike - Accuracy/Knockback
  • (42) Explosive Strike - Chance for Smashing Damage
Level 26: Bitter Ice Blast
  • (A) Thunderstrike - Accuracy/Damage
  • (27) Thunderstrike - Damage/Endurance
  • (27) Thunderstrike - Damage/Recharge
  • (31) Thunderstrike - Accuracy/Damage/Recharge
  • (31) Thunderstrike - Accuracy/Damage/Endurance
  • (34) Thunderstrike - Damage/Endurance/Recharge
Level 28: Bitter Freeze Ray
  • (A) Curtail Speed - Accuracy/Slow
  • (29) Curtail Speed - Damage/Slow
  • (29) Curtail Speed - Accuracy/Endurance
  • (31) Curtail Speed - Range/Slow
Level 30: Boxing
  • (A) Kinetic Combat - Knockdown Bonus
Level 32: Blizzard
  • (A) Cloud Senses - ToHit Debuff
  • (33) Cloud Senses - Accuracy/ToHitDebuff
  • (33) Cloud Senses - Accuracy/Recharge
  • (33) Cloud Senses - ToHit Debuff/Endurance/Recharge
  • (34) Cloud Senses - Accuracy/Endurance/Recharge
  • (50) Cloud Senses - Chance for Negative Energy Damage
Level 35: Tough
  • (A) Steadfast Protection - Resistance/+Def 3%
Level 38: Lightning Storm
  • (A) Thunderstrike - Accuracy/Damage
  • (39) Thunderstrike - Damage/Endurance
  • (39) Thunderstrike - Damage/Recharge
  • (39) Thunderstrike - Accuracy/Damage/Recharge
  • (40) Thunderstrike - Accuracy/Damage/Endurance
  • (40) Thunderstrike - Damage/Endurance/Recharge
Level 41: Aid Other
  • (A) Endurance Reduction IO
Level 44: Aid Self
  • (A) Miracle - Heal
  • (45) Miracle - Heal/Endurance
  • (45) Miracle - Heal/Recharge
  • (45) Interrupt Reduction IO
  • (46) Interrupt Reduction IO
Level 47: Scorpion Shield
  • (A) Luck of the Gambler - Recharge Speed
  • (48) Gift of the Ancients - Defense
  • (48) Gift of the Ancients - Defense/Endurance
Level 49: Weave
  • (A) Luck of the Gambler - Recharge Speed
  • (50) Gift of the Ancients - Defense
  • (50) Gift of the Ancients - Defense/Endurance
------------
Level 1: Brawl
  • (A) Kinetic Combat - Knockdown Bonus
Level 1: Sprint
  • (A) Celerity - +Stealth
Level 2: Rest
  • (A) Recharge Reduction IO
Level 1: Scourge
Level 6: Ninja Run
------------
Set Bonus Totals:
  • 4% DamageBuff(Smashing)
  • 4% DamageBuff(Lethal)
  • 4% DamageBuff(Fire)
  • 4% DamageBuff(Cold)
  • 4% DamageBuff(Energy)
  • 4% DamageBuff(Negative)
  • 4% DamageBuff(Toxic)
  • 4% DamageBuff(Psionic)
  • 10.8% Defense(Smashing)
  • 10.8% Defense(Lethal)
  • 5.5% Defense(Fire)
  • 5.5% Defense(Cold)
  • 23.3% Defense(Energy)
  • 23.3% Defense(Negative)
  • 3% Defense(Psionic)
  • 13% Defense(Melee)
  • 28.6% Defense(Ranged)
  • 8% Defense(AoE)
  • 2.25% Max End
  • 28.8% Enhancement(RechargeTime)
  • 4% Enhancement(RunSpeed)
  • 2% Enhancement(Held)
  • 4% Enhancement(JumpHeight)
  • 4% Enhancement(JumpSpeed)
  • 46% Enhancement(Accuracy)
  • 4% Enhancement(FlySpeed)
  • 31% FlySpeed
  • 96.4 HP (9%) HitPoints
  • 31% JumpHeight
  • 31% JumpSpeed
  • Knockback (Mag -8)
  • Knockup (Mag -8)
  • MezResist(Confused) 6.65%
  • MezResist(Held) 5%
  • MezResist(Immobilize) 9.4%
  • MezResist(Sleep) 5%
  • MezResist(Stun) 5%
  • MezResist(Terrorized) 5%
  • 20% (0.33 End/sec) Recovery
  • 31% RunSpeed
------------
Set Bonuses:
Thunderstrike
(Ice Bolt)
  • 2% (0.03 End/sec) Recovery
  • 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
  • 7% Enhancement(Accuracy)
  • 4% RunSpeed, 4% FlySpeed, 4% JumpSpeed, 4% JumpHeight
  • 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
Thunderstrike
(Ice Blast)
  • 2% (0.03 End/sec) Recovery
  • 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
  • 7% Enhancement(Accuracy)
  • 4% RunSpeed, 4% FlySpeed, 4% JumpSpeed, 4% JumpHeight
  • 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
Curtail Speed
(Snow Storm)
  • MezResist(Immobilize) 1.1%
  • 2% Enhancement(Slow)
  • 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
Gaussian's Synchronized Fire-Control
(Aim)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 20.1 HP (1.87%) HitPoints
  • 2.5% (0.04 End/sec) Recovery
  • 2.5% DamageBuff(All)
  • 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
Neuronic Shutdown
(Freeze Ray)
  • MezResist(Immobilize) 2.2%
  • 16.1 HP (1.5%) HitPoints
  • 7% Enhancement(Accuracy)
  • 2% Enhancement(Held)
  • 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing)
Luck of the Gambler
(Steamy Mist)
  • 7.5% Enhancement(RechargeTime)
Gift of the Ancients
(Steamy Mist)
  • 2% (0.03 End/sec) Recovery
Blessing of the Zephyr
(Combat Jumping)
  • 1.25% Defense(Ranged), 0.63% Defense(Energy), 0.63% Defense(Negative)
  • Knockback Protection (Mag -4)
Blessing of the Zephyr
(Super Jump)
  • 1.25% Defense(Ranged), 0.63% Defense(Energy), 0.63% Defense(Negative)
  • Knockback Protection (Mag -4)
Miracle
(Health)
  • 2.5% (0.04 End/sec) Recovery
  • 20.1 HP (1.87%) HitPoints
Performance Shifter
(Stamina)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 20.1 HP (1.87%) HitPoints
Shield Breaker
(Freezing Rain)
  • 2.5% (0.04 End/sec) Recovery
  • Status Resistance 2.5%
  • 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
  • 11% Enhancement(Accuracy)
  • 3.13% Defense(Melee), 1.56% Defense(Lethal), 1.56% Defense(Smashing)
Discouraging Words
(Hurricane)
  • MezResist(Confused) 1.65%
  • 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
Explosive Strike
(Hurricane)
  • 1.5% DamageBuff(All)
  • 1.88% Defense(Ranged), 0.94% Defense(Energy), 0.94% Defense(Negative)
Thunderstrike
(Bitter Ice Blast)
  • 2% (0.03 End/sec) Recovery
  • 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
  • 7% Enhancement(Accuracy)
  • 4% RunSpeed, 4% FlySpeed, 4% JumpSpeed, 4% JumpHeight
  • 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
Curtail Speed
(Bitter Freeze Ray)
  • MezResist(Immobilize) 1.1%
  • 2% Enhancement(Slow)
  • 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
Cloud Senses
(Blizzard)
  • Status Resistance 2.5%
  • 2.25% Max End
  • 6.25% Enhancement(RechargeTime)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
Steadfast Protection
(Tough)
  • 3% Defense(All)
Thunderstrike
(Lightning Storm)
  • 2% (0.03 End/sec) Recovery
  • 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
  • 7% Enhancement(Accuracy)
  • 4% RunSpeed, 4% FlySpeed, 4% JumpSpeed, 4% JumpHeight
  • 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
Miracle
(Aid Self)
  • 2.5% (0.04 End/sec) Recovery
  • 20.1 HP (1.87%) HitPoints
Luck of the Gambler
(Scorpion Shield)
  • 7.5% Enhancement(RechargeTime)
Gift of the Ancients
(Scorpion Shield)
  • 2% (0.03 End/sec) Recovery (Exceeded 5 Bonus Cap)
Luck of the Gambler
(Weave)
  • 7.5% Enhancement(RechargeTime)
Gift of the Ancients
(Weave)
  • 2% (0.03 End/sec) Recovery (Exceeded 5 Bonus Cap)


Since you cant see this, I will tell you. Scorption Shield and Weave both are not getting any bonus from the gift of the ancients due to the rule of 5.

The endurance drain on this build is pretty high and the net recovery is pretty low. Considering you do not have any kind of power to get your endurance back, you may want to either build for more + recovery, or get some more end reduction in the toggles. Another option would be to drop mace and go for mu and pick up power sink, but then your defense will not be near as good as it is (almost softcapped to S/L and ranged is at 42).


 

Posted

I believe it's important for me to keep the mace set so I might switch a few things around or supplement myself with the endurance temp power or something. I want to take hover and fly do you think there are any sets that would help? Thank you so much for posting ethical I appreciate it!


 

Posted

I am about to leave for work so I will look at it a bit more when I get home. I was thinking though, unless you are jsut set on corruptor, I may would make this a Defender so you wont be forced into taking gale which is useless.


 

Posted

I have looked it some. You can swap out leaping for flight. I still can not get the endurance use/recovery any better. The problem comes from running the fighting toggles. Steamy mist needs more end reduction, that is your most expensive toggle. I am not sure what else to tell you. You could probably change the slotting in lightning storm, it may be a big over slotted. You could then use some of those slots to get better end reduction.

Hope that helps.