Questions about Kinetic Melee


Bullet Barrage

 

Posted

It's been a while since I stepped foot in Paragon City last and I see quite a few changes have been made in my absence. GR of course being the biggest one, but this new powerset intrigues me. Just a cursory glance over the power list suggests to me that this could be a top ST DPS contender with enough recharge but that brings me to my first question.

What is the best attack chain for KM? Or failing that, someone refresh my memory on how to calculate the stuff and I'll see what I come up with.

Is it possible to get Power Siphon perma stacked? I threw together a build for a KM/SR in Mids and even at 233.8% global its still something like 7.4 seconds short. Or does the +dam buff from each power last 10 seconds regardless of when PS itself expires, making this somewhat unnecessary?

Also, do PS and AAO stack in game? Mids would suggest otherwise but I'm not sure if this is just a bug.


 

Posted

The dam buff does indeed last after the power expires.


Goodbye. Not to the game, but the players. Goodbye. Everyone, remember to have fun. That's all I can say.

 

Posted

Quote:
Originally Posted by Norse View Post
What is the best attack chain for KM?
Could be wrong, but I don't think much testing has been done on that..

Quote:
Is it possible to get Power Siphon perma stacked? I threw together a build for a KM/SR in Mids and even at 233.8% global its still something like 7.4 seconds short. Or does the +dam buff from each power last 10 seconds regardless of when PS itself expires, making this somewhat unnecessary?
They last 10 seconds regardless of when PS itself expires, so you can get a decent damage buff for a few seconds after it, and can have a few lingering nearly 10 seconds after.

Quote:
Also, do PS and AAO stack in game? Mids would suggest otherwise but I'm not sure if this is just a bug.
They do, and it's very nice. You can get up to an easy 200-250% dmg buff using both well.


 

Posted

I think it might be: CS > SB > BB > QS > SB > BB

SB requires a lot of recharge to get down to 2.00 seconds, but it's not that difficult. It'd be easiest with Super Reflexes (easy LotG placement + Quickness). I think somewhere around 150% global recharge does it, depending on attack slotting.


 

Posted

Quote:
Originally Posted by streetlight View Post
I think it might be: CS > SB > BB > QS > SB > BB

SB requires a lot of recharge to get down to 2.00 seconds, but it's not that difficult. It'd be easiest with Super Reflexes (easy LotG placement + Quickness). I think somewhere around 150% global recharge does it, depending on attack slotting.
Actually it doesn't have to have a 2s recharge. Factoring in arcanatime it would only need 195% to get down to the required 2.376s recharge to make that work. CS is the big recharge hog, but this chain isn't so bad. It only needs 204%. Figure 90% from slotting and its only 114% global which is Hasten and a few sets. If I've done the math correctly for PS that chain is roughly 189 dps with just the primary. It's fairly endurance friendly as well. Figuring 42% or so end rdx makes it 3.64 eps. Saturated AAO boosts that up to 242. Slotting in some procs makes it good for more but without sitting down and figuring out a build I couldn't say just how much more. I still wonder if there isn't a better chain out there. I know that chain is better than what I could come up with however.