Looking for feedback


Dark_Healer_NA

 

Posted

This is my proposed claws/fire build and I am curious what others think of it. In no way can I afford it... yet, but it gives me something to work towards.

Villain Plan by Mids' Villain Designer 1.803
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Brute
Primary Power Set: Claws
Secondary Power Set: Fiery Aura
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Mu Mastery

Villain Profile:
Level 1: Strike -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(43), C'ngImp-Dmg/EndRdx(46), C'ngImp-Acc/Dmg/Rchg(48), C'ngImp-Acc/Dmg/EndRdx(48)
Level 1: Fire Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(3), RctvArm-EndRdx(3), RctvArm-ResDam(5)
Level 2: Slash -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(40), Hectmb-Acc/Dmg/Rchg(40), Hectmb-Acc/Rchg(40), Hectmb-Dam%(43)
Level 4: Healing Flames -- Dct'dW-Heal/EndRdx(A), Dct'dW-Rchg(5), Dct'dW-Heal(7), Dct'dW-EndRdx/Rchg(7), Dct'dW-Heal/Rchg(9)
Level 6: Blazing Aura -- M'Strk-Dmg/EndRdx/Rchg(A), M'Strk-Acc/Dmg/EndRdx(9), M'Strk-Acc/EndRdx(11), M'Strk-Dmg/Rchg(11), M'Strk-Dmg/EndRdx(13), M'Strk-Acc/Dmg(13)
Level 8: Spin -- Oblit-%Dam(A), Oblit-Acc/Dmg/EndRdx/Rchg(15), Oblit-Acc/Dmg/Rchg(15), Oblit-Dmg/Rchg(19), Oblit-Acc/Rchg(21), Oblit-Dmg(21)
Level 10: Hurdle -- Jump-I(A)
Level 12: Combat Jumping -- Krma-ResKB(A), LkGmblr-Rchg+(23)
Level 14: Health -- Numna-Regen/Rcvry+(A)
Level 16: Plasma Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(17), RctvArm-EndRdx(17), RctvArm-ResDam(19)
Level 18: Follow Up -- C'ngImp-Acc/Dmg(A), C'ngImp-Acc/Dmg/EndRdx(46), C'ngImp-Dmg/EndRdx(48), C'ngImp-Dmg/Rchg(50), C'ngImp-Acc/Dmg/Rchg(50)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod(23), EndMod-I(27)
Level 22: Consume -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(27), Efficacy-EndMod/Acc/Rchg(29), Efficacy-Acc/Rchg(29), Efficacy-EndMod/Acc(33), Efficacy-EndMod/EndRdx(33)
Level 24: Hasten -- RechRdx-I(A), RechRdx-I(25), RechRdx-I(25)
Level 26: Boxing -- Acc-I(A)
Level 28: Burn -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(33), Armgdn-Acc/Dmg/Rchg(34), Armgdn-Acc/Rchg(34), Armgdn-Dmg/EndRdx(34), Armgdn-Dam%(36)
Level 30: Tough -- RctvArm-EndRdx(A), RctvArm-ResDam(31), RctvArm-ResDam/Rchg(31), RctvArm-ResDam/EndRdx(31)
Level 32: Shockwave -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(37), Posi-Dam%(37), Posi-Dmg/Rchg(37), Posi-Acc/Dmg/EndRdx(39)
Level 35: Fiery Embrace -- RechRdx-I(A), RechRdx-I(36), RechRdx-I(36)
Level 38: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(39), LkGmblr-Def/EndRdx(39)
Level 41: Electrifying Fences -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(42), Posi-Dmg/Rchg(42), Posi-Dmg/Rng(42), Posi-Acc/Dmg/EndRdx(43)
Level 44: Ball Lightning -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(45), Ragnrk-Acc/Dmg/Rchg(45), Ragnrk-Acc/Rchg(45), Ragnrk-Dmg/EndRdx(46)
Level 47: Rise of the Phoenix -- RechRdx-I(A)
Level 49: Temperature Protection -- S'fstPrt-ResKB(A), S'fstPrt-ResDam/Def+(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
Level 4: Ninja Run



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Posted

Bump for feedback, please.


 

Posted

No one has any comments?? Was hoping to get some kind of worthwhile feedback.


 

Posted

My initial thoughts were 1.) I'd never skip focus and 2.) you could really stand to add some defense into the build. Instead of those purple sets I'd add in a 4-piece set of Kinetic Combats in your melee attacks for S/L defense. I'd shoot for 25-35% defense to S/L and it would make you feel tons more sturdy, then you could just pop a purple during tough battles to really shine.

Here's a build I had worked up:

Villain Plan by Mids' Villain Designer 1.803
http://www.cohplanner.com/

Click this DataLink to open the build!

Raze: Level 50 Magic Brute
Primary Power Set: Claws
Secondary Power Set: Fiery Aura
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leadership

Villain Profile:
Level 1: Strike -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Knock%(46), KntkC'bat-Dmg/Rchg(46), KntkC'bat-Dmg/EndRdx/Rchg(48), Hectmb-Dmg/EndRdx(48), Hectmb-Dmg/Rchg(50)
Level 1: Fire Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(43), RctvArm-EndRdx(43), RctvArm-ResDam/EndRdx/Rchg(43), S'fstPrt-ResDam/Def+(45), S'fstPrt-ResKB(46)
Level 2: Slash -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(40), Hectmb-Acc/Dmg/Rchg(40), Hectmb-Dam%(40)
Level 4: Healing Flames -- Dct'dW-Heal/Rchg(A), Dct'dW-Rchg(5), Dct'dW-Heal(5)
Level 6: Spin -- Oblit-Dmg(A), Oblit-Acc/Rchg(7), Oblit-Dmg/Rchg(7), Oblit-Acc/Dmg/Rchg(13), Oblit-Acc/Dmg/EndRdx/Rchg(15), Oblit-%Dam(15)
Level 8: Follow Up -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Knock%(9), KntkC'bat-Dmg/Rchg(9), KntkC'bat-Dmg/EndRdx/Rchg(11), Hectmb-Dmg(11), Hectmb-Acc/Rchg(13)
Level 10: Combat Jumping -- LkGmblr-Def(A), LkGmblr-Rchg+(50)
Level 12: Hurdle -- Jump-I(A)
Level 14: Health -- RgnTis-Regen+(A)
Level 16: Plasma Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(17), RctvArm-EndRdx(17), RctvArm-ResDam/EndRdx/Rchg(39)
Level 18: Focus -- Apoc-Acc/Dmg/Rchg(A), Apoc-Dam%(19), Dev'n-Acc/Dmg/Rchg(19), Dev'n-Acc/Dmg/EndRdx/Rchg(37), Dev'n-Dmg/Rchg(37), Dev'n-Acc/Dmg(37)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod(21), P'Shift-EndMod/Acc(21)
Level 22: Consume -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(23), Efficacy-EndMod/Acc/Rchg(23), Efficacy-Acc/Rchg(36)
Level 24: Blazing Aura -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(25), Sciroc-Acc/Dmg/EndRdx(25), Sciroc-Dam%(36), M'Strk-Acc/Dmg/EndRdx(50)
Level 26: Eviscerate -- Oblit-Dmg(A), Oblit-Acc/Rchg(27), Oblit-Dmg/Rchg(27), Oblit-Acc/Dmg/Rchg(34), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(34)
Level 28: Burn -- Oblit-Dmg(A), Oblit-Acc/Rchg(29), Oblit-Dmg/Rchg(29), Oblit-Acc/Dmg/Rchg(31), Oblit-Acc/Dmg/EndRdx/Rchg(31), Oblit-%Dam(31)
Level 30: Kick -- KBDist-I(A)
Level 32: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(33), RctvArm-EndRdx(33), RctvArm-ResDam/EndRdx/Rchg(33)
Level 35: Fiery Embrace -- RechRdx-I(A), RechRdx-I(36)
Level 38: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(39), LkGmblr-Rchg+(39)
Level 41: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(42), Mocking-Acc/Rchg(42), Mocking-Rchg(42)
Level 44: Maneuvers -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(45), LkGmblr-Rchg+(45)
Level 47: Tactics -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(48)
Level 49: Rise of the Phoenix -- Armgdn-Dmg(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
Level 4: Ninja Run



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Posted

The problem I see in your build is the DPS. I was hoping to run one of the top claws attack chains so that my ST DPS was as high as I could get it. Most of what I've seen in terms of advice on /Fire was to shoot for recharge.

I could work focus in my build and slot it well, it would just cost me a little defence that I could get back with I19.