Non-shadowmeld MA/REGEN


Shades_McSpikey

 

Posted

I'm not interested in switching my hero over to villain, but I just redid my build to include eagles claw and cobra strike. I'd like any advice or critique I can get.

Hero Plan by Mids' Hero Designer 1.803
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Regeneration
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Storm Kick

  • (A) Hecatomb - Damage/Recharge
  • (3) Hecatomb - Accuracy/Damage/Recharge
  • (3) Hecatomb - Accuracy/Recharge
  • (5) Hecatomb - Damage/Endurance
  • (5) Hecatomb - Chance of Damage(Negative)
  • (25) Mako's Bite - Chance of Damage(Lethal)
Level 1: Fast Healing
  • (A) Healing IO
  • (48) Miracle - Heal
  • (50) Miracle - +Recovery
Level 2: Reconstruction
  • (A) Doctored Wounds - Heal/Endurance
  • (7) Doctored Wounds - Heal/Recharge
  • (7) Doctored Wounds - Heal/Endurance/Recharge
  • (9) Doctored Wounds - Heal
  • (9) Doctored Wounds - Recharge
Level 4: Quick Recovery
  • (A) Performance Shifter - Chance for +End
  • (11) Performance Shifter - EndMod
  • (11) Endurance Modification IO
Level 6: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
  • (13) Luck of the Gambler - Defense
Level 8: Cobra Strike
  • (A) Touch of Death - Accuracy/Damage
  • (15) Touch of Death - Damage/Endurance
  • (15) Touch of Death - Damage/Recharge
  • (17) Touch of Death - Accuracy/Damage/Endurance
  • (17) Touch of Death - Damage/Endurance/Recharge
  • (19) Touch of Death - Chance of Damage(Negative)
Level 10: Dull Pain
  • (A) Doctored Wounds - Endurance/Recharge
  • (19) Doctored Wounds - Heal/Recharge
  • (21) Doctored Wounds - Heal/Endurance/Recharge
  • (21) Doctored Wounds - Heal
  • (23) Doctored Wounds - Recharge
Level 12: Focus Chi
  • (A) Rectified Reticle - To Hit Buff/Recharge
  • (13) Rectified Reticle - To Hit Buff
  • (23) Recharge Reduction IO
Level 14: Maneuvers
  • (A) Luck of the Gambler - Recharge Speed
  • (29) Gift of the Ancients - Run Speed +7.5%
  • (34) Gift of the Ancients - Defense
Level 16: Integration
  • (A) Numina's Convalescence - +Regeneration/+Recovery
  • (25) Numina's Convalescence - Heal
  • (27) Numina's Convalescence - Heal/Endurance
  • (27) Numina's Convalescence - Heal/Endurance/Recharge
Level 18: Crippling Axe Kick
  • (A) Touch of Death - Accuracy/Damage
  • (31) Touch of Death - Damage/Endurance
  • (31) Touch of Death - Damage/Recharge
  • (33) Touch of Death - Accuracy/Damage/Endurance
  • (33) Touch of Death - Damage/Endurance/Recharge
  • (33) Touch of Death - Chance of Damage(Negative)
Level 20: Hasten
  • (A) Recharge Reduction IO
  • (29) Recharge Reduction IO
  • (31) Recharge Reduction IO
Level 22: Boxing
  • (A) Absolute Amazement - Stun
  • (48) Absolute Amazement - Stun/Recharge
  • (48) Absolute Amazement - Accuracy/Stun/Recharge
  • (50) Absolute Amazement - Accuracy/Recharge
  • (50) Absolute Amazement - Endurance/Stun
Level 24: Tough
  • (A) Aegis - Resistance
  • (34) Aegis - Resistance/Endurance
  • (34) Aegis - Resistance/Endurance/Recharge
Level 26: Dragon's Tail
  • (A) Obliteration - Damage
  • (36) Obliteration - Accuracy/Recharge
  • (36) Obliteration - Damage/Recharge
  • (36) Obliteration - Accuracy/Damage/Recharge
  • (37) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (37) Obliteration - Chance for Smashing Damage
Level 28: Instant Healing
  • (A) Doctored Wounds - Endurance/Recharge
  • (37) Doctored Wounds - Heal/Recharge
  • (39) Doctored Wounds - Heal/Endurance/Recharge
  • (39) Doctored Wounds - Heal
  • (39) Doctored Wounds - Recharge
Level 30: Weave
  • (A) Luck of the Gambler - Recharge Speed
  • (40) Gift of the Ancients - Defense
  • (40) Gift of the Ancients - Run Speed +7.5%
Level 32: Eagles Claw
  • (A) Touch of Death - Accuracy/Damage
  • (40) Touch of Death - Damage/Endurance
  • (42) Touch of Death - Damage/Recharge
  • (42) Touch of Death - Accuracy/Damage/Endurance
  • (46) Touch of Death - Damage/Endurance/Recharge
  • (46) Touch of Death - Chance of Damage(Negative)
Level 35: Tactics
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (43) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (46) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 38: Moment of Glory
  • (A) Luck of the Gambler - Recharge Speed
  • (42) Recharge Reduction IO
  • (45) HamiO:Membrane Exposure
Level 41: Conserve Power
  • (A) Recharge Reduction IO
Level 44: Physical Perfection
  • (A) Performance Shifter - Chance for +End
  • (45) Performance Shifter - EndMod
Level 47: Vengeance
  • (A) Luck of the Gambler - Recharge Speed
Level 49: Resilience
  • (A) Steadfast Protection - Resistance/+Def 3%
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Critical Hit
Level 4: Ninja Run


 

Posted

This is another scrapper I have, kat/regen also non-shadowmeld. I would like a critique please. This one is a little tighter on influence and relies on sets I already have. I can go hit the store, but this is my jumping off point since Ill only have to buy the rectified reticle, red fortune, and gaussian's to complete it.

Hero Plan by Mids' Hero Designer 1.803
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Scrapper
Primary Power Set: Katana
Secondary Power Set: Regeneration
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Gambler's Cut -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Acc/Dmg/EndRdx(5), T'Death-Dmg/EndRdx/Rchg(5), T'Death-Dam%(25)
Level 1: Fast Healing -- Heal-I(A), Mrcl-Heal(48), Mrcl-Rcvry+(50)
Level 2: Reconstruction -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal/Rchg(7), Dct'dW-Heal/EndRdx/Rchg(7), Dct'dW-Heal(9), Dct'dW-Rchg(9)
Level 4: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod(11), EndMod-I(11)
Level 6: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(13)
Level 8: Flashing Steel -- Oblit-Dmg(A), Oblit-Acc/Rchg(15), Oblit-Dmg/Rchg(15), Oblit-Acc/Dmg/Rchg(17), Oblit-Acc/Dmg/EndRdx/Rchg(17), Oblit-%Dam(19)
Level 10: Dull Pain -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(19), Dct'dW-Heal/EndRdx/Rchg(21), Dct'dW-Heal(21), Dct'dW-Rchg(23)
Level 12: Build Up -- Rec'dRet-ToHit/Rchg(A), Rec'dRet-ToHit(13), RechRdx-I(23)
Level 14: Maneuvers -- LkGmblr-Rchg+(A), GftotA-Run+(29), GftotA-Def(34)
Level 16: Integration -- Numna-Regen/Rcvry+(A), Numna-Heal(25), Numna-Heal/EndRdx(27), Numna-Heal/EndRdx/Rchg(27)
Level 18: Divine Avalanche -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(31), RedFtn-EndRdx/Rchg(31), RedFtn-Def/EndRdx/Rchg(33), RedFtn-Def(33), RedFtn-EndRdx(33)
Level 20: Hasten -- RechRdx-I(A), RechRdx-I(29), RechRdx-I(31)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(34), Aegis-ResDam/EndRdx/Rchg(34)
Level 26: The Lotus Drops -- Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-%Dam(37)
Level 28: Instant Healing -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(37), Dct'dW-Heal/EndRdx/Rchg(39), Dct'dW-Heal(39), Dct'dW-Rchg(39)
Level 30: Weave -- LkGmblr-Rchg+(A), GftotA-Def(40), GftotA-Run+(40)
Level 32: Soaring Dragon -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(40), T'Death-Dmg/Rchg(42), T'Death-Acc/Dmg/EndRdx(42), T'Death-Dmg/EndRdx/Rchg(46), T'Death-Dam%(46)
Level 35: Tactics -- GSFC-ToHit(A), GSFC-ToHit/Rchg(43), GSFC-ToHit/Rchg/EndRdx(43), GSFC-Rchg/EndRdx(43), GSFC-ToHit/EndRdx(45), GSFC-Build%(46)
Level 38: Moment of Glory -- LkGmblr-Rchg+(A), RechRdx-I(42), HO:Membr(45)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Golden Dragonfly -- Oblit-Dmg(A), Oblit-Acc/Rchg(45), Oblit-Dmg/Rchg(48), Oblit-Acc/Dmg/Rchg(48), Oblit-Acc/Dmg/EndRdx/Rchg(50), Oblit-%Dam(50)
Level 47: Physical Perfection -- EndMod-I(A)
Level 49: Resilience -- S'fstPrt-ResDam/Def+(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Level 4: Ninja Run