Mac client crashing in missions constantly


CuppaManga

 

Posted

Hello, me again. I've been having a LOT of issues with missions lately... actually, for the past few MONTHS.

Normally this happens in Arachnos bases. I think there was one time it happened outside of Arachnos bases, but other than in my Super Group base while editing it (Which has only happened once or twice... odd...), Arachnos bases are where its at.

Every time I get a mission to go into an Arachnos base now, I feel like its me Vs. the clock. I feel like I only have so much time before CoH just closes out and doesn't even give me a crash report, or any message. (That's right, you heard me. It doesn't even give me a message.)

At first I thought it was only with the Johnny Sonata mission to steal the contract. I had started this mission months ago, then left CoH for awhile. I was having the problem then, and I sent a bug report, but I got on hoping to see it fixed after several months, and BOOM, it happens again.

It's never in the same spot, either. I've had it happen on the first floor of an Arachnos base, second, sometimes no even at all... but thats rarely.

I'm not expecting any answers to this, honestly. I wanted to get this out there because it's one of the many things wrong with the Mac Client that I've noticed, and haven't posted.


 

Posted

Quote:
Originally Posted by CuppaManga View Post
Try turning off Geometry Buffers in the graphics settings, it'll improve things quite a bit. If you're on a mission map for a while, try using /reloadgfx when things feel laggy or when you take an elevator to another section.
Manga: I've had the same issue. Even with Geometry buffers off and safe mode crankin', my client will just up and crap out with no message. Is it the memory leak? *really wishes they'd roll Cider back a few versions to a more stable client*


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