A Fun Little Tweek to the Clockwork King


Hospy

 

Posted

I was preparing to run the Tina MacIntyre arc tonight, and it occurred to me that I have to decide whether my team will fight through the Clockwork hordes to get to him, or just skip right to him. And then it occurred to me... for a LOT of bad guys, this ought to be no good.

Is there a way that the code could be set to introduce an event, so that The Clockwork King can basically draw all remaining enemies in an Outdoor map... and cause a Paladin summoning to occur... right in the middle of fighting him?

That would be a great, cross-your-legs-and-squeal moment, to see not a group of level 10 Clockwork assembling a Paladin, but upper-level, psychic Clockwork...