Broad Sword/DA Stalker
You can put off stamina on a stalker, even a dark armor stalker. I'm currently growing a praetorian Kin/DA stalker and at 14 he's got both shields and shows no sign of slowing down. I'd probably switch Parry with Health, for starters. Then I'd take Obsidian Shield at 16, Super Jump at 20 and Stamina at 28.
You could swap out Disembowel and Dark Regen to get DR after stamina, but with the theft of essence proc you might not care so much about that.
The Scrappers' Guide to Dark Melee | Kheldian Binds and Strategies
Thanks for the advice. I might still try to take Stamina a little earlier, but maybe not right at level 20. I do like to be able to Scrap a bit, and do worry about endurance in those instances. If I can get the Theft of Essence proc for cheap, I'll probably try to get Dark Regen earlier, and push Stamina back a bit.
Thanks for the help!
Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson
"I was just the one with the most unsolicited sombrero." - Traegus
Hey all,
I've been wanting to create this guy for a while, but finally got around to making a build for him. I wanted to run it by the Stalker pros though, to see if you could improve upon it. It will mostly be a solo build, with some teaming. The Melee and S/L Defenses aren't bad, and with Parry and the -ToHit from Cloak of Fear, I should be functionally at the soft cap for Melee at least.
Still, I feel like I'm taking some key powers pretty late in the build, and do worry about that. Especially if I take him through Praetoria instead of the Rogue Islands.
Villain Plan by Mids' Villain Designer 1.803
http://www.cohplanner.com/
Click this DataLink to open the build!
Simoom: Level 50 Magic Stalker
Primary Power Set: Broad Sword
Secondary Power Set: Dark Armor
Power Pool: Leaping
Power Pool: Fitness
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Hack -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(9), T'Death-Acc/Dmg/EndRdx(15), T'Death-Dmg/EndRdx/Rchg(19), T'Death-Dam%(42)
Level 1: Hide -- LkGmblr-Def(A), LkGmblr-Def/Rchg(37)
Level 2: Slice -- Oblit-Dmg(A), Oblit-Acc/Rchg(3), Oblit-Dmg/Rchg(11), Oblit-Acc/Dmg/Rchg(15), Oblit-Acc/Dmg/EndRdx/Rchg(19), Oblit-%Dam(40)
Level 4: Dark Embrace -- S'fstPrt-ResKB(A), S'fstPrt-ResDam/Def+(5), ImpArm-ResDam(5), ImpArm-ResDam/EndRdx(13), ImpArm-ResDam/EndRdx/Rchg(50)
Level 6: Assassin's Slash -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(7), T'Death-Dmg/Rchg(7), T'Death-Acc/Dmg/EndRdx(11), T'Death-Dmg/EndRdx/Rchg(17), T'Death-Dam%(40)
Level 8: Build Up -- AdjTgt-Rchg(A), AdjTgt-ToHit/Rchg(9), AdjTgt-ToHit/EndRdx/Rchg(17)
Level 10: Combat Jumping -- Krma-ResKB(A)
Level 12: Placate -- RechRdx-I(A), RechRdx-I(13)
Level 14: Hurdle -- Jump-I(A)
Level 16: Super Jump -- Jump-I(A)
Level 18: Health -- Heal-I(A)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod(21), P'Shift-EndMod/Acc(21), P'Shift-EndMod/Rchg(37)
Level 22: Murky Cloud -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(23), RctvArm-ResDam/Rchg(23), RctvArm-ResDam/EndRdx/Rchg(34)
Level 24: Parry -- C'ngImp-Acc/Dmg(A), C'ngImp-Acc/Dmg/Rchg(25), C'ngImp-Acc/Dmg/EndRdx(25), C'ngImp-Dmg/Rchg(34), DefBuff-I(43)
Level 26: Dark Regeneration -- Theft-+End%(A), Nictus-Acc/Heal(27), Nictus-Acc/EndRdx/Heal/HP/Regen(27), Nictus-Acc/EndRdx/Rchg(29), Nictus-Heal/HP/Regen/Rchg(34)
Level 28: Obsidian Shield -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(29), RctvArm-ResDam/Rchg(33), RctvArm-ResDam/EndRdx/Rchg(40)
Level 30: Disembowel -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(31), T'Death-Dmg/Rchg(31), T'Death-Acc/Dmg/EndRdx(31), T'Death-Dmg/EndRdx/Rchg(36), T'Death-Dam%(43)
Level 32: Head Splitter -- Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(39), Oblit-%Dam(43)
Level 35: Cloak of Fear -- SipInsght-ToHitDeb(A), SipInsght-Acc/ToHitDeb(36), SipInsght-Acc/Rchg(37), SipInsght-ToHitDeb/EndRdx/Rchg(39), SipInsght-Acc/EndRdx/Rchg(50)
Level 38: Shadow Dweller -- LkGmblr-Rchg+(A), LkGmblr-Def(39)
Level 41: Mu Bolts -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(42), Thundr-Acc/Dmg/Rchg(42), Thundr-Acc/Dmg/EndRdx(45), Thundr-Dmg/EndRdx/Rchg(46)
Level 44: Ball Lightning -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(45), Posi-Dmg/Rchg(45), Posi-Acc/Dmg/EndRdx(46), Posi-Dam%(46)
Level 47: Zapp -- Mantic-Acc/Dmg(A), Mantic-Dmg/EndRdx(48), Mantic-Dmg/EndRdx/Rchg(48), Mantic-Acc/ActRdx/Rng(48)
Level 49: Soul Transfer -- Stpfy-Acc/Rchg(A), Stpfy-Acc/Stun/Rchg(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Assassination
Level 2: Ninja Run
Any suggestions? Now I've just got to figure out how to make a good desert/dervish costume.
Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson
"I was just the one with the most unsolicited sombrero." - Traegus