Imperial City causing odd FPS glitch
Some more details that I have noticed recently which may or may not be related to the above bug.
Recently after I posted the above I installed a 9800 GTX 512 NVidia card.
And while toying with settings to increase some eye candy since the new card is more powerful than the one I had, I noticed two things.
1) I still have the above problem happen, and only in Imperial city (checked pretty much every zone in the entire game just to make sure) and the park area seems to cause this to happen the most.
2) When I dinkied around with the nicer shadow settings, I noticed I could cause the above bug by increasing the shadow "Size" slider, then lowering it back to zero.
What would happen is, at zero I start out with an average of say 30 fps, then as I increase the shadow size slider my FPS drops, by the time I get the slider all the way to the right, my FPS is sitting at like 3.
I then drag the slider back to the left all the way, expecting to see my FPS increase, but it does not, it *STAYS* at 3, and nothing I do in game will fix that. Even tried reloadgfx and unloadgfx commands. Nothing works except to completely restart the game client.
These two FPS lowering issues might be related, I don't know anything about programming to even make a stupid guess, but I figured the behavior is so similar that I should add this info to this thread in hopes it gets fixed soon.
"All that crap is grey to me, no XP." - Positron 5/15/05 8:36am . . . The world stopped and silence ensued except for the sound of a crying infant off in the distance.
"Everyone needs to chill the hell out." - BackAlleyBrawler 11/13/08 3:26pm . . . Geeks around the world stopped and blinked.
I've finally figured out the exact cause of this FPS bug.
FSAA.
When I run FSAA, and for some odd reason *ONLY* in Imperial City, it causes my FPS to go down to around 5, and even if I leave to another zone, or mission map where I normally get even my max 60 FPS (VSync enabled), it will remain at 5 FPS.
At least I no longer have to restart my client to fix it, all I have to do is turn off FSAA in options, then put it back to 2x or 4x, depending if I'm blueside (4x) or Redside (2X because Redside is a bit more demanding)
I am not a programmer, so I may be completely wrong about this, but from all of my testing, it would seem that there is something afoul with Imperial City's Graphics because it is the only place in the game that causes this to happen for me. Not even the worst spots in Grandville with settings set to max that can reduce my card to a snail cause my FPS to *get stuck* like that.
Anyhow, I hope all of my labor pays off in helping you Devs get to the bottom of this.
"All that crap is grey to me, no XP." - Positron 5/15/05 8:36am . . . The world stopped and silence ensued except for the sound of a crying infant off in the distance.
"Everyone needs to chill the hell out." - BackAlleyBrawler 11/13/08 3:26pm . . . Geeks around the world stopped and blinked.
This seems to only happen to me in Imperial City, and specifically when entering the park area or even turning my facing towards the park if I am near enough to see the park.
I get an average of 25 FPS in imperial city, and around 35-40 fps inside mission instances.
When entering the park my FPS drops to around 5-8 fps, and STAYS THERE.
Once hit by the odd FPS lowering bug it doesn't matter if I go back to places that I KNOW I get 30 fps on average, the new lowered 5 fps will stay with me and nothing seems to fix it except for restarting the game client.
I run windows XP SP3, the latest NVidia Drivers and have a GeForce 9600 GT 512
"All that crap is grey to me, no XP." - Positron 5/15/05 8:36am . . . The world stopped and silence ensued except for the sound of a crying infant off in the distance.
"Everyone needs to chill the hell out." - BackAlleyBrawler 11/13/08 3:26pm . . . Geeks around the world stopped and blinked.