Dark/Dark/Dark-Out of the HOs


DarkWanderer

 

Posted

Yeah I still have some HOs there, but I haven't played since before ED. This is a toon I loved playing, but I have no idea about setting. Can I get some help? I am very bad at setting right now.

Hero Plan by Mids' Hero Designer 1.803
http://www.cohplanner.com/

Click this DataLink to open the build!

DW: Level 50 Magic Defender
Primary Power Set: Dark Miasma
Secondary Power Set: Dark Blast
Power Pool: Fitness
Power Pool: Speed
Power Pool: Flight
Power Pool: Leadership
Ancillary Pool: Dark Mastery

Hero Profile:
Level 1: Twilight Grasp -- Nictus-Acc/EndRdx/Rchg(A), Nictus-Heal/HP/Regen/Rchg(3), Nictus-Acc/EndRdx/Heal/HP/Regen(3), Nictus-Acc/Heal(5), Nictus-Heal(5)
Level 1: Dark Blast -- HO:Nucle(A), HO:Nucle(40)
Level 2: Gloom -- Entrpc-Heal%(A), Entrpc-Dmg/Rchg(9), Dev'n-Dmg/Rchg(9), Dev'n-Acc/Dmg/Rchg(17)
Level 4: Darkest Night -- DarkWD-Slow%(A), DarkWD-ToHitdeb/Rchg/EndRdx(7), DarkWD-ToHitDeb(17), DarkWD-ToHitDeb/Rchg(19), DarkWD-ToHitDeb/EndRdx(19)
Level 6: Tar Patch -- RechRdx-I(A), RechRdx-I(7), P'ngTtl--Rchg%(34), Slow-I(46), Slow-I(50)
Level 8: Hurdle -- Jump-I(A)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(11), RechRdx-I(11)
Level 12: Fearsome Stare -- Abys-Acc/Fear/Rchg(A), Abys-Acc/Rchg(13), Abys-EndRdx/Fear(13), Abys-Acc/EndRdx(15), Abys-Fear/Rng(15)
Level 14: Hover -- LkGmblr-Rchg+(A), Krma-ResKB(37)
Level 16: Tenebrous Tentacles -- TotHntr-Immob/Acc(A), TotHntr-EndRdx/Immob(36), TotHntr-Acc/Immob/Rchg(36), TotHntr-Dam%(36), Posi-Acc/Dmg(37), Posi-Dmg/EndRdx(37)
Level 18: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(45), Heal-I(46)
Level 20: Stamina -- P'Shift-EndMod/Acc(A), P'Shift-EndMod/Rchg(21), P'Shift-EndMod(21), P'Shift-End%(23), P'Shift-EndMod/Acc/Rchg(23)
Level 22: Night Fall -- DarkWD-ToHitDeb/EndRdx(A), DarkWD-Slow%(25), DarkWD-ToHitDeb(25), DarkWD-ToHitDeb/Rchg(29), DarkWD-ToHitdeb/Rchg/EndRdx(29)
Level 24: Assault -- EndRdx-I(A)
Level 26: Shadow Fall -- LkGmblr-Rchg+(A), S'fstPrt-ResDam/Def+(27), S'fstPrt-ResDam/EndRdx(27), S'fstPrt-ResKB(31), DefBuff-I(50)
Level 28: Howling Twilight -- Stpfy-Acc/Stun/Rchg(A), Stpfy-Acc/Rchg(42), Stpfy-EndRdx/Stun(43), Stpfy-Acc/EndRdx(43), Stpfy-Stun/Rng(43)
Level 30: Tactics -- HO:Cyto(A), HO:Cyto(31), HO:Cyto(31), ToHit-I(46)
Level 32: Dark Servant -- Cloud-%Dam(A), Cloud-Acc/EndRdx/Rchg(33), Cloud-ToHitDeb(33), Cloud-Acc/ToHitDeb(33), Cloud-Acc/Rchg(34), Cloud-ToHitDeb/EndRdx/Rchg(34)
Level 35: Vengeance -- LkGmblr-Rchg+(A), Mrcl-Rcvry+(39)
Level 38: Blackstar -- Oblit-%Dam(A), Oblit-Dmg(39), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(40), Oblit-Acc/Dmg/Rchg(40)
Level 41: Dark Consumption -- EndMod-I(A), EndMod-I(42), EndMod-I(42)
Level 44: Dark Embrace -- Aegis-ResDam/EndRdx(A), Aegis-ResDam(45), ResDam-I(45)
Level 47: Soul Drain -- GSFC-ToHit/Rchg(A), GSFC-ToHit(48), Oblit-%Dam(48), ToHit-I(48)
Level 49: Fly -- Frbd-Stlth(A), Frbd-Fly(50)
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Vigilance
Level 4: Ninja Run
------------
Set Bonus Totals:

  • 9.5% DamageBuff(Smashing)
  • 9.5% DamageBuff(Lethal)
  • 9.5% DamageBuff(Fire)
  • 9.5% DamageBuff(Cold)
  • 9.5% DamageBuff(Energy)
  • 9.5% DamageBuff(Negative)
  • 9.5% DamageBuff(Toxic)
  • 9.5% DamageBuff(Psionic)
  • 3% Defense(Smashing)
  • 3% Defense(Lethal)
  • 3% Defense(Fire)
  • 3% Defense(Cold)
  • 4.88% Defense(Energy)
  • 4.88% Defense(Negative)
  • 3% Defense(Psionic)
  • 3% Defense(Melee)
  • 6.75% Defense(Ranged)
  • 3% Defense(AoE)
  • 4.5% Max End
  • 36% Enhancement(Accuracy)
  • 2.75% Enhancement(Terrorized)
  • 5% Enhancement(Heal)
  • 5% Enhancement(Immobilize)
  • 56.3% Enhancement(RechargeTime)
  • 3% Enhancement(Stun)
  • 15% FlySpeed
  • 141.2 HP (13.9%) HitPoints
  • 15% JumpHeight
  • 15% JumpSpeed
  • Knockback (Mag -8)
  • Knockup (Mag -8)
  • MezResist(Confused) 2.5%
  • MezResist(Held) 2.5%
  • MezResist(Immobilize) 2.5%
  • MezResist(Sleep) 2.5%
  • MezResist(Stun) 4.7%
  • MezResist(Terrorized) 2.5%
  • 14% (0.23 End/sec) Recovery
  • 42% (1.78 HP/sec) Regeneration
  • 20% RunSpeed





 

Posted

Also, does anyone know how much this will cost?


 

Posted

Cheaper build

Code:
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Posted

You could always sell a Cyto for 100mil, if you need some inf.

I would slot more like this..


Hero Plan by Mids' Hero Designer 1.803
http://www.cohplanner.com/

Click this DataLink to open the build!

DW altered: Level 50 Magic Defender
Primary Power Set: Dark Miasma
Secondary Power Set: Dark Blast
Power Pool: Fitness
Power Pool: Speed
Power Pool: Flight
Power Pool: Leadership
Ancillary Pool: Dark Mastery

Hero Profile:
Level 1: Twilight Grasp -- Nictus-Acc/Heal(A), Nictus-Heal/HP/Regen/Rchg(3), Nictus-Heal(3), Nictus-Acc/EndRdx/Rchg(5), SipInsght-Acc/Rchg(17)
Level 1: Dark Blast -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(5), Dev'n-Acc/Dmg/EndRdx/Rchg(27), HO:Nucle(34)
Level 2: Gloom -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(7), Dev'n-Acc/Dmg/EndRdx/Rchg(9), HO:Nucle(9)
Level 4: Darkest Night -- EndRdx-I(A), DarkWD-ToHitdeb/Rchg/EndRdx(7), DarkWD-ToHitDeb(17), DarkWD-ToHitDeb/Rchg(19), DarkWD-ToHitDeb/EndRdx(19)
Level 6: Tar Patch -- RechRdx-I(A)
Level 8: Swift -- Flight-I(A), Flight-I(46)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(11), RechRdx-I(11)
Level 12: Fearsome Stare -- Abys-Acc/Fear/Rchg(A), Abys-Acc/Rchg(13), Abys-EndRdx/Fear(13), Abys-Acc/EndRdx(15), Abys-Fear/Rng(15)
Level 14: Hover -- Krma-ResKB(A)
Level 16: Tenebrous Tentacles -- Posi-Acc/Dmg(A), Posi-Dmg/Rchg(36), Posi-Dmg/Rng(36), Posi-Acc/Dmg/EndRdx(36), Posi-Dam%(37), HO:Lyso(37)
Level 18: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(46)
Level 20: Stamina -- P'Shift-EndMod/Acc(A), P'Shift-EndMod(21), P'Shift-End%(21), EndMod(23)
Level 22: Night Fall -- Posi-Acc/Dmg(A), Posi-Acc/Dmg/EndRdx(23), Posi-Dmg/EndRdx(25), Posi-Dmg/Rchg(25), Posi-Dmg/Rng(29), HO:Lyso(29)
Level 24: Assault -- EndRdx-I(A), EndRdx-I(43)
Level 26: Shadow Fall -- TtmC'tng-ResDam/Rchg(A), TtmC'tng-ResDam/EndRdx(27), TtmC'tng-ResDam(31), LkGmblr-Rchg+(34), HO:Cyto(37), HO:Cyto(46)
Level 28: Howling Twilight -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(39), Stpfy-Acc/EndRdx(40), Stpfy-Stun/Rng(42), Stpfy-Acc/Stun/Rchg(43)
Level 30: Tactics -- AdjTgt-ToHit/EndRdx(A), GSFC-ToHit/EndRdx(31), EndRdx-I(31)
Level 32: Dark Servant -- HO:Lyso(A), Cloud-Acc/EndRdx/Rchg(33), Cloud-ToHitDeb(33), Cloud-Acc/ToHitDeb(33), Cloud-Acc/Rchg(34)
Level 35: Vengeance -- LkGmblr-Rchg+(A)
Level 38: Blackstar -- DarkWD-ToHitDeb/Rchg(A), DarkWD-ToHitDeb(39), Oblit-Acc/Dmg/Rchg(39), Dmg-I(40), Dmg-I(40)
Level 41: Dark Consumption -- Efficacy-EndMod/Acc/Rchg(A), Efficacy-Acc/Rchg(42), P'Shift-EndMod/Acc/Rchg(42), P'Shift-Acc/Rchg(43)
Level 44: Dark Embrace -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-EndRdx(45), TtmC'tng-ResDam/EndRdx/Rchg(45), S'fstPrt-ResDam/Def+(45)
Level 47: Soul Drain -- AdjTgt-ToHit/Rchg(A), AdjTgt-ToHit/EndRdx/Rchg(48), AdjTgt-EndRdx/Rchg(48), AdjTgt-ToHit/EndRdx(48), AdjTgt-Rchg(50)
Level 49: Fly -- Frbd-Stlth(A), Frbd-Fly(50), Frbd-EndRdx(50)
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Vigilance
Level 4: Ninja Run


perma jump is ---> /up 1

 

Posted

My main powers I use are Gloom, Tar patch, and of course Fluffy, so I kept the slotting. I changed some enhancements because your build's made a lot of sense. I saw the idea of more recharge.

Hero Plan by Mids' Hero Designer 1.803
http://www.cohplanner.com/

Click this DataLink to open the build!

DW Different Enhances in places: Level 50 Magic Defender
Primary Power Set: Dark Miasma
Secondary Power Set: Dark Blast
Power Pool: Fitness
Power Pool: Speed
Power Pool: Flight
Power Pool: Leadership
Ancillary Pool: Dark Mastery

Hero Profile:
Level 1: Twilight Grasp -- Nictus-Acc/EndRdx/Rchg(A), Nictus-Heal/HP/Regen/Rchg(3), Nictus-Acc/EndRdx/Heal/HP/Regen(3), Nictus-Acc/Heal(5), Nictus-Heal(5)
Level 1: Dark Blast -- HO:Nucle(A), HO:Nucle(27), HO:Centri(40)
Level 2: Gloom -- Entrpc-Heal%(A), Entrpc-Dmg/EndRdx(9), Dev'n-Dmg/Rchg(9), Dev'n-Acc/Dmg/Rchg(17), HO:Centri(39), RechRdx-I(46)
Level 4: Darkest Night -- EndRdx-I(A), DarkWD-ToHitdeb/Rchg/EndRdx(7), DarkWD-ToHitDeb(17), DarkWD-ToHitDeb/Rchg(19), DarkWD-ToHitDeb/EndRdx(19)
Level 6: Tar Patch -- RechRdx-I(A), RechRdx-I(7), P'ngTtl--Rchg%(34), Slow-I(46), Slow-I(50)
Level 8: Hurdle -- Jump-I(A)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(11), RechRdx-I(11)
Level 12: Fearsome Stare -- Abys-Acc/Fear/Rchg(A), Abys-Acc/Rchg(13), Abys-EndRdx/Fear(13), Abys-Acc/EndRdx(15), Abys-Fear/Rng(15)
Level 14: Hover -- Krma-ResKB(A)
Level 16: Tenebrous Tentacles -- HO:Nucle(A), Posi-Dmg/Rng(36), Posi-Acc/Dmg/EndRdx(36), Posi-Dmg/Rchg(36), Posi-Acc/Dmg(37), Posi-Dam%(37)
Level 18: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(45), Heal-I(46)
Level 20: Stamina -- P'Shift-EndMod/Acc(A), P'Shift-EndMod/Rchg(21), P'Shift-EndMod(21), P'Shift-End%(23), P'Shift-EndMod/Acc/Rchg(23)
Level 22: Night Fall -- Posi-Dmg/Rchg(A), Posi-Dam%(25), Posi-Dmg/EndRdx(25), Posi-Acc/Dmg(29), Posi-Dmg/Rng(29)
Level 24: Assault -- EndRdx-I(A)
Level 26: Shadow Fall -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(27), TtmC'tng-ResDam/Rchg(31), DefBuff-I(37)
Level 28: Howling Twilight -- Stpfy-Acc/Stun/Rchg(A), Stpfy-Acc/Rchg(42), Stpfy-EndRdx/Stun(43), Stpfy-Acc/EndRdx(43), Stpfy-Stun/Rng(43)
Level 30: Tactics -- ToHit-I(A), ToHit-I(31), EndRdx-I(31)
Level 32: Dark Servant -- Cloud-%Dam(A), Cloud-Acc/EndRdx/Rchg(33), Cloud-ToHitDeb(33), Cloud-Acc/ToHitDeb(33), Cloud-Acc/Rchg(34), Cloud-ToHitDeb/EndRdx/Rchg(34)
Level 35: Vengeance -- Mrcl-Rcvry+(A)
Level 38: Blackstar -- Oblit-%Dam(A), Oblit-Dmg(39), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(40), Oblit-Acc/Dmg/Rchg(40)
Level 41: Dark Consumption -- EndMod-I(A), EndMod-I(42), EndMod-I(42)
Level 44: Dark Embrace -- Aegis-ResDam/EndRdx(A), Aegis-ResDam(45), ResDam-I(45)
Level 47: Soul Drain -- AdjTgt-ToHit(A), AdjTgt-Rchg(48), AdjTgt-ToHit/EndRdx(48), AdjTgt-ToHit/EndRdx/Rchg(48), AdjTgt-ToHit/Rchg(50)
Level 49: Fly -- Frbd-Stlth(A), Frbd-Fly(50)
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Vigilance
Level 4: Ninja Run
------------
Set Bonus Totals:

  • 7.5% DamageBuff(Smashing)
  • 7.5% DamageBuff(Lethal)
  • 7.5% DamageBuff(Fire)
  • 7.5% DamageBuff(Cold)
  • 7.5% DamageBuff(Energy)
  • 7.5% DamageBuff(Negative)
  • 7.5% DamageBuff(Toxic)
  • 7.5% DamageBuff(Psionic)
  • 1.88% Defense(Energy)
  • 1.88% Defense(Negative)
  • 3.75% Defense(Ranged)
  • 4.5% Max End
  • 45% Enhancement(Accuracy)
  • 2.75% Enhancement(Terrorized)
  • 46.3% Enhancement(RechargeTime)
  • 3% Enhancement(Stun)
  • 5% Enhancement(Heal)
  • 10% FlySpeed
  • 106.8 HP (10.5%) HitPoints
  • 10% JumpHeight
  • 10% JumpSpeed
  • Knockback (Mag -4)
  • Knockup (Mag -4)
  • MezResist(Confused) 2.5%
  • MezResist(Held) 2.5%
  • MezResist(Immobilize) 2.5%
  • MezResist(Sleep) 4.7%
  • MezResist(Stun) 4.7%
  • MezResist(Terrorized) 2.5%
  • 12.5% (0.21 End/sec) Recovery
  • 42% (1.78 HP/sec) Regeneration
  • 3.15% Resistance(Fire)
  • 3.15% Resistance(Cold)
  • 1.26% Resistance(Energy)
  • 1.26% Resistance(Negative)
  • 15% RunSpeed




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