DM/SD: Brute or Scrapper?
IMO shield sets usually work better for scrappers. The damage buff you will get from against all odds buffs your base damage (the damage before adding in fury's buff or enhancements) and scrappers have much higher base damage than brutes. Being that shield won't get close to resistance cap, that has no importance in their survivability, and defense soft cap can be reached equally easy on each. Critical hits are also added in after damage buffs, so the larger AAO buff will help crits double the amount. My vote is scrapper all the way.
I think that particular combo works better on a scrapper also.
Thanks for the feedback. Looks like according to several posts, it's actually the best Scrapper DPS combo to boot.
What are the numerical tradeoffs between Brute and Scrapper for a DM/SD build? I'm pretty new to the game and only just read that the two can have different damage caps, resist caps, and even scaling between powersets (such as the DoTs from Fire benefiting from Fury but not criticals).
Is DM similar in that the DoT component benefits from a Brute's Fury but not a Scrapper's crits? Are there any other reasons to roll one over the other?
I'm going for solo power and the ability to dish out pain and stand up to just about anything, AVs and Pylons included, eventually. I'm also expecting that Scrappers may get a damage cap buff now that Brutes can switch (I did look briefly at the notes where they normalized rage and lowered the Brute damage cap a bit, which makes sense).