First mission of LRSF: Unstable?


EmperorSteele

 

Posted

So i've been doing a few Lord Recluse Strike Forces recently, trying to get the "Master of..." badge, but I've been experiencing an issue.

The first mission runs HORRIBLE. Like my frame rate drops BELOW one frame per second, then jumps to 80, then crashes back down into the single digits. All while I'm HOLDING STILL.

No one else had the problem, so I'm assuming it's something on my end. Here's a CoHhelper readout:

---System information gathered by CoH Helper version 0.2.0.2---

DxDiag gathered at August 29, 2010 08:38 (-04:00)
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.100427-1636)
System Manufacturer: Gigabyte Technology Co., Ltd.
System Model: GA-770TA-UD3
BIOS: Award Modular BIOS v6.00PG
Central Processor: AMD Athlon(tm) II X4 630 Processor, MMX, 3DNow (4 CPUs), ~2.8GHz
Memory: 3326MB
.Net Memory Report: 2559MB out of 3326MB available
Page File: 4545MB (664MB currently in use)
C Drive: (WDC WD6401AALS-00J7B0) 375306MB out of 610469MB (61%) free
Windows directory location: C:\WINDOWS
DirectX: DirectX 9.0c (4.09.0000.0904)
DirectX Diag version: 5.03.2600.5512 (32-bit version)

Display Notes: No problems found.
Sound Notes: No problems found.
Input Notes: No problems found.

Monitor: Plug and Play Monitor
Monitor's Max Resolution: 1600,1200
Video Device Name: ATI Radeon HD 5700 Series
Manufacturer / Chip: ATI Technologies Inc. / ATI Radeon Graphics Processor (0x68BE)
Video Memory: 1024.0 MB
Driver Version: 6.14.0010.7111
Driver Date: 8/3/2010 9:46:04 PM
Driver Language: English

Sound Device Description: Realtek HD Audio output
Driver File: RtkHDAud.sys
Driver Version: 5.10.0000.5964
Driver Date: 10/21/2009 10:28:42 AM


WMI Information
Motherboard Manufacturer: Gigabyte Technology Co., Ltd.
Motherboard Model: (empty)
Motherboard Product: GA-770TA-UD3
Motherboard Version: x.x
BIOS Manufacturer: Award Software International, Inc.
BIOS Name: Award Modular BIOS v6.00PG
BIOS Version: GBT - 42302e31
BIOS Release: 20091119000000.000000+000


Registry Information for Current User
Resolution: 1280x1024
3D Resolution: 1280x1024 (Not using renderscale)
Full Screen: Yes
Maximized: No
Screen Position: 0, 0
Refresh Rate: 85Hz
Vertical Sync Enabled: No


Physics Quality: Medium
Maximum Particles: 50000
Max Particle Fill? 10.000
Physics Card Enabled: No


Anti-aliasing: Off
Anisotropic Filtering: 2x
Texture LOD Bias: Smooth
Water Effects: Medium quality
Bloom: 1.000 (turned on)
Depth of Field Enabled: No
Desaturation Effects (Sepia) Enabled: No
Shader Detail: High


World Texture Level: Very High
Character Texture Level: Very High
World Detail Level (Vis_Scale): 2.000
Entity Detail Level: 1.000
Shadows Enabled: Yes
Shadow Mode: Unknown (5)
Shadow Map Shader: High quality
Environmental Reflections: Disabled
Advanced Occlusion Settings: No
Ambient Occlusion: Off
Occlusion Strength: Off
Blur: Bilateral
Ambient Resolution: Performance


Gamma Correction: 1.000
Geometry Buffers (VBOs) Enabled: Yes
Suppression of FX When Camera Close Enabled: No
Close Suppression Range: 3.000
Show Advertisements: Yes

Audio Mode: Performance
3D Audio: Yes
FX Sound Volume: 0.500
Music Sound Volume: 0.000

Show Advanced Graphics Options: Yes
Overall Graphics Quality: 0.500
Reverse Mouse Buttons: No
Save Login Username: Yes
Transfer Rate: 418574 bytes/second
Current Game Version: 1850.201007290124.21T2
Installation Directory: C:\Program Files\City of Heroes

Mod files in the Data directory
.\texture_library\MAPS\city has 1 file
.\texture_library\MAPS\Midnight_Squad has 1 file
.\texture_library\MAPS\Safeguard has 9 files
.\texture_library\MAPS\sewers has 44 files
.\texture_library\MAPS\static has 32 files
.\texture_library\V_MAPS\Outdoor_Missions has 9 files
.\texture_library\V_MAPS\Static has 16 files


**

So, right. I was having issues with AA before, but turning off AO solved that. But like I said, now the first mission runs horrible. I went into my ATi control panel and oddly, it reported high temperatures but no usage at some points? And according to Windows Task manager, CoH was using almost a gig and a half of memory (a lot more than usual). And it reported that only half of my total processor power was being utilized... which is funny because I thought games tried to suck up as much as they can?

Any ideas?

[EDIT} that's funny, i installed the 10.8 drivers just the other day, but it says 6.14 up there? I use driver cleaner between updates... could I have missed something that's causing a conflict?


-STEELE =)


Allied to all sides so that no matter what, I'll come out on top!
Oh, and Crimson demands you play this arc-> Twisted Knives (MA Arc #397769)