Katana or DB/DA?


Amir

 

Posted

Hello Folks,

I was just messing around with a build I'm making for a toon I'll probably make later. I thought it would be cool to build this Katana or DB/DA scrapper but I'm having some issues. I need advice on the following:

1) Is the end usage ok? Should I have more?
2) Any thoughts of the Resistance and Defense?
3) Accuracy?
3) Any thing additional

I make the resistance and defenses high on purpose and this is a 1 v 1 build I want for PvE & PvP. Tell me what you think (builds below, I just put the data chunks)

THANKS!

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Posted

/Dark is going to be an Endurance consuming beast. Not to say that it's unmanagable, but yeah, /Dark is notoriously Endurance heavy. I actually have a level 50 Dual Blades/Dark and a level 45 (still working on it) Katana/Dark.

The Dual Blades/Dark was murder to level but that's partially due to my inexperience with the sets. After some Respecs she turned out to be alot of fun to play and pretty dangerous. She's been unable to solo any AVs however due to her Defenses not being high enough and the inability to recover Endurance fast enough. However, I didn't exactly build her for that, so I'm sure it can be done, particularly now that we have access to Shadow Meld. Well, you do anyway. I don't have Going Rogue yet.

My Katana/Dark is equally fun to play and I think she'll be able to solo the weaker AVs at least once I finish her build. She's going to easily have the +Recovery locked down and once I get Going Rogue I suppose I can take Shadow Meld and make her Defenses even higher.

Personally, of the two, I'd go with Katana/Dark. They're both equally fun in the end and the animations for Dual Blades are awesome, but Katana has tricks up it's sleeve that are easier to make use of and the road to 50 is so much easier.

I'll post my build for her and you can see what I did to get the amount of Recovery that she has which is something I put a great deal of importance on. Basically, just take out Manuveurs and stick Shadow Meld in there and you'd have a pretty insane build.


Oh, and also, I wouldn't worry about getting too much Melee Defense for a Katana/Dark. Around 25% would be alright as Divine Avalanche will double stack fairly easily. That'll free up your sets for other things.

Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/

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Lady Halloween: Level 50 Magic Scrapper
Primary Power Set: Katana
Secondary Power Set: Dark Armor
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Gambler's Cut -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(3), Hectmb-Acc/Dmg/Rchg(7), Hectmb-Acc/Rchg(13), Hectmb-Dmg/EndRdx(31), Achilles-ResDeb%(34)
Level 1: Dark Embrace -- ImpArm-ResDam/EndRdx/Rchg(A), ImpArm-EndRdx/Rchg(5), ImpArm-ResDam(5), ImpArm-ResDam/EndRdx(11), TtmC'tng-ResDam/EndRdx(15)
Level 2: Death Shroud -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Dmg(3), Erad-Dmg/Rchg(7), Erad-Acc/Dmg/Rchg(11), EndRdx-I(17), EndRdx-I(31)
Level 4: Murky Cloud -- EndRdx-I(A)
Level 6: Swift -- Run-I(A)
Level 8: Divine Avalanche -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(9), Mako-Dmg/Rchg(9), Mako-Acc/EndRdx/Rchg(13), Mako-Acc/Dmg/EndRdx/Rchg(17), Mako-Dam%(31)
Level 10: Obsidian Shield -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(15)
Level 12: Combat Jumping -- Zephyr-Travel(A), Zephyr-ResKB(39), LkGmblr-Rchg+(40)
Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-ResKB(40)
Level 16: Health -- Numna-EndRdx/Rchg(A), Numna-Heal/EndRdx(29), Numna-Heal/Rchg(34), Numna-Heal(36), Numna-Heal/EndRdx/Rchg(45), Numna-Regen/Rcvry+(45)
Level 18: Dark Regeneration -- Theft-+End%(A), Mrcl-EndRdx/Rchg(19), Mrcl-Heal/EndRdx/Rchg(19), H'zdH-Heal/EndRdx/Rchg(25), H'zdH-EndRdx/Rchg(25), Theft-Acc/EndRdx/Rchg(27)
Level 20: Stamina -- Efficacy-EndMod/Acc(A), Efficacy-EndMod/Rchg(21), Efficacy-EndMod(21), P'Shift-End%(46)
Level 22: The Lotus Drops -- Oblit-Dmg(A), Oblit-Acc/Rchg(23), Oblit-Dmg/Rchg(23), Oblit-Acc/Dmg/Rchg(27), Oblit-Acc/Dmg/EndRdx/Rchg(29), Oblit-%Dam(46)
Level 24: Cloak of Darkness -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(39), GftotA-Def/EndRdx(43), GftotA-Def/EndRdx/Rchg(43)
Level 26: Soaring Dragon -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(36), Mako-Dmg/Rchg(37), Mako-Acc/EndRdx/Rchg(37), Mako-Acc/Dmg/EndRdx/Rchg(37), Mako-Dam%(39)
Level 28: Cloak of Fear -- DarkWD-ToHitDeb/EndRdx(A), Abys-Acc/EndRdx(40), DarkWD-ToHitdeb/Rchg/EndRdx(42), DarkWD-Rchg/EndRdx(43)
Level 30: Maneuvers -- LkGmblr-Rchg+(A), GftotA-Def/EndRdx(36), GftotA-Def/EndRdx/Rchg(45)
Level 32: Golden Dragonfly -- Erad-Acc/Rchg(A), Erad-Acc/Dmg/Rchg(33), Erad-Dmg/Rchg(33), Erad-Dmg(33), EndRdx-I(34)
Level 35: Kick -- Acc-I(A)
Level 38: Tough -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/EndRdx/Rchg(42), ImpArm-ResDam(50), ImpArm-EndRdx/Rchg(50)
Level 41: Weave -- LkGmblr-Rchg+(A), GftotA-Def/EndRdx(42), GftotA-Def/EndRdx/Rchg(46)
Level 44: Conserve Power -- RechRdx-I(A)
Level 47: Physical Perfection -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(48), P'Shift-EndMod/Acc(48), P'Shift-End%(48), Mrcl-Rcvry+(50)
Level 49: Build Up -- RechRdx-I(A)
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Critical Hit
Level 6: Ninja Run


 

Posted

Oh, and just an edit on that last post: I just realized that I guess you wouldn't be able to take Physical Perfection and Shadow Meld...so...well, anyway, hopefully my build will give you some ideas. Hopefully not bad ones, heh.


 

Posted

Katana/Dark will be an AV soloing beast. DB/DA is solid, but Kat/DA is the better combo.

Both of them will suck in PvP. Just throwing that out there. I have a Broadsword/DA that I've dabbled in PvP with and he drops way too much. Largely due to the fact that Dark Armor's heal requires targets in melee range of you, and no one is going to just stand there and let you heal off them.


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

Posted

Here's my S/L softcap DB/DA build that runs BF-AV combo chain

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A m/r/a softcap Katana/dark would be much better of course