So I have a lvl 41 fire/fire brute that I love playing. I understand that there will be a need to frequently heal and he will be less than uber tough with fire armor set, but I would like to try and toughen him up a bit. To add to my problems, I have 1.4 gazillion alts in their mid to higher levels and they have magically sucked away most of my influence <shakes fist at the heavens "CURSE YOU ALT-ITIS!!!!"...>
I would greatly appreciate it if people could look at my current build, and post a build that would give me some more staying power while not using purples. I don't mind working towards sets that are more expensive in general as a long term goal, but will not have the cash for purple sets any time soon.
So I have a lvl 41 fire/fire brute that I love playing. I understand that there will be a need to frequently heal and he will be less than uber tough with fire armor set, but I would like to try and toughen him up a bit. To add to my problems, I have 1.4 gazillion alts in their mid to higher levels and they have magically sucked away most of my influence <shakes fist at the heavens "CURSE YOU ALT-ITIS!!!!"...>
I would greatly appreciate it if people could look at my current build, and post a build that would give me some more staying power while not using purples. I don't mind working towards sets that are more expensive in general as a long term goal, but will not have the cash for purple sets any time soon.
Much thanks in advance and happy Bruting!
Villain Plan by Mids' Villain Designer 1.803
http://www.cohplanner.com/
Click this DataLink to open the build!
Amunathrak: Level 50 Magic Brute
Primary Power Set: Fiery Melee
Secondary Power Set: Fiery Aura
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Fire Sword -- F'dSmite-Acc/Dmg(A), F'dSmite-Dmg/EndRdx(3), F'dSmite-Acc/EndRdx/Rchg(7), F'dSmite-Acc/Dmg/Rchg(13), S'ngH'mkr-Dmg/EndRdx/Rchg(37), KntkC'bat-Dmg/EndRdx/Rchg(43)
Level 1: Fire Shield -- ResDam-I(A), TtmC'tng-ResDam(5), RctvArm-ResDam(5), ImpArm-ResDam(43)
Level 2: Cremate -- F'dSmite-Acc/Dmg(A), F'dSmite-Dmg/EndRdx(3), F'dSmite-Acc/EndRdx/Rchg(7), F'dSmite-Acc/Dmg/Rchg(17), S'ngH'mkr-Dmg/EndRdx/Rchg(37), KntkC'bat-Dmg/EndRdx/Rchg(42)
Level 4: Healing Flames -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(11), Dct'dW-Heal/Rchg(11), Dct'dW-Heal/EndRdx/Rchg(13), Dct'dW-Heal(15), Dct'dW-Rchg(15)
Level 6: Hurdle -- Jump-I(A)
Level 8: Incinerate -- F'dSmite-Acc/Dmg(A), F'dSmite-Dmg/EndRdx(9), F'dSmite-Acc/EndRdx/Rchg(9), F'dSmite-Acc/Dmg/Rchg(17), S'ngH'mkr-Dmg/EndRdx/Rchg(40), KntkC'bat-Dmg/EndRdx/Rchg(40)
Level 10: Combat Jumping -- DefBuff-I(A)
Level 12: Boxing -- Empty(A)
Level 14: Super Jump -- Jump-I(A)
Level 16: Health -- Heal-I(A), Heal-I(19), Heal-I(19)
Level 18: Plasma Shield -- ResDam-I(A), TtmC'tng-ResDam(23), RctvArm-ResDam(23), ImpArm-ResDam(43)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(21), P'Shift-EndMod/Acc/Rchg(21), P'Shift-Acc/Rchg(46), P'Shift-EndMod/Acc(46), P'Shift-End%(48)
Level 22: Acrobatics -- EndRdx-I(A)
Level 24: Tough -- ResDam-I(A), TtmC'tng-ResDam(25), RctvArm-ResDam(25), ImpArm-ResDam(27)
Level 26: Blazing Aura -- EndRdx-I(A), EndRdx-I(27), EndRdx-I(36), Acc-I(36), Dmg-I(36), Dmg-I(37)
Level 28: Fire Sword Circle -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(29), M'Strk-Dmg/Rchg(29), M'Strk-Acc/EndRdx(31), M'Strk-Acc/Dmg/EndRdx(31), M'Strk-Dmg/EndRdx/Rchg(33)
Level 30: Consume -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(33), Acc-I(34), EndMod-I(34), EndMod-I(34)
Level 32: Hasten -- RechRdx-I(A), RechRdx-I(33)
Level 35: Fiery Embrace -- RechRdx-I(A), RechRdx-I(45)
Level 38: Greater Fire Sword -- F'dSmite-Acc/Dmg(A), F'dSmite-Dmg/EndRdx(39), F'dSmite-Acc/EndRdx/Rchg(39), F'dSmite-Acc/Dmg/Rchg(39), S'ngH'mkr-Dmg/EndRdx/Rchg(40), KntkC'bat-Dmg/EndRdx/Rchg(46)
Level 41: Burn -- Dmg-I(A), Dmg-I(42), Dmg-I(42), RechRdx-I(45), RechRdx-I(48), RechRdx-I(50)
Level 44: Web Envelope -- Acc-I(A), Immob-I(45)
Level 47: Build Up -- RechRdx-I(A), RechRdx-I(48)
Level 49: Rise of the Phoenix -- Dmg-I(A), Dmg-I(50), Dmg-I(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
Level 0: Ninja Run