Need advice on Bane build.


Telekin_Quake

 

Posted

Hi guys! Just rolled my first VEAT and I've decided to make him a dual build bane spider/huntsman. This is the bane build and I was wondering if you could give me a few pointers
My goals are basically to get softcap and then squeezing in a bit of +rech and +hp, the rest are pure bonus.
Thanks in advance!

Villain Plan by Mids' Villain Designer 1,803
http://www.cohplanner.com/

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Breakfast Club: Level 50 Natural Arachnos Soldier
Primary Power Set: Bane Spider Soldier
Secondary Power Set: Bane Spider Training
Power Pool: Fitness
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Bash

  • (A) Crushing Impact - Accuracy/Damage
  • (5) Crushing Impact - Damage/Endurance
  • (5) Crushing Impact - Damage/Recharge
  • (17) Crushing Impact - Accuracy/Damage/Recharge
  • (19) Crushing Impact - Accuracy/Damage/Endurance
Level 1: Bane Spider Armor Upgrade
  • (A) Steadfast Protection - Resistance/+Def 3%
  • (3) Steadfast Protection - Knockback Protection
Level 2: Combat Training: Defensive
  • (A) Luck of the Gambler - Recharge Speed
  • (3) Luck of the Gambler - Defense/Endurance/Recharge
  • (17) Luck of the Gambler - Defense/Endurance
  • (36) Luck of the Gambler - Defense
Level 4: Wolf Spider Armor
  • (A) Steadfast Protection - Knockback Protection
Level 6: Build Up
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (7) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (7) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (9) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (9) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (11) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 8: Swift
  • (A) Run Speed IO
Level 10: Tactical Training: Maneuvers
  • (A) Luck of the Gambler - Recharge Speed
  • (11) Luck of the Gambler - Defense/Endurance/Recharge
  • (40) Luck of the Gambler - Endurance/Recharge
  • (43) Luck of the Gambler - Defense/Endurance
Level 12: Pulverize
  • (A) Crushing Impact - Accuracy/Damage
  • (13) Crushing Impact - Damage/Endurance
  • (13) Crushing Impact - Damage/Recharge
  • (15) Crushing Impact - Accuracy/Damage/Recharge
  • (15) Crushing Impact - Accuracy/Damage/Endurance
Level 14: Venom Grenade
  • (A) Positron's Blast - Accuracy/Damage
  • (33) Positron's Blast - Damage/Endurance
  • (33) Positron's Blast - Damage/Recharge
  • (33) Positron's Blast - Accuracy/Damage/Endurance
  • (34) Positron's Blast - Chance of Damage(Energy)
Level 16: Health
  • (A) Miracle - +Recovery
  • (19) Numina's Convalescence - +Regeneration/+Recovery
Level 18: Shatter
  • (A) Crushing Impact - Accuracy/Damage
  • (23) Crushing Impact - Damage/Endurance/Recharge
  • (25) Crushing Impact - Damage/Recharge
  • (25) Crushing Impact - Accuracy/Damage/Endurance
  • (27) Crushing Impact - Accuracy/Damage/Recharge
Level 20: Stamina
  • (A) Performance Shifter - EndMod/Accuracy
  • (21) Performance Shifter - EndMod/Recharge
  • (21) Performance Shifter - EndMod
  • (23) Performance Shifter - Chance for +End
  • (37) Performance Shifter - EndMod/Accuracy/Recharge
  • (37) Performance Shifter - Accuracy/Recharge
Level 22: Mental Training
  • (A) Run Speed IO
Level 24: Cloaking Device
  • (A) Luck of the Gambler - Recharge Speed
  • (27) Luck of the Gambler - Defense
  • (36) Luck of the Gambler - Defense/Endurance
  • (37) Luck of the Gambler - Defense/Endurance/Recharge
Level 26: Placate
  • (A) Recharge Reduction IO
Level 28: Surveillance
  • (A) Achilles' Heel - Chance for Res Debuff
  • (29) Shield Breaker - Accuracy/Defense Debuff
  • (29) Shield Breaker - Accuracy/Recharge
  • (31) Shield Breaker - Accuracy/Endurance/Recharge
  • (31) Shield Breaker - Defense Debuff/Endurance/Recharge
Level 30: Maneuvers
  • (A) Luck of the Gambler - Recharge Speed
  • (31) Luck of the Gambler - Defense/Endurance/Recharge
  • (43) Luck of the Gambler - Defense/Endurance
Level 32: Crowd Control
  • (A) Obliteration - Damage
  • (34) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (34) Obliteration - Chance for Smashing Damage
  • (40) Obliteration - Accuracy/Recharge
  • (43) Obliteration - Damage/Recharge
  • (46) Obliteration - Accuracy/Damage/Recharge
Level 35: Tactical Training: Assault
  • (A) Endurance Reduction IO
  • (36) Endurance Reduction IO
Level 38: Call Reinforcements
  • (A) Recharge Reduction IO
  • (39) Expedient Reinforcement - Accuracy/Damage/Recharge
  • (39) Expedient Reinforcement - Endurance/Damage/Recharge
  • (39) Expedient Reinforcement - Accuracy/Recharge
  • (40) Expedient Reinforcement - Damage/Endurance
Level 41: Web Envelope
  • (A) Gravitational Anchor - Immobilize
  • (42) Gravitational Anchor - Immobilize/Recharge
  • (42) Gravitational Anchor - Accuracy/Immobilize/Recharge
  • (42) Gravitational Anchor - Accuracy/Recharge
Level 44: Shatter Armor
  • (A) Touch of Death - Accuracy/Damage
  • (45) Touch of Death - Damage/Endurance
  • (45) Touch of Death - Damage/Recharge
  • (45) Touch of Death - Accuracy/Damage/Endurance
  • (46) Touch of Death - Damage/Endurance/Recharge
  • (46) Touch of Death - Chance of Damage(Negative)
Level 47: Summon Blaster
  • (A) Expedient Reinforcement - Endurance/Damage/Recharge
  • (48) Expedient Reinforcement - Accuracy/Damage/Recharge
  • (48) Expedient Reinforcement - Damage/Endurance
  • (50) Expedient Reinforcement - Accuracy/Recharge
Level 49: Hasten
  • (A) Recharge Reduction IO
  • (50) Recharge Reduction IO
  • (50) Recharge Reduction IO
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Run Speed IO
  • (48) Celerity - +Stealth
Level 2: Rest
  • (A) Recharge Reduction IO
Level 1: Conditioning
Level 4: Ninja Run
------------
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Set Bonus Totals:
  • 16,5% DamageBuff(Smashing)
  • 16,5% DamageBuff(Lethal)
  • 16,5% DamageBuff(Fire)
  • 16,5% DamageBuff(Cold)
  • 16,5% DamageBuff(Energy)
  • 16,5% DamageBuff(Negative)
  • 16,5% DamageBuff(Toxic)
  • 16,5% DamageBuff(Psionic)
  • 8% Defense(Smashing)
  • 8% Defense(Lethal)
  • 7,06% Defense(Fire)
  • 7,06% Defense(Cold)
  • 4,25% Defense(Energy)
  • 4,25% Defense(Negative)
  • 3% Defense(Psionic)
  • 13% Defense(Melee)
  • 5,5% Defense(Ranged)
  • 11,1% Defense(AoE)
  • 68,8% Enhancement(RechargeTime)
  • 81% Enhancement(Accuracy)
  • 10% FlySpeed
  • 116,5 HP (10,9%) HitPoints
  • 10% JumpHeight
  • 10% JumpSpeed
  • Knockback (Mag -8)
  • Knockup (Mag -8)
  • MezResist(Confused) 7,5%
  • MezResist(Held) 10,3%
  • MezResist(Immobilize) 16,9%
  • MezResist(Sleep) 7,5%
  • MezResist(Stun) 9,7%
  • MezResist(Terrorized) 7,5%
  • 15,5% (0,27 End/sec) Recovery
  • 40% (2,15 HP/sec) Regeneration
  • 4,1% Resistance(Fire)
  • 4,1% Resistance(Cold)
  • 10% RunSpeed



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