perma shadow meld?
You can't Perma Shadow Meld.
90/15-1=5 So you would need to have 500% recharge. Having it down for only 10 sec is good.
It's going to take a lot of moves to get it to softcapped with shadow meld. Here is a build that I have been playing around with that does it. Shadow meld is down for 12ish sec with Hasten up. It doesn't have a travel power. Hope this gives you some idears one what you could do.
Hero Plan by Mids' Hero Designer 1.803
http://www.cohplanner.com/
Click this DataLink to open the build!
Claws/: Level 50 Magic Scrapper
Primary Power Set: Claws
Secondary Power Set: Regeneration
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Ancillary Pool: Soul Mastery
Hero Profile:
Level 1: Strike -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(33), T'Death-Dmg/Rchg(33), T'Death-Acc/Dmg/EndRdx(36), T'Death-Dmg/EndRdx/Rchg(37), T'Death-Dam%(37)
Level 1: Fast Healing -- Mrcl-Rcvry+(A)
Level 2: Slash -- C'ngImp-Dmg/EndRdx/Rchg(A), C'ngImp-Dmg/EndRdx(3), C'ngImp-Acc/Dmg(3), C'ngImp-Acc/Dmg/EndRdx(5), C'ngImp-Acc/Dmg/Rchg(5), Achilles-ResDeb%(40)
Level 4: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod/Acc(7), P'Shift-EndMod(13), P'Shift-EndMod/Rchg(17), P'Shift-EndMod/Acc/Rchg(23), P'Shift-Acc/Rchg(42)
Level 6: Reconstruction -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(7), Dct'dW-Rchg(17), Dct'dW-Heal/Rchg(25), Dct'dW-Heal/EndRdx/Rchg(25)
Level 8: Follow Up -- Hectmb-Dmg/Rchg(A), Hectmb-Acc/Dmg/Rchg(9), Hectmb-Acc/Rchg(9), Hectmb-Dmg/EndRdx(11), Hectmb-Dam%(11)
Level 10: Dull Pain -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(15), Dct'dW-Rchg(34), Dct'dW-Heal/Rchg(34), Dct'dW-Heal/EndRdx/Rchg(34)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(15)
Level 14: Swift -- Empty(A)
Level 16: Integration -- Numna-Heal(A), Numna-Heal/EndRdx/Rchg(46), Numna-Regen/Rcvry+(46)
Level 18: Focus -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(19), Thundr-Dmg/Rchg(19), Thundr-Acc/Dmg/Rchg(21), Thundr-Acc/Dmg/EndRdx(21), Thundr-Dmg/EndRdx/Rchg(23)
Level 20: Boxing -- Amaze-Stun(A)
Level 22: Tough -- HO:Ribo(A), HO:Ribo(37)
Level 24: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(36), LkGmblr-Def/EndRdx(36)
Level 26: Spin -- Oblit-Dmg(A), Oblit-Acc/Rchg(27), Oblit-Dmg/Rchg(27), Oblit-Acc/Dmg/Rchg(29), Oblit-Acc/Dmg/EndRdx/Rchg(29), Oblit-%Dam(31)
Level 28: Instant Healing -- Dct'dW-Rchg(A), Dct'dW-Heal(31), Dct'dW-EndRdx/Rchg(39), Dct'dW-Heal/Rchg(39), Dct'dW-Heal/EndRdx/Rchg(39)
Level 30: Eviscerate -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Dmg/Rchg(31), Erad-Dmg/Rchg(33), Sciroc-Acc/Dmg/EndRdx(40), Sciroc-Dmg/EndRdx(45)
Level 32: Shockwave -- Det'tn-Acc/Dmg(A), Det'tn-Dmg/EndRdx(42), Det'tn-Dmg/Rchg(42), Det'tn-Dmg/Rng(43), Det'tn-Acc/Dmg/EndRdx(43), Det'tn-Dmg/EndRdx/Rng(43)
Level 35: Health -- RgnTis-Regen+(A)
Level 38: Moment of Glory -- LkGmblr-Rchg+(A), RechRdx-I(40), LkGmblr-Def/Rchg(48)
Level 41: Resilience -- S'fstPrt-ResDam/Def+(A)
Level 44: Dark Blast -- Cloud-ToHitDeb(A), Cloud-Acc/ToHitDeb(45), Cloud-Acc/Rchg(45), Cloud-ToHitDeb/EndRdx/Rchg(46)
Level 47: Shadow Meld -- LkGmblr-Rchg+(A), LkGmblr-Def/Rchg(48), RechRdx-I(48), RedFtn-Def/Rchg(50), GftotA-Def/EndRdx/Rchg(50)
Level 49: Stamina -- P'Shift-End%(A), P'Shift-EndMod(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Level 0: Ninja Run
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Thanks. Hadnt thought of slotting Dark Blast with debuffs - smart!
Messing around with my fairly purpled Claws/Regen 50, trying to figure out how to perma shadow meld.
Any help / thoughts? This is what i have so far (below). Issue is 10 sec downtime in Meld, plus only 38% def (not soft-capped) when it's up.
Hero Plan by Mids' Hero Designer 1.803
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Natural Scrapper
Primary Power Set: Claws
Secondary Power Set: Regeneration
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Ancillary Pool: Soul Mastery
Hero Profile:
Level 1: Strike -- C'ngImp-Acc/Dmg/EndRdx(A), C'ngImp-Dmg/EndRdx/Rchg(3), C'ngImp-Acc/Dmg/Rchg(3), C'ngImp-Dmg/Rchg(5), C'ngImp-Acc/Dmg(5)
Level 1: Fast Healing -- Numna-Heal(A), Numna-Heal/EndRdx(7), Heal-I(7), RgnTis-Regen+(33), Numna-Regen/Rcvry+(34)
Level 2: Reconstruction -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(27), Dct'dW-Heal/EndRdx/Rchg(31), Dct'dW-Rchg(31), Dct'dW-Heal/Rchg(34)
Level 4: Slash -- C'ngImp-Dmg/EndRdx/Rchg(A), C'ngImp-Dmg/Rchg(9), Achilles-ResDeb%(9), C'ngImp-Acc/Dmg(13), C'ngImp-Acc/Dmg/EndRdx(33), C'ngImp-Acc/Dmg/Rchg(33)
Level 6: Quick Recovery -- EndMod-I(A), EndMod-I(11), EndMod-I(11)
Level 8: Follow Up -- Hectmb-Dmg/Rchg(A), Hectmb-Acc/Rchg(13), Hectmb-Dam%(19), Hectmb-Acc/Dmg/Rchg(21), Hectmb-Dmg/EndRdx(21), Mako-Dam%(23)
Level 10: Dull Pain -- Numna-Heal/EndRdx/Rchg(A), Numna-Heal/Rchg(17), Mrcl-Heal/Rchg(17), Mrcl-Heal/EndRdx/Rchg(19)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(15), RechRdx-I(15)
Level 14: Super Speed -- Clrty-Stlth(A)
Level 16: Integration -- Numna-Heal(A), Numna-Heal/EndRdx(27), Heal-I(34)
Level 18: Focus -- Apoc-Dmg/EndRdx(A), Apoc-Dmg/Rchg(36), Apoc-Acc/Dmg/Rchg(36), Apoc-Acc/Rchg(36), Apoc-Dam%(37)
Level 20: Spin -- Oblit-Dmg(A), Oblit-Acc/Dmg/EndRdx/Rchg(23), Oblit-Acc/Rchg(37), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(39), Oblit-%Dam(39)
Level 22: Swift -- Run-I(A)
Level 24: Health -- Numna-Heal(A), Numna-Heal/EndRdx(25), Heal-I(25)
Level 26: Stamina -- EndMod-I(A), EndMod-I(29), P'Shift-End%(29)
Level 28: Instant Healing -- RechRdx-I(A), RechRdx-I(31)
Level 30: Resilience -- S'fstPrt-ResDam/Def+(A)
Level 32: Eviscerate -- Armgdn-Dmg/EndRdx(A), Armgdn-Dmg/Rchg(40), Armgdn-Acc/Dmg/Rchg(42), Armgdn-Acc/Rchg(43), Armgdn-Dam%(43)
Level 35: Boxing -- Amaze-Stun(A), Amaze-Stun/Rchg(37), Amaze-Acc/Stun/Rchg(40), Amaze-EndRdx/Stun(40), Amaze-ToHitDeb%(46)
Level 38: Tough -- RechRdx-I(A)
Level 41: Shockwave -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(42), Ragnrk-Acc/Dmg/Rchg(42), Ragnrk-Acc/Rchg(43), Ragnrk-Dmg/EndRdx(45)
Level 44: Moonbeam -- Mantic-Acc/Dmg(A), Mantic-Dmg/EndRdx(45), Mantic-Acc/ActRdx/Rng(45), Mantic-Dmg/ActRdx/Rchg(46), Mantic-Dmg/EndRdx/Rchg(46)
Level 47: Shadow Meld -- DefBuff-I(A), DefBuff-I(48), DefBuff-I(48), RechRdx-I(48), RechRdx-I(50), RechRdx-I(50)
Level 49: Moment of Glory -- LkGmblr-Rchg+(A), RechRdx-I(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Level 0: Ninja Run