DP/Pain build needed


Celestyna

 

Posted

Like many I've been waiting for Dual Pistols since I first started playing the game many years ago, and now its here Im stuck with a build to play one, I like the idea of /Pain as a secondary due to the usefulness and buffs it brings to the table. My Coalition tells me it works really well too, so I was wondering if folks could tell me their experiences with DP/Pain as a whole?
Also any builds would be super, at the moment I am looking for a basic IO build to be honest, I'll worry about set IO's later on when I start getting stuff like WoP and Painbringer, so yes, please help out if you can and gimme your experiences with the build as a whole too.


 

Posted

Quote:
Originally Posted by Celestyna_EU View Post
Like many I've been waiting for Dual Pistols since I first started playing the game many years ago, and now its here Im stuck with a build to play one, I like the idea of /Pain as a secondary due to the usefulness and buffs it brings to the table. My Coalition tells me it works really well too, so I was wondering if folks could tell me their experiences with DP/Pain as a whole?
Also any builds would be super, at the moment I am looking for a basic IO build to be honest, I'll worry about set IO's later on when I start getting stuff like WoP and Painbringer, so yes, please help out if you can and gimme your experiences with the build as a whole too.
I ran a level boosted DP/Pain in beta for an ITF team once. I wouldn't recommend it, as a twitchy and reactive set like PD doesn't really gel well when you're caught in the DP animations. Not to say you can't make it work, but I think you're going to find yourself in situations where you have to decide between just blasting or just healing because of it.


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