Posted 08-17-2010 12:58 PM Below is the build i have come up with for my Lvl 50 Stone Invul brute. * Its main purpose is Sf's/Tf's, more than anything MoLRSF. * I want to know if the stats of defence is the best im pretty much gonna get with the sets i have. * I worked towards Endurance as a goal and defence 2. * I didnt get tremor cos it is Sh%$ and though the IO's would be nice its overal worse for me then what the IO's can give * I'm keepng fault because its good for migration * Yes i do have taunt cos most brutes should have it for the team purpose unless your solo- LRSF is a prime example.- no arguments over taunt plz. * Stone fists was never a hard hitter, so i used it as a more single taunt, plus its good 4 slotted. * Purple bonuses arent that good for this build i believe so i didnt take any, plus i cant afford them. * Manuevers is actually a good power for defence, just turn it off to see the effects. * what you see if with 1 enemy nxt to me. Anyway to the build i give you this...any tips n advice is welcome..including any negative cos they can still be usual. **EDIT** Do you think im lacking damage n acc for the sake of defence? Villain Plan by Mids' Villain Designer 1.803 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Magic Brute Primary Power Set: Stone Melee Secondary Power Set: Invulnerability Power Pool: Fitness Power Pool: Speed Power Pool: Leadership Power Pool: Fighting Ancillary Pool: Energy Mastery Villain Profile: Level 1: Stone Fist -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(15), KntkC'bat-Dmg/Rchg(19), KntkC'bat-Dmg/EndRdx/Rchg(23) Level 1: Resist Physical Damage -- S'fstPrt-ResDam/Def+(A), RctvArm-ResDam/EndRdx(3), RctvArm-ResDam/EndRdx/Rchg(3), RctvArm-ResDam/Rchg(11), RctvArm-ResDam(15) Level 2: Stone Mallet -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(25), KntkC'bat-Dmg/EndRdx/Rchg(34), KntkC'bat-Dmg/Rchg(36), HO:Nucle(45) Level 4: Temp Invulnerability -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(5), RctvArm-ResDam/EndRdx/Rchg(5), RctvArm-ResDam(11) Level 6: Dull Pain -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(7), Dct'dW-Heal/Rchg(7), Dct'dW-Heal/EndRdx/Rchg(9), Dct'dW-Heal(9), Dct'dW-Rchg(48) Level 8: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(13), GSFC-Rchg/EndRdx(13), GSFC-ToHit/Rchg/EndRdx(17), GSFC-ToHit/EndRdx(39), GSFC-Build%(46) Level 10: Swift -- Run-I(A) Level 12: Hasten -- RechRdx-I(A), RechRdx-I(37), RechRdx-I(45) Level 14: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(19) Level 16: Unyielding -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx/Rchg(17), RctvArm-ResDam/EndRdx(25), RctvArm-ResDam/Rchg(36) Level 18: Heavy Mallet -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(21), T'Death-Dmg/Rchg(37), T'Death-Acc/Dmg/EndRdx(40), T'Death-Dam%(42), T'Death-Dmg/EndRdx/Rchg(42) Level 20: Stamina -- EndMod-I(A), EndMod-I(21), EndMod-I(46), P'Shift-End%(48) Level 22: Maneuvers -- HO:Cyto(A), HO:Cyto(23), HO:Cyto(31) Level 24: Seismic Smash -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(33), T'Death-Dmg/Rchg(37), T'Death-Acc/Dmg/EndRdx(39), T'Death-Dmg/EndRdx/Rchg(39), T'Death-Dam%(46) Level 26: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg/Rng(27), Mocking-Taunt/Rchg(27), Mocking-Acc/Rchg(31) Level 28: Fault -- RzDz-Acc/Rchg(A), RzDz-EndRdx/Stun(29), RzDz-Acc/EndRdx(29), RzDz-Stun/Rng(31), RzDz-Acc/Stun/Rchg(33), RzDz-Immob%(33) Level 30: Invincibility -- HO:Cyto(A), HO:Cyto(34), HO:Cyto(36) Level 32: Resist Energies -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(34), RctvArm-ResDam/EndRdx/Rchg(40), RctvArm-ResDam(43) Level 35: Boxing -- Empty(A) Level 38: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(40), RctvArm-ResDam/Rchg(43), RctvArm-ResDam/EndRdx/Rchg(43) Level 41: Superior Conditioning -- EndMod-I(A), EndMod-I(42) Level 44: Tough Hide -- DefBuff-I(A), DefBuff-I(45), Ksmt-ToHit+(50) Level 47: Weave -- HO:Cyto(A), HO:Cyto(48), HO:Cyto(50) Level 49: Super Speed -- QckFt-EndRdx/RunSpd(A), Winter-ResSlow(50) ------------ Level 1: Brawl -- Empty(A) Level 1: Sprint -- Run-I(A) Level 2: Rest -- Heal-I(A) Level 1: Fury Level 0: Ninja Run Code: | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1416;708;1416;HEX;| |78DA9D93594F1A5114C7CFC0202220E00688A0808A1B280F26DD9226AD9AD84A8B2| |55DA25642F516A625A36146AB6FFD007DEF53DFBA7E8536699B2E1FABA167B9D8F7| |4EE0FFBB73E6DC33FF7BE6DECAD95A08E0E575308237DB0DC7A9DFE89CB8CA57693| |4AD03F003409C03F58A6A2B55AAB947B61EA725BEA69E2ADB51A54DFBF4A46DAB4E| |E389D5B6DCF3D8A6DD521D65BBA5DE20543D3A6A97362CD7568E33C037B563A50E2| |33CDC528D43D5715AD67158E7355BAE653793EBC7D641691D0B37CFEB9586E3AACE| |B9584CA0B779FC270CD057D70B55440E06B71943F7186335C6574AE1DCAE09711CA| |4C1934114C093650C4C3206738CA4A1B331DD90B209299B957A79A9BE740D61027C| |4378A5BCD72B754D2968EAF252F73B66F8A4AECF771B4365E8DB125418FD7704771| |9CB559E9542F5EB59FEB71E7A127A27F8C088BE67CC7E64143F317C3825209E2050| |040AE5301494429EE02287A6054B023F2684658E117EC01E866EB1871F188BE8154| |6643151595A42D69B97F58EA3C6B4D7D80E5068649731BDC7283C66CCD705FB8C7E| |7CEFB0AE3E3CC556460445C1F26B5E530CF34625CF33BA4ABDF7C29866A6477C1ED| |70EE2E4200D53BB0C769086597130BBCF77453192C65949BD91922D7ED9F83381C5| |C83C674C605E4A574F39BC91265CC1092373CA987A213863FCA2571906FB4EAFCA9| |EC96AE6B5EF9F8849DD8349E969567A5A90462F48DB0D3FED3CF9AEB92E5EE0C5C8| |8C9E3923330B92BB200516A440003FCC9CFEBA73D2D779C16FD445DDD7C58CEC084| |1F90F77C9C457947442491B5ED62C6BE63167458C192B7DDCAD72CACB4D332F4E29| |FEC8F29679711E01647356CD8B3307C6348736FE65750351CE0529F05FD7E750AF5| |C607B00473514B84FF2906E1F91EC90EC526C8F649FA44ED2FD12EA2D2272897C5D| |26B94272956414FDC12BCAF4D3110B928448C2248324119228C930C938C91B92EE5| |FB9A3E590| |-------------------------------------------------------------------|
Below is the build i have come up with for my Lvl 50 Stone Invul brute.
* Its main purpose is Sf's/Tf's, more than anything MoLRSF.
* I want to know if the stats of defence is the best im pretty much gonna get with the sets i have.
* I worked towards Endurance as a goal and defence 2.
* I didnt get tremor cos it is Sh%$ and though the IO's would be nice its overal worse for me then what the IO's can give
* I'm keepng fault because its good for migration
* Yes i do have taunt cos most brutes should have it for the team purpose unless your solo- LRSF is a prime example.- no arguments over taunt plz.
* Stone fists was never a hard hitter, so i used it as a more single taunt, plus its good 4 slotted.
* Purple bonuses arent that good for this build i believe so i didnt take any, plus i cant afford them.
* Manuevers is actually a good power for defence, just turn it off to see the effects.
* what you see if with 1 enemy nxt to me.
Anyway to the build i give you this...any tips n advice is welcome..including any negative cos they can still be usual.
**EDIT** Do you think im lacking damage n acc for the sake of defence?
Villain Plan by Mids' Villain Designer 1.803
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Brute
Primary Power Set: Stone Melee
Secondary Power Set: Invulnerability
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Energy Mastery
Villain Profile:
Level 1: Stone Fist -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(15), KntkC'bat-Dmg/Rchg(19), KntkC'bat-Dmg/EndRdx/Rchg(23)
Level 1: Resist Physical Damage -- S'fstPrt-ResDam/Def+(A), RctvArm-ResDam/EndRdx(3), RctvArm-ResDam/EndRdx/Rchg(3), RctvArm-ResDam/Rchg(11), RctvArm-ResDam(15)
Level 2: Stone Mallet -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(25), KntkC'bat-Dmg/EndRdx/Rchg(34), KntkC'bat-Dmg/Rchg(36), HO:Nucle(45)
Level 4: Temp Invulnerability -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(5), RctvArm-ResDam/EndRdx/Rchg(5), RctvArm-ResDam(11)
Level 6: Dull Pain -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(7), Dct'dW-Heal/Rchg(7), Dct'dW-Heal/EndRdx/Rchg(9), Dct'dW-Heal(9), Dct'dW-Rchg(48)
Level 8: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(13), GSFC-Rchg/EndRdx(13), GSFC-ToHit/Rchg/EndRdx(17), GSFC-ToHit/EndRdx(39), GSFC-Build%(46)
Level 10: Swift -- Run-I(A)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(37), RechRdx-I(45)
Level 14: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(19)
Level 16: Unyielding -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx/Rchg(17), RctvArm-ResDam/EndRdx(25), RctvArm-ResDam/Rchg(36)
Level 18: Heavy Mallet -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(21), T'Death-Dmg/Rchg(37), T'Death-Acc/Dmg/EndRdx(40), T'Death-Dam%(42), T'Death-Dmg/EndRdx/Rchg(42)
Level 20: Stamina -- EndMod-I(A), EndMod-I(21), EndMod-I(46), P'Shift-End%(48)
Level 22: Maneuvers -- HO:Cyto(A), HO:Cyto(23), HO:Cyto(31)
Level 24: Seismic Smash -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(33), T'Death-Dmg/Rchg(37), T'Death-Acc/Dmg/EndRdx(39), T'Death-Dmg/EndRdx/Rchg(39), T'Death-Dam%(46)
Level 26: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg/Rng(27), Mocking-Taunt/Rchg(27), Mocking-Acc/Rchg(31)
Level 28: Fault -- RzDz-Acc/Rchg(A), RzDz-EndRdx/Stun(29), RzDz-Acc/EndRdx(29), RzDz-Stun/Rng(31), RzDz-Acc/Stun/Rchg(33), RzDz-Immob%(33)
Level 30: Invincibility -- HO:Cyto(A), HO:Cyto(34), HO:Cyto(36)
Level 32: Resist Energies -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(34), RctvArm-ResDam/EndRdx/Rchg(40), RctvArm-ResDam(43)
Level 35: Boxing -- Empty(A)
Level 38: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(40), RctvArm-ResDam/Rchg(43), RctvArm-ResDam/EndRdx/Rchg(43)
Level 41: Superior Conditioning -- EndMod-I(A), EndMod-I(42)
Level 44: Tough Hide -- DefBuff-I(A), DefBuff-I(45), Ksmt-ToHit+(50)
Level 47: Weave -- HO:Cyto(A), HO:Cyto(48), HO:Cyto(50)
Level 49: Super Speed -- QckFt-EndRdx/RunSpd(A), Winter-ResSlow(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- Heal-I(A)
Level 1: Fury
Level 0: Ninja Run