Best secondary for Procs?
My vote would be Traps. The Mortar, Caltrops and PGT all benefit quite a lot from procs in addition to standard slotting.
Support Guides for all Corruptor secondaries and Fortunatas
The Melee Teaming Guide for Melee Mans
The Melee Teaming Guide for Melee Mans
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Yeah, looking through Mids, the Mortar can pretty much accept every single proc there is.... My question on Mortar, is Acc necessary for it? Or could I do 3 Rech/3 Procs?
My vote would be Traps. The Mortar, Caltrops and PGT all benefit quite a lot from procs in addition to standard slotting.
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Also, last time I played traps was back when PGT was godlike. I deleted my Necro/Traps after the PGT nerf. How well does it proc these days?
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It needs a decent mix of acc and recharge. Once it lands a hit it'll be fine, but it has to hit first. I'd frankenslot for acc/rech with some def debuff, then put in an Achilles proc and maybe 1-2 damage procs or the Devastation proc.
Yeah, looking through Mids, the Mortar can pretty much accept every single proc there is.... My question on Mortar, is Acc necessary for it? Or could I do 3 Rech/3 Procs?
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It's no longer godlike. It doesn't nuke spawns by any stretch of the word, even with all the damage procs you can put in it. That said, it makes good use of the Lockdown proc. More important to get good acc/hold/rech in it, but it does make fairly good use of procs because of the large AoE and its nature.
Support Guides for all Corruptor secondaries and Fortunatas
The Melee Teaming Guide for Melee Mans
The Melee Teaming Guide for Melee Mans
So I basically want to build a character that can fit in as many damage procs as possible(Effectively mind you, it doesn't matter if a power can fit in a ton of it's totally worthless for actually using)
I already know my Primary is going to be Rad, but I am unforsure of a Secondary..
/Traps? /Trick Arrow? /Rad?
I know Storm would be decent, but I have done that set to death, so not really interested in it.