DP/DEV Build Advice required
Your picking the lowest DPS set with the Weakest secondary. IF you can get S/L and Ranged Capped then regardless its all good. DP biggest DPS attack is PBAOE. I can see you getting upset eventually with this build. Don't do it.. I don't think you can get the defenses your will need with this build.
If I can suggest DP Traps Defender. You can get all the defenses you want capped. You can walk in drop Rain of bullets, have the mobs fall down, Drop a Trip mine and kill what ever is left OR RoB, then Poison Traps, then Trip mine. I have a Sonic Traps and I will tell you, without a doubt you will be golden and loved by everyone on the team. You will be able to solo +8+1 with no issues.
1. Why Soft Cap is Important : http://dechskaison.blogspot.com/2011...important.html
2. Limits: http://paragonwiki.com/wiki/Limits
3. Attack Mechanics: http://wiki.cohtitan.com/wiki/Attack_Mechanics
4. Rule of Five: http://wiki.cohtitan.com/wiki/Rule_o...e_Law_of_Fives
First off I haven't added in any enhancements as I've only recently come back to the game after a few years and don't know much about IO's.
So this is the build.
Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Natural Blaster
Primary Power Set: Dual Pistols
Secondary Power Set: Devices
Power Pool: Leaping
Power Pool: Fitness
Ancillary Pool: Munitions Mastery
Hero Profile:
Level 1: Pistols -- Empty(A), Empty(3), Empty(3), Empty(5), Empty(5), Empty(7)
Level 1: Web Grenade -- Empty(A)
Level 2: Dual Wield -- Empty(A), Empty(7), Empty(9), Empty(9), Empty(11), Empty(11)
Level 4: Empty Clips -- Empty(A), Empty(13), Empty(13), Empty(15), Empty(15)
Level 6: Caltrops -- Empty(A)
Level 8: Swap Ammo
Level 10: Bullet Rain -- Empty(A), Empty(17), Empty(19), Empty(23), Empty(25), Empty(31)
Level 12: Combat Jumping -- Empty(A), Empty(17), Empty(36)
Level 14: Super Jump -- Empty(A)
Level 16: Targeting Drone -- Empty(A), Empty(34), Empty(36), Empty(36), Empty(40), Empty(43)
Level 18: Executioner's Shot -- Empty(A), Empty(19), Empty(21), Empty(21), Empty(23), Empty(46)
Level 20: Hurdle -- Empty(A)
Level 22: Health -- Empty(A), Empty(25)
Level 24: Stamina -- Empty(A), Empty(31), Empty(34)
Level 26: Piercing Rounds -- Empty(A), Empty(27), Empty(27), Empty(29), Empty(29), Empty(37)
Level 28: Cloaking Device -- Empty(A), Empty(37), Empty(37), Empty(40), Empty(43), Empty(46)
Level 30: Smoke Grenade -- Empty(A), Empty(31)
Level 32: Hail of Bullets -- Empty(A), Empty(33), Empty(33), Empty(33), Empty(34)
Level 35: Trip Mine -- Empty(A)
Level 38: Gun Drone -- Empty(A), Empty(39), Empty(39), Empty(39), Empty(40), Empty(50)
Level 41: Body Armor -- Empty(A), Empty(42), Empty(42), Empty(42), Empty(43), Empty(46)
Level 44: Cryo Freeze Ray -- Empty(A), Empty(45), Empty(45), Empty(45)
Level 47: LRM Rocket -- Empty(A), Empty(48), Empty(48), Empty(48), Empty(50), Empty(50)
Level 49: Sleep Grenade -- Empty(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Defiance
Level 6: Ninja Run
Level 8: Chemical Ammunition
Level 8: Cryo Ammunition
Level 8: Incendiary Ammunition
Cheers folks!