SD/SS build help please


ColossusUK

 

Posted

Hi guys, this is my old SD/SS build I used on Union. But now I've moved over to the NA servers, I'm trying to fit SJ in somewhere and can't find anywhere to fit it. Can anyone else see something I can do without?

Any other tips are welcome too, baring in mind I'm on a budget, thanks.

Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/

Click this DataLink to open the build!

Ava Steel: Level 50 Technology Tanker
Primary Power Set: Shield Defense
Secondary Power Set: Super Strength
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Deflection -- GftotA-Def/EndRdx(A), GftotA-EndRdx/Rchg(3), GftotA-Def(7), GftotA-Run+(7), LkGmblr-Rchg+(15), S'fstPrt-ResDam/Def+(46)
Level 1: Jab -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx/Rchg(5), C'ngImp-Dmg/Rchg(13), C'ngImp-Acc/Dmg/Rchg(13), C'ngImp-Acc/Dmg/EndRdx(29)
Level 2: Battle Agility -- GftotA-Def/EndRdx(A), GftotA-EndRdx/Rchg(3), GftotA-Def(11), GftotA-Run+(15), LkGmblr-Rchg+(17)
Level 4: True Grit -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(5), Dct'dW-Heal/Rchg(9), Dct'dW-Heal/EndRdx/Rchg(9), Dct'dW-Heal(11)
Level 6: Active Defense -- HO:Membr(A), RechRdx-I(21)
Level 8: Against All Odds -- EndRdx-I(A)
Level 10: Hurdle -- Jump-I(A), Jump-I(42)
Level 12: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 14: Health -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(17), Dct'dW-Heal/Rchg(23), Dct'dW-Heal/EndRdx/Rchg(27), Dct'dW-Heal(46)
Level 16: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(31), Mocking-Taunt/Rchg/Rng(45), Mocking-Acc/Rchg(48), Mocking-Taunt/Rng(48), Mocking-Rchg(50)
Level 18: Haymaker -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx/Rchg(19), C'ngImp-Dmg/Rchg(19), C'ngImp-Acc/Dmg/Rchg(23), C'ngImp-Acc/Dmg/EndRdx(29)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(21), P'Shift-EndMod/Acc(31), P'Shift-End%(31)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- ImpArm-ResDam/EndRdx(A), ImpArm-EndRdx/Rchg(25), ImpArm-ResDam/EndRdx/Rchg(25), ImpArm-ResDam(33)
Level 26: Weave -- GftotA-Def/EndRdx(A), GftotA-EndRdx/Rchg(27), GftotA-Def/EndRdx/Rchg(33), GftotA-Run+(33), LkGmblr-Rchg+(48)
Level 28: Shield Charge -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(34), M'Strk-Dmg/Rchg(34), M'Strk-Acc/EndRdx(34), M'Strk-Acc/Dmg/EndRdx(36), M'Strk-Dmg/EndRdx/Rchg(37)
Level 30: Knockout Blow -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(37), Mako-Dmg/Rchg(37), Mako-Acc/EndRdx/Rchg(39), Mako-Acc/Dmg/EndRdx/Rchg(39), Mako-Dam%(39)
Level 32: Rage -- AdjTgt-ToHit/Rchg(A), AdjTgt-ToHit/EndRdx/Rchg(40), AdjTgt-EndRdx/Rchg(40), AdjTgt-ToHit/EndRdx(40), AdjTgt-Rchg(42)
Level 35: Hasten -- RechRdx-I(A), RechRdx-I(36), RechRdx-I(36)
Level 38: Foot Stomp -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(42), M'Strk-Dmg/Rchg(43), M'Strk-Acc/EndRdx(43), M'Strk-Acc/Dmg/EndRdx(43), M'Strk-Dmg/EndRdx/Rchg(45)
Level 41: Conserve Power -- RechRdx-I(A), RechRdx-I(50)
Level 44: Physical Perfection -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(45), P'Shift-EndMod/Acc(46), P'Shift-End%(50)
Level 47: Grant Cover -- EndRdx-I(A)
Level 49: Combat Jumping -- LkGmblr-Rchg+(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet
Level 0: Ninja Run



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Posted

If you can get haste in sooner like well early then you might be able to free up a slot from active defense and have a more exemplarable build. Swap jabs slotting with Knockout blow then add maybe a hold/end/rechg IO or a proc to KoB.

Doctors Wounds I know adds rechg but I would prefer Miracles to add +hp and +regen. 5% rechg bonus might actually be unmissable. With Miracles you could stop at 3 in health affording you slots elsewhere and get some res in true grit.

It's actually nicely thought through. You've got end rec 2.5 eps above end drain. I realise its a tight budget and would imagine 5 Doctors Wounds to be more expensive than 3 Miracles. Doctors Wounds are great for any recharge enhanceable heal or regen buff.


He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.

 

Posted

Thanks for the tips New Dawn, I took your advice on Jab and KoB's slotting and put a force feedback proc in there. I also swapped out Taunt for Super Jump as I can hold aggro with Against all Odds and my AOEs anyway. Now I haven't sorted out power order but apart from that how does this look?

EDIT: oh also I took your advice on health slotting and I got a +regeneration from a silver roll the other day so I'll put that in there too.

Hero Plan by Mids' Hero Designer 1.803
http://www.cohplanner.com/

Click this DataLink to open the build!

Ava Steel: Level 50 Technology Tanker
Primary Power Set: Shield Defense
Secondary Power Set: Super Strength
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Deflection -- GftotA-Def/EndRdx(A), GftotA-EndRdx/Rchg(3), GftotA-Def(7), GftotA-Run+(7), LkGmblr-Rchg+(15), S'fstPrt-ResDam/Def+(46)
Level 1: Jab -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(5), Mako-Dmg/Rchg(13), Mako-Acc/EndRdx/Rchg(13), Mako-Acc/Dmg/EndRdx/Rchg(29), Mako-Dam%(42)
Level 2: Battle Agility -- GftotA-Def/EndRdx(A), GftotA-EndRdx/Rchg(3), GftotA-Def(11), GftotA-Run+(15), LkGmblr-Rchg+(17)
Level 4: True Grit -- Mrcl-Heal/EndRdx(A), Mrcl-Heal/Rchg(5), Mrcl-Heal(9), TtmC'tng-ResDam/EndRdx(9), TtmC'tng-ResDam/Rchg(11), TtmC'tng-ResDam(46)
Level 6: Active Defense -- HO:Membr(A), RechRdx-I(50)
Level 8: Against All Odds -- EndRdx-I(A), EndRdx-I(45), Taunt-I(48), Taunt-I(50)
Level 10: Hurdle -- Jump-I(A)
Level 12: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 14: Health -- RgnTis-Regen+(A), Mrcl-Heal/EndRdx(17), Mrcl-Heal/Rchg(23), Mrcl-Heal(27)
Level 16: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(21), Zephyr-ResKB(31)
Level 18: Haymaker -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx/Rchg(19), C'ngImp-Dmg/Rchg(19), C'ngImp-Acc/Dmg/Rchg(23), C'ngImp-Acc/Dmg/EndRdx(29)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(21), P'Shift-EndMod/Acc(31), P'Shift-End%(31)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/Rchg(25), ImpArm-ResDam/EndRdx/Rchg(25), ImpArm-ResDam(33)
Level 26: Weave -- GftotA-Def/EndRdx(A), GftotA-EndRdx/Rchg(27), GftotA-Def/EndRdx/Rchg(33), GftotA-Run+(33), LkGmblr-Rchg+(48)
Level 28: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(34), Oblit-Dmg/Rchg(34), Oblit-Acc/Dmg/Rchg(34), Oblit-Acc/Dmg/EndRdx/Rchg(36), Oblit-%Dam(37)
Level 30: Knockout Blow -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(37), C'ngImp-Acc/Dmg/Rchg(37), C'ngImp-Acc/Dmg/EndRdx(39), C'ngImp-Dmg/EndRdx/Rchg(39), FrcFbk-Rechg%(39)
Level 32: Rage -- AdjTgt-ToHit/Rchg(A), AdjTgt-ToHit/EndRdx/Rchg(40), AdjTgt-EndRdx/Rchg(40), AdjTgt-ToHit/EndRdx(40), AdjTgt-Rchg(42)
Level 35: Hasten -- RechRdx-I(A), RechRdx-I(36), RechRdx-I(36)
Level 38: Foot Stomp -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(42), M'Strk-Dmg/Rchg(43), M'Strk-Acc/EndRdx(43), M'Strk-Acc/Dmg/EndRdx(43), M'Strk-Dmg/EndRdx/Rchg(45)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Physical Perfection -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(45), P'Shift-EndMod/Acc(46), P'Shift-End%(50)
Level 47: Grant Cover -- EndRdx-I(A), EndRdx-I(48)
Level 49: Combat Jumping -- LkGmblr-Rchg+(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet
Level 0: Ninja Run



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Posted

Ignore the last build, I've now put this together.

It may be a little over my budget with the obliterations but I'm just going to have to save up. I've made about 350mill so far by playing the market and I'm only level 43 so I've got time to make some more.

All comments and suggestions welcome, thanks!

Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/

Click this DataLink to open the build!

Ava Steel: Level 50 Technology Tanker
Primary Power Set: Shield Defense
Secondary Power Set: Super Strength
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Deflection -- GftotA-Def/EndRdx(A), GftotA-EndRdx/Rchg(3), GftotA-Def/EndRdx/Rchg(3), GftotA-Def(5), LkGmblr-Rchg+(5), S'fstPrt-ResDam/Def+(7)
Level 1: Jab -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(7), Mako-Dmg/Rchg(9), Mako-Acc/EndRdx/Rchg(9), Mako-Acc/Dmg/EndRdx/Rchg(11), Mako-Dam%(11)
Level 2: Battle Agility -- GftotA-Def/EndRdx(A), GftotA-EndRdx/Rchg(13), GftotA-Def/EndRdx/Rchg(13), GftotA-Def(15), LkGmblr-Rchg+(15)
Level 4: True Grit -- Mrcl-Heal/EndRdx(A), Mrcl-Heal/Rchg(17), Mrcl-Heal(17), TtmC'tng-ResDam/EndRdx(19), TtmC'tng-ResDam/Rchg(19), TtmC'tng-ResDam(21)
Level 6: Active Defense -- RechRdx-I(A), HO:Membr(21)
Level 8: Combat Jumping -- LkGmblr-Rchg+(A)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(23), RechRdx-I(23)
Level 12: Hurdle -- Jump-I(A)
Level 14: Super Jump -- Jump-I(A)
Level 16: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 18: Health -- Mrcl-Heal/EndRdx(A), Mrcl-Heal/Rchg(25), Mrcl-Heal(25), RgnTis-Regen+(27)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(27), P'Shift-EndMod/Acc(29), P'Shift-End%(29)
Level 22: Against All Odds -- EndRdx-I(A), EndRdx-I(31), Taunt-I(31), Taunt-I(31)
Level 24: Haymaker -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(33), C'ngImp-Acc/Dmg/Rchg(33), C'ngImp-Acc/Dmg/EndRdx(33), C'ngImp-Dmg/EndRdx/Rchg(34), FrcFbk-Rechg%(34)
Level 26: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(34), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(36), Oblit-%Dam(37)
Level 28: Knockout Blow -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(37), C'ngImp-Acc/Dmg/Rchg(37), C'ngImp-Acc/Dmg/EndRdx(39), C'ngImp-Dmg/EndRdx/Rchg(39), FrcFbk-Rechg%(39)
Level 30: Rage -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(40), AdjTgt-ToHit/EndRdx/Rchg(40), AdjTgt-ToHit/EndRdx(40), AdjTgt-Rchg(42)
Level 32: Boxing -- Empty(A)
Level 35: Tough -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/Rchg(42), ImpArm-ResDam/EndRdx/Rchg(42), ImpArm-ResDam(43), EndRdx-I(50)
Level 38: Foot Stomp -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(43), Sciroc-Dmg/Rchg(43), Sciroc-Acc/Rchg(45), Sciroc-Acc/Dmg/EndRdx(45), FrcFbk-Rechg%(45)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Physical Perfection -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(46), P'Shift-EndMod/Acc(46), P'Shift-End%(46)
Level 47: Weave -- GftotA-Def/EndRdx(A), GftotA-EndRdx/Rchg(48), GftotA-Def/EndRdx/Rchg(48), GftotA-Def(48), LkGmblr-Rchg+(50), EndRdx-I(50)
Level 49: Grant Cover -- EndRdx-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet
Level 6: Ninja Run



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