Hot Feet and Hover...
Quote:
Do not skip Hot Feet. Hot Feet is your main damage as a fire/kin.
For various reasons, I'm strongly attached to Hover. I'm toying with a fire/kin controller, and I'm liking it, but I don't fully understand Hot Feet. I saw a post somewhere suggesting that you had to be on the ground to cast it, and could then hover fairly low and it'd still work -- basically, it would work when you were near the ground. But I don't know for sure.
How does this power work? What is it bringing to the build? If I really want to hover most of the time, should I skip this in favor of something else? |
Once HF is turned on you can do whatever you want it won't deactivate by being too far from the ground.
Okay. I spend most of my time a couple feet up, maybe head-height; if it'll still work, awesome.
But WOW, the endurance cost. That's gonna hurt until I can enhance it.
For various reasons, I'm strongly attached to Hover. I'm toying with a fire/kin controller, and I'm liking it, but I don't fully understand Hot Feet. I saw a post somewhere suggesting that you had to be on the ground to cast it, and could then hover fairly low and it'd still work -- basically, it would work when you were near the ground. But I don't know for sure.
How does this power work? What is it bringing to the build? If I really want to hover most of the time, should I skip this in favor of something else?