Perma Hasten part Deux


JakHammer

 

Posted

Recently I asked a question about Perma Hasten in the General Forum.
I would post a link but being a real Forum potzer I can't figure out how.

Using the excellent information from the many replies I modified the Lizzz build I have been working on to what I hope is a good Perma Hasten suitable for end game only play and farming. I left the AOE and Cone attacks fully slotted to speed large spawn take down. The slot with the proc in Shockwave could be moved to Focus for single targets if that would be smart. Tough is slottted and I would plan to only farm S/L mobs so I would have resistance backup (Battle Maiden warriors, etc.)

I don't number crunch very well, what would be the optimum attack chains for Groups (I hope to do +4 so shockwave is a knock down only,) and for single target?

Will I have enough To-Hit and Accuracy for +4 farming?

This build has almost no defense in attacks and should be able to easily switch Primaries. Would something like Dark Melee with it's self heal be a wiser choice for an end game farmer? This version would require all new IO's anyway so a totally new toon would not be a problem.

I only want to take the troubel to Purple one build so I really am trying to get it right. As always any advice gratefully accepted. If I have done something stupid, you won't hurt my feeling if you say so.

Thanks, Jak

Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/
Click this DataLink to open the build!
Lizzz ver 10A1aPwSC 112.5% Rchg 297% regen 4.01/s recovery Perma Hasten: Level 50 Mutation Scrapper
Primary Power Set: Claws
Secondary Power Set: Super Reflexes
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Strike -- C'ngImp-Acc/Dmg:50(A)
Level 1: Focused Fighting -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(5), Ksmt-ToHit+:10(17), HO:Enzym(25)
Level 2: Slash -- Hectmb-Dmg:50(A), Hectmb-Dmg/Rchg:50(3), Hectmb-Acc/Dmg/Rchg:50(3), Hectmb-Acc/Rchg:50(7), Hectmb-Dmg/EndRdx:50(7), Achilles-ResDeb%:12(48)
Level 4: Focused Senses -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(5), HO:Enzym(36)
Level 6: Hurdle -- Jump-I:50(A)
Level 8: Follow Up -- C'ngImp-Acc/Dmg:32(A), C'ngImp-Dmg/EndRdx:32(9), C'ngImp-Dmg/Rchg:32(9), C'ngImp-Dmg/EndRdx/Rchg:32(11), C'ngImp-Acc/Dmg/Rchg:32(11), RechRdx-I:50(23)
Level 10: Practiced Brawler -- RechRdx-I:50(A)
Level 12: Spin -- Armgdn-Dmg:50(A), Armgdn-Dmg/Rchg:50(13), Armgdn-Acc/Dmg/Rchg:50(13), Armgdn-Acc/Rchg:50(15), Armgdn-Dmg/EndRdx:50(15), Armgdn-Dam%:50(17)
Level 14: Health -- Numna-Regen/Rcvry+:30(A), Numna-Heal:50(25), Numna-Heal/EndRdx:50(34), Numna-Heal/Rchg:50(46), Numna-Heal/EndRdx/Rchg:50(48), Numna-EndRdx/Rchg:30(48)
Level 16: Dodge -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(37)
Level 18: Focus -- Apoc-Dmg:50(A), Apoc-Dmg/Rchg:50(19), Apoc-Acc/Dmg/Rchg:50(19), Apoc-Acc/Rchg:50(21), Apoc-Dmg/EndRdx:50(23)
Level 20: Stamina -- P'Shift-End%:21(A), P'Shift-EndMod:50(21), P'Shift-EndMod/Acc:50(43), P'Shift-EndMod/Rchg:50(46)
Level 22: Boxing -- Acc-I:50(A)
Level 24: Agile -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(37)
Level 26: Eviscerate -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(27), Oblit-Dmg/Rchg:50(27), Oblit-Acc/Dmg/Rchg:50(29), Oblit-Acc/Dmg/EndRdx/Rchg:50(29), Oblit-%Dam:30(31)
Level 28: Lucky -- GftotA-Run+:40(A), GftotA-Def:40(40)
Level 30: Tough -- S'fstPrt-ResDam/Def+:10(A), Aegis-ResDam:50(31), Aegis-ResDam/EndRdx:50(31), Aegis-ResDam/Rchg:50(34), Aegis-EndRdx/Rchg:50(36), Aegis-ResDam/EndRdx/Rchg:50(36)
Level 32: Weave -- RedFtn-Def:50(A), RedFtn-Def/EndRdx:50(33), RedFtn-Def/EndRdx/Rchg:50(33), RedFtn-Def/Rchg:50(33), RedFtn-EndRdx/Rchg:50(34)
Level 35: Evasion -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(37), LkGmblr-Def/EndRdx:50(39)
Level 38: Shockwave -- Ragnrk-Dmg:50(A), Ragnrk-Dmg/Rchg:50(39), Ragnrk-Acc/Dmg/Rchg:50(39), Ragnrk-Dmg/EndRdx:50(40), Ragnrk-Acc/Rchg:50(40), Posi-Dam%:30(50)
Level 41: Focused Accuracy -- GSFC-ToHit:50(A), GSFC-ToHit/Rchg:50(42), GSFC-ToHit/Rchg/EndRdx:50(42), GSFC-Rchg/EndRdx:50(42), GSFC-ToHit/EndRdx:50(43), GSFC-Build%:30(43)
Level 44: Physical Perfection -- P'Shift-End%:21(A), P'Shift-EndMod:50(45), P'Shift-EndMod/Rchg:50(45), P'Shift-EndMod/Acc:50(45), Mrcl-Rcvry+:20(46)
Level 47: Quickness -- Run-I:50(A)
Level 49: Hasten -- RechRdx-I:50(A), RechRdx-I:50(50), RechRdx-I:50(50)
------------
Level 1: Brawl -- Acc-I:50(A)
Level 1: Sprint -- Clrty-Stlth:15(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 1: Critical Hit
Level 6: Ninja Run

Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
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The final Lizzz No Purple version I modified if interested

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| Copy & Paste this data into Mids' Hero Designer to view the build |
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