Bane Help plz
I toyed around a little, and the defenses aren't as high but still soft capped, but now I added in Aid Self...
what do you think is this one better?
Villain Plan by Mids' Villain Designer 1.707
http://www.cohplanner.com/
Level 50 Natural Arachnos Soldier
Primary Power Set: Bane Spider Soldier
Secondary Power Set: Bane Spider Training
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leadership
Power Pool: Medicine
Ancillary Pool: Mace Mastery
Villain Profile:
------------
Level 1: Bash Acc/Dmg(A), Dmg/EndRdx(3), Dmg/Rchg(3), Acc/Dmg/EndRdx(5), Dmg/EndRdx/Rchg(5), Dam%(7)
Level 1: Bane Spider Armor Upgrade ResDam/EndRdx(A), ResDam/Rchg(19), ResDam/EndRdx/Rchg(19), ResDam(21), Psi/Status(21)
Level 2: Wolf Spider Armor ResDam/Def+(A), ResKB(17)
Level 4: Combat Training: Defensive Rchg+(A), Def(11), Def/Rchg(17), ResKB(37)
Level 6: Build Up ToHit(A), ToHit/Rchg(7), ToHit/Rchg/EndRdx(11), Rchg/EndRdx(36), ToHit/EndRdx(36), Build%(36)
Level 8: Hasten RechRdx-I(A), RechRdx-I(9), RechRdx-I(9)
Level 10: Hurdle Jump-I(A)
Level 12: Venom Grenade Acc/Dmg(A), Dmg/EndRdx(13), Dmg/Rchg(13), Acc/Dmg/EndRdx(15), Dmg/EndRdx/Rng(15)
Level 14: Poisonous Ray Acc/Dmg(A), Dmg/EndRdx(23), Dmg/Rchg(23), Acc/Dmg/Rchg(25), Acc/Dmg/EndRdx(25), Dmg/EndRdx/Rchg(27)
Level 16: Health Regen/Rcvry+(A), Rcvry+(27)
Level 18: Shatter Acc/Dmg(A), Dmg/EndRdx(31), Dmg/Rchg(31), Acc/Dmg/EndRdx(33), Dmg/EndRdx/Rchg(33), Dam%(33)
Level 20: Stamina End%(A), EndMod(29), EndMod/Acc(29), EndMod/Rchg(31), EndMod/Acc/Rchg(50), Acc/Rchg(50)
Level 22: Tactical Training: Maneuvers Rchg+(A), Def/EndRdx(34), Def/EndRdx/Rchg(34), Def(37)
Level 24: Cloaking Device Rchg+(A), Def(34), HO:Cyto(50)
Level 26: Mental Training Run-I(A)
Level 28: Tactical Training: Assault EndRdx-I(A)
Level 30: Maneuvers Rchg+(A), Def/EndRdx(37), Def(39)
Level 32: Crowd Control Dmg(A), Acc/Rchg(39), Dmg/Rchg(39), Acc/Dmg/Rchg(40), Acc/Dmg/EndRdx/Rchg(40), %Dam(40)
Level 35: Aid Other Heal-I(A)
Level 38: Aid Self IntRdx-I(A), Heal(42), Heal/EndRdx(42), EndRdx/Rchg(42), Heal/EndRdx/Rchg(43), Heal/Rchg(48)
Level 41: Web Envelope Acc/Rchg(A), EndRdx/Immob(43), Acc/EndRdx(43), Immob/Rng(46), Acc/Immob/Rchg(48), Acc/Immob(48)
Level 44: Shatter Armor Acc/Dmg(A), Dmg/EndRdx(45), Dmg/Rchg(45), Acc/Dmg/EndRdx(45), Dmg/EndRdx/Rchg(46), Dam%(46)
Level 47: Placate RechRdx-I(A)
Level 49: Assault EndRdx-I(A)
------------
Level 1: Brawl Empty(A)
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 1: Conditioning
Level 6: Ninja Run
------------
------------
Set Bonus Totals:
12.5% DamageBuff(Smashing)
12.5% DamageBuff(Lethal)
12.5% DamageBuff(Fire)
12.5% DamageBuff(Cold)
12.5% DamageBuff(Energy)
12.5% DamageBuff(Negative)
12.5% DamageBuff(Toxic)
12.5% DamageBuff(Psionic)
13.9% Defense(Smashing)
13.9% Defense(Lethal)
13.9% Defense(Fire)
13.9% Defense(Cold)
11.1% Defense(Energy)
11.1% Defense(Negative)
3% Defense(Psionic)
21.1% Defense(Melee)
10.8% Defense(Ranged)
20.2% Defense(AoE)
1.8% Max End
33.8% Enhancement(RechargeTime)
3% Enhancement(Immobilize)
5% Enhancement(Heal)
16% Enhancement(Accuracy)
14% FlySpeed
168.7 HP (15.7%) HitPoints
14% JumpHeight
14% JumpSpeed
Knockback (Mag -8)
Knockup (Mag -8)
MezResist(Held) 8.25%
MezResist(Immobilize) 8.25%
MezResist(Sleep) 1.65%
11% (0.19 End/sec) Recovery
40% (2.15 HP/sec) Regeneration
1.88% Resistance(Energy)
1.88% Resistance(Negative)
3% Resistance(Psionic)
19% RunSpeed
5.5% XPDebtProtection
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
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I know this build has the Defense but am I missing too much offense, like Poison Ray? And is their enough recovery?
Villain Plan by Mids' Villain Designer 1.707
http://www.cohplanner.com/
Level 50 Natural Arachnos Soldier
Primary Power Set: Bane Spider Soldier
Secondary Power Set: Bane Spider Training
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Mace Mastery
Villain Profile:
------------
Level 1: Bash Acc/Dmg(A), Dmg/EndRdx(3), Dmg/Rchg(3), Acc/Dmg/EndRdx(5), Dmg/EndRdx/Rchg(5), Dam%(7)
Level 1: Bane Spider Armor Upgrade ResDam(A), ResDam/EndRdx(7), ResDam/Rchg(9), ResDam/EndRdx/Rchg(9), Psi/Status(11)
Level 2: Wolf Spider Armor ResDam/Def+(A), ResKB(21)
Level 4: Combat Training: Defensive Rchg+(A), Def(11), Def/Rchg(13)
Level 6: Build Up Rchg(A), ToHit/Rchg(13), RechRdx-I(15)
Level 8: Hasten RechRdx-I(A), RechRdx-I(15), RechRdx-I(17)
Level 10: Hurdle Jump-I(A)
Level 12: Venom Grenade Acc/Dmg(A), Dmg/EndRdx(17), Dmg/Rchg(19), Acc/Dmg/EndRdx(19), Dmg/EndRdx/Rng(21), Knock%(42)
Level 14: Health Regen/Rcvry+(A), Rcvry+(23)
Level 16: Tactical Training: Maneuvers Rchg+(A), Def(23), Def/EndRdx(25), Def/EndRdx/Rchg(31)
Level 18: Shatter Acc/Dmg(A), Dmg/EndRdx(25), Dmg/Rchg(27), Acc/Dmg/EndRdx(27), Dmg/EndRdx/Rchg(29), Dam%(29)
Level 20: Tactical Training: Assault EndRdx-I(A)
Level 22: Mental Training Run-I(A)
Level 24: Cloaking Device Rchg+(A), HO:Cyto(33)
Level 26: Tactical Training: Leadership ToHit(A), Build%(31), ToHit/Rchg(34), ToHit/Rchg/EndRdx(34), Rchg/EndRdx(36), ToHit/EndRdx(36)
Level 28: Maneuvers Def/EndRdx(A), Def/Rchg(31), EndRdx/Rchg(33), Def/EndRdx/Rchg(34), Def(39), EndRdx(42)
Level 30: Kick Acc-I(A)
Level 32: Crowd Control Dmg(A), %Dam(33), Dmg/Rchg(36), Acc/Rchg(37), Acc/Dmg/Rchg(37), Acc/Dmg/EndRdx/Rchg(37)
Level 35: Placate RechRdx-I(A)
Level 38: Tough ResDam/EndRdx(A), ResDam/EndRdx/Rchg(39), EndRdx/Rchg(39), ResKB(40), ResDam/EndRdx(40), ResDam(40)
Level 41: Web Envelope Acc/Rchg(A), Acc/Immob(42), EndRdx/Immob(43), Acc/EndRdx(43), Immob/Rng(43), Acc/Immob/Rchg(46)
Level 44: Shatter Armor Acc/Dmg(A), Dmg/EndRdx(45), Dmg/Rchg(45), Acc/Dmg/EndRdx(45), Dmg/EndRdx/Rchg(46), Dam%(46)
Level 47: Weave Rchg+(A), Def/EndRdx(48), Def(48), Def/EndRdx/Rchg(48), EndRdx(50), Def/Rchg(50)
Level 49: Assault EndRdx-I(A), EndRdx-I(50)
------------
Level 1: Brawl Empty(A)
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 1: Conditioning
Level 6: Ninja Run
------------
------------
Set Bonus Totals:
16% DamageBuff(Smashing)
16% DamageBuff(Lethal)
16% DamageBuff(Fire)
16% DamageBuff(Cold)
16% DamageBuff(Energy)
16% DamageBuff(Negative)
16% DamageBuff(Toxic)
16% DamageBuff(Psionic)
13.9% Defense(Smashing)
13.9% Defense(Lethal)
11.4% Defense(Fire)
11.4% Defense(Cold)
8.63% Defense(Energy)
8.63% Defense(Negative)
4.88% Defense(Psionic)
21.1% Defense(Melee)
9.56% Defense(Ranged)
15.2% Defense(AoE)
4.05% Max End
9% Enhancement(Accuracy)
3% Enhancement(Immobilize)
43.8% Enhancement(RechargeTime)
5% FlySpeed
116.5 HP (10.9%) HitPoints
5% JumpHeight
5% JumpSpeed
Knockback (Mag -8)
Knockup (Mag -8)
MezResist(Held) 8.25%
MezResist(Immobilize) 12.7%
MezResist(Sleep) 1.65%
8% (0.14 End/sec) Recovery
20% (1.07 HP/sec) Regeneration
2.52% Resistance(Fire)
2.52% Resistance(Cold)
1.88% Resistance(Energy)
1.88% Resistance(Negative)
3% Resistance(Psionic)
10% RunSpeed
5.5% XPDebtProtection
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
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