Is Ice/Dark viable?


Crystalline

 

Posted

Quote:
Originally Posted by Ninth Cloud View Post
Plus, with all the -to-hit (and slows), you won't need much defense, if any. My Dark Defender doesn't have any form of defense outside of what comes in slotted Shadow Fall and he is really safe. You'd be better off with an Epic that will give you more to choose from.
I second this. It's amazing how little you actually get attacked when all the enemies are quaking in fear, encased in ice, or trying desperately to escape your tar patch/ice storm.

Regarding some of the OPs other questions, I never felt the need for Hasten, but of course, ymmv.

I skipped Petrifying Gaze, so just have the two ice holds and Fearsome Stare, which seems to be plenty, especially after you get Dark Servant. Bitter Freeze Ray does have a really long cast time, so I could see an argument that it would be more efficient to take something else, but I like the ability to stack it with Freeze Ray on hard targets. Personal Quirk maybe, but I just find it gratifying to see that boss encased in ice throughout the fight.

For other pools, I like Assault and Tactics on her, and love Power Sink and Charged Armor from the Mu Mastery pool.

Hope you enjoy your Ice/Dark as much as I have mine.


 

Posted

Wow! What a great forum. Very very helpful. Malifaux, my new ice/dark is up and running. Been sick so i haven't been able to play him as much as I would like but that's improving so I plan on running him like mad. O.O Hers a tentative build - havent decided for sure yet on epic powers tho - just some ideas. Leadership is nice - helps dmg acc etc. Any of the PPP are nice except for Mace IMHO tho I could take scorpion and still get assault and tactics. Thoughts?
Thanks everybody
Villain Plan by Mids' Villain Designer 1.81
http://www.cohplanner.com/

Click this DataLink to open the build!

Malifaux: Level 50 Mutation Corruptor
Primary Power Set: Ice Blast
Secondary Power Set: Dark Miasma
Power Pool: Flight
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leadership

Villain Profile:
Level 1: Ice Bolt -- Decim-Acc/Dmg:30(A), Decim-Dmg/EndRdx:30(3), Decim-Dmg/Rchg:30(7), Decim-Acc/EndRdx/Rchg:30(36), Decim-Acc/Dmg/Rchg:30(37)
Level 1: Twilight Grasp -- Numna-Heal/EndRdx:30(A), Numna-EndRdx/Rchg:30(5), Numna-Heal/Rchg:30(5), Numna-Heal/EndRdx/Rchg:30(17), Numna-Heal:30(40), Numna-Regen/Rcvry+:30(45)
Level 2: Ice Blast -- Decim-Acc/Dmg:30(A), Decim-Dmg/EndRdx:30(3), Decim-Dmg/Rchg:30(7), Decim-Acc/EndRdx/Rchg:30(17), Decim-Acc/Dmg/Rchg:30(37)
Level 4: Tar Patch -- ImpSwft-Acc/Slow:30(A), ImpSwft-Dmg/Slow:30(11), ImpSwft-Rng/Slow:30(46), ImpSwft-EndRdx/Rchg/Slow:30(46)
Level 6: Hover -- LkGmblr-Rchg+:30(A)
Level 8: Freeze Ray -- Lock-Acc/Hold:30(A), Lock-Acc/Rchg:30(9), Lock-Rchg/Hold:30(9), Lock-EndRdx/Rchg/Hold:30(11), Lock-Acc/EndRdx/Rchg/Hold:30(37), Lock-%Hold:30(46)
Level 10: Howling Twilight -- Stpfy-Acc/Stun/Rchg:30(A), Stpfy-Acc/Rchg:30(40), Stpfy-Stun/Rng:30(40)
Level 12: Ice Storm -- Posi-Acc/Dmg:30(A), Posi-Dmg/EndRdx:30(13), Posi-Dmg/Rchg:30(13), Posi-Dmg/Rng:30(15), Posi-Acc/Dmg/EndRdx:30(15)
Level 14: Fly -- Zephyr-Travel:30(A)
Level 16: Swift -- Flight-I:30(A)
Level 18: Health -- Mrcl-Rcvry+:30(A), RgnTis-Regen+:30(19), Panac-Heal/+End:30(19)
Level 20: Stamina -- Efficacy-EndMod:30(A), Efficacy-EndMod/EndRdx:30(21), Efficacy-EndMod/Rchg:30(21)
Level 22: Bitter Ice Blast -- Dev'n-Acc/Dmg:30(A), Dev'n-Dmg/EndRdx:30(23), Dev'n-Dmg/Rchg:30(23), Dev'n-Acc/Dmg/Rchg:30(34), Dev'n-Acc/Dmg/EndRdx/Rchg:30(42)
Level 24: Fearsome Stare -- Abys-Acc/Rchg:30(A), Abys-EndRdx/Fear:30(25), Abys-Acc/EndRdx:30(25), Abys-Fear/Rng:30(43), Abys-Acc/Fear/Rchg:30(43)
Level 26: Hasten -- RechRdx(A), RechRdx(27), RechRdx(27)
Level 28: Petrifying Gaze -- Lock-Acc/Hold:30(A), Lock-Acc/Rchg:30(29), Lock-Rchg/Hold:30(29), Lock-EndRdx/Rchg/Hold:30(34), Lock-Acc/EndRdx/Rchg/Hold:30(43), Lock-%Hold:30(50)
Level 30: Darkest Night -- DarkWD-ToHitDeb:30(A), DarkWD-ToHitDeb/EndRdx:30(31), DarkWD-ToHitDeb/Rchg:30(31), DarkWD-ToHitdeb/Rchg/EndRdx:30(31)
Level 32: Blizzard -- Posi-Acc/Dmg:30(A), Posi-Dmg/EndRdx:30(33), Posi-Dmg/Rchg:30(33), Posi-Dmg/Rng:30(33), Posi-Acc/Dmg/EndRdx:30(34)
Level 35: Shadow Fall -- RctvArm-ResDam/EndRdx:30(A), RctvArm-ResDam/Rchg:30(36), RctvArm-ResDam/EndRdx/Rchg:30(36), RctvArm-ResDam:30(45)
Level 38: Dark Servant -- UbrkCons-Hold:50(A), UbrkCons-Hold/Rchg:50(39), UbrkCons-EndRdx/Hold:50(39), UbrkCons-Acc/Hold/Rchg:50(39), Lock-%Hold:30(50)
Level 41: Aim -- GSFC-ToHit:30(A), GSFC-ToHit/Rchg:30(42), GSFC-ToHit/Rchg/EndRdx:30(42), GSFC-Rchg/EndRdx:30(45), GSFC-ToHit/EndRdx:30(48), GSFC-Build%:30(48)
Level 44: Assault -- Empty(A), Empty(48)
Level 47: Tactics -- Empty(A), Empty(50)
Level 49: Vengeance -- Empty(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Scourge
Level 2: Ninja Run



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Posted

Ok maybe this one is better. Took DK at lvl 6 and am very glad I did. Moving HT out to 30 makes much stronger at early levels dont you think?

Villain Plan by Mids' Villain Designer 1.81
http://www.cohplanner.com/

Click this DataLink to open the build!

Malifaux: Level 50 Mutation Corruptor
Primary Power Set: Ice Blast
Secondary Power Set: Dark Miasma
Power Pool: Flight
Power Pool: Fitness
Power Pool: Speed
Ancillary Pool: Power Mastery

Villain Profile:
Level 1: Ice Bolt -- Decim-Acc/Dmg:30(A), Decim-Dmg/EndRdx:30(3), Decim-Dmg/Rchg:30(7), Decim-Acc/EndRdx/Rchg:30(36), Decim-Acc/Dmg/Rchg:30(37)
Level 1: Twilight Grasp -- Dct'dW-Heal:30(A), Dct'dW-Heal/EndRdx:30(5), Dct'dW-Rchg:30(5), Dct'dW-Heal/Rchg:30(17), Dct'dW-Heal/EndRdx/Rchg:30(40)
Level 2: Ice Blast -- Decim-Acc/Dmg:30(A), Decim-Dmg/EndRdx:30(3), Decim-Dmg/Rchg:30(7), Decim-Acc/EndRdx/Rchg:30(17), Decim-Acc/Dmg/Rchg:30(37)
Level 4: Tar Patch -- ImpSwft-Acc/Slow:30(A), ImpSwft-Dmg/Slow:30(11), ImpSwft-Rng/Slow:30(46), ImpSwft-EndRdx/Rchg/Slow:30(46)
Level 6: Darkest Night -- DarkWD-ToHitDeb:30(A), DarkWD-ToHitDeb/Rchg:30(31), DarkWD-ToHitdeb/Rchg/EndRdx:30(31), DarkWD-ToHitDeb/EndRdx:30(40), DarkWD-Slow%:30(40)
Level 8: Freeze Ray -- Lock-Acc/Hold:30(A), Lock-Acc/Rchg:30(9), Lock-Rchg/Hold:30(9), Lock-EndRdx/Rchg/Hold:30(11), Lock-Acc/EndRdx/Rchg/Hold:30(37), Lock-%Hold:30(46)
Level 10: Hover -- LkGmblr-Rchg+:30(A)
Level 12: Ice Storm -- Posi-Acc/Dmg:30(A), Posi-Dmg/EndRdx:30(13), Posi-Dmg/Rchg:30(13), Posi-Dmg/Rng:30(15), Posi-Acc/Dmg/EndRdx:30(15)
Level 14: Fly -- Zephyr-Travel:30(A)
Level 16: Swift -- Flight-I:30(A)
Level 18: Health -- Mrcl-Rcvry+:30(A), RgnTis-Regen+:30(19), Numna-Regen/Rcvry+:30(19)
Level 20: Stamina -- Efficacy-EndMod:30(A), Efficacy-EndMod/EndRdx:30(21), Efficacy-EndMod/Rchg:30(21)
Level 22: Bitter Ice Blast -- Dev'n-Acc/Dmg:30(A), Dev'n-Dmg/EndRdx:30(23), Dev'n-Dmg/Rchg:30(23), Dev'n-Acc/Dmg/Rchg:30(34), Dev'n-Acc/Dmg/EndRdx/Rchg:30(42)
Level 24: Fearsome Stare -- Abys-Acc/Rchg:30(A), Abys-EndRdx/Fear:30(25), Abys-Acc/EndRdx:30(25), Abys-Fear/Rng:30(43), Abys-Acc/Fear/Rchg:30(43)
Level 26: Hasten -- RechRdx(A), RechRdx(27), RechRdx(27)
Level 28: Petrifying Gaze -- Lock-Acc/Hold:30(A), Lock-Acc/Rchg:30(29), Lock-Rchg/Hold:30(29), Lock-EndRdx/Rchg/Hold:30(34), Lock-Acc/EndRdx/Rchg/Hold:30(43), Lock-%Hold:30(50)
Level 30: Howling Twilight -- Stpfy-Acc/Stun/Rchg:30(A), Stpfy-EndRdx/Stun:30(31), Stpfy-Stun/Rng:30(45)
Level 32: Blizzard -- Posi-Acc/Dmg:30(A), Posi-Dmg/EndRdx:30(33), Posi-Dmg/Rchg:30(33), Posi-Dmg/Rng:30(33), Posi-Acc/Dmg/EndRdx:30(34)
Level 35: Shadow Fall -- RctvArm-ResDam/EndRdx:30(A), RctvArm-ResDam/Rchg:30(36), RctvArm-ResDam/EndRdx/Rchg:30(36), RctvArm-ResDam:30(45)
Level 38: Dark Servant -- UbrkCons-Hold:50(A), UbrkCons-Hold/Rchg:50(39), UbrkCons-EndRdx/Hold:50(39), UbrkCons-Acc/Hold/Rchg:50(39), Lock-%Hold:30(50)
Level 41: Aim -- GSFC-ToHit:30(A), GSFC-ToHit/Rchg:30(42), GSFC-ToHit/Rchg/EndRdx:30(42), GSFC-Rchg/EndRdx:30(45), GSFC-ToHit/EndRdx:30(48)
Level 44: Power Build Up -- RechRdx(A)
Level 47: Temp Invulnerability -- ImpSkn-ResDam/EndRdx:30(A), RctvArm-ResDam/Rchg:30(48), RctvArm-ResDam/EndRdx/Rchg:30(48), RctvArm-ResDam:30(50)
Level 49: Total Focus -- Acc(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Scourge
Level 2: Ninja Run



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