Stone/Stone Brute or tank
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Just wondering if anyone had more insight into the two variants other than
brute->more dmg, tank->more survivability any significant playstyle change with either AT. The reason I ask is that I would like to go brute for the higher damage, but I really want the Earth EPP from the tank pools. And I suppose a really dumb question, but is not getting granite a bad move? The slow and -recharge really put me off =/ edit: and the idea of a powerset being centered around 1 power that changes everything before it also makes me sad |
But from what I can see then the biggest difference between the tank and the brute is that the brute got SMASH and the tank doesnt...
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then go invu in my opinion.. Sounds like youre not really sold on the stone defense concept, so why even bother with it ?.. And yes I can follow your thinking, slow and -re isnt my idea of a great power either ^^
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Unfortunately, I'm attached to the stone armor concept, but was wondering how much I'm inevitably going to be regretting it =P
You can use IO's to help nullify the effects of Granites -rech and slow. Check out the guides section and find the one "Need for Speed" relating to Stone Armor Brutes. I have been slowly building up a second build using the guide (tweeked a little to personal playstyle).
I LOVE the Stone/Stone combo!! I have one that is "decked out" as a badge-hunter and cant wait for GR to hit to get into those blue-side badges
I would go Brute if making a Stone Armor character.
Stone Armor in Granite can handle the aggro to get Fury basically capped out for a Brute, giving them a large damage bonus that will help offset the Granite penalties. And while Brutes gain less from +Dam buffs, that also means that they're less affected by -Dam debuffs.
You need an offensive set with a relatively large amount of attacks, fast-recharging (Elec, Dark, Fire), though, rather than the higher-safety but lower-damage Stone Melee, which has fast animations but slow recharges.

Just wondering if anyone had more insight into the two variants other than
brute->more dmg, tank->more survivability
any significant playstyle change with either AT. The reason I ask is that I would like to go brute for the higher damage, but I really want the Earth EPP from the tank pools.
And I suppose a really dumb question, but is not getting granite a bad move? The slow and -recharge really put me off =/
edit:
and the idea of a powerset being centered around 1 power that changes everything before it also makes me sad